Simplify and quicken summon list iteration
This commit is contained in:
parent
1918def870
commit
110847e9e6
@ -3,7 +3,6 @@
|
||||
####################################
|
||||
|
||||
default summon_show_busy = True
|
||||
define summon_categories_sorted = ("Snape", "Tonks", "Hermione", "Cho", "Luna", "Astoria", "Susan") #"Ginny", "Daphne", "Padma", "Patil", "Myrtle", "Mafkin"
|
||||
|
||||
label summon:
|
||||
$ gui.in_context("summon_menu")
|
||||
@ -71,6 +70,7 @@ label summon_menu(xx=723, yy=90):
|
||||
|
||||
# Door dictionary
|
||||
summon_dict = {
|
||||
# the order will be the one in the menu
|
||||
"Snape": {"ico": "snape", "flag": states.sna.unlocked, "busy": states.sna.busy, "loc": "randomsnape"},
|
||||
"Tonks": {"ico": "tonks", "flag": states.ton.unlocked, "busy": states.ton.busy, "loc": "randomtonks"},
|
||||
"Hermione": {"ico": "hermione", "flag": states.her.unlocked, "busy": states.her.busy, "loc": states.her.map_location },
|
||||
@ -78,6 +78,7 @@ label summon_menu(xx=723, yy=90):
|
||||
"Luna": {"ico": "luna", "flag": states.lun.unlocked, "busy": states.lun.busy, "loc": states.lun.map_location},
|
||||
"Astoria": {"ico": "astoria", "flag": states.ast.unlocked, "busy": states.ast.busy, "loc": states.ast.map_location },
|
||||
"Susan": {"ico": "susan", "flag": states.sus.unlocked, "busy": states.sus.busy, "loc": states.sus.map_location}
|
||||
#"Ginny", "Daphne", "Padma", "Patil", "Myrtle", "Mafkin"
|
||||
},
|
||||
)
|
||||
|
||||
@ -147,9 +148,9 @@ screen summon_menu():
|
||||
vbox:
|
||||
pos (6, 6)
|
||||
$ allbusy = True
|
||||
for char in summon_categories_sorted:
|
||||
if summon_dict[char]["flag"]:
|
||||
if summon_show_busy or not summon_dict[char]["busy"]:
|
||||
for char, char_dict in summon_dict.items():
|
||||
if char_dict["flag"]:
|
||||
if summon_show_busy or not char_dict["busy"]:
|
||||
$ allbusy = False
|
||||
frame:
|
||||
style "empty"
|
||||
@ -163,7 +164,7 @@ screen summon_menu():
|
||||
text_xalign 0.6 text_yalign 0.5
|
||||
text_xanchor 0.5
|
||||
text_size 20
|
||||
if not summon_dict[char]["busy"]:
|
||||
if not char_dict["busy"]:
|
||||
action Call("summon_menu.summon", char, from_current=True)
|
||||
else:
|
||||
text_color "#8C8C70"
|
||||
@ -176,9 +177,9 @@ screen summon_menu():
|
||||
background gui.format("interface/achievements/{}/iconbox.webp")
|
||||
foreground "interface/achievements/glass_iconbox.webp"
|
||||
xysize (48, 48)
|
||||
add crop_image_zoom("interface/icons/head/"+summon_dict[char]["ico"]+".webp", 42, 42, summon_dict[char]["busy"]) align (0.5, 0.5)
|
||||
add crop_image_zoom("interface/icons/head/"+char_dict["ico"]+".webp", 42, 42, char_dict["busy"]) align (0.5, 0.5)
|
||||
|
||||
text map_transcript_loc[summon_dict[char]["loc"]] size 10 xalign 0.625 yalign 0.9 xanchor 0.5
|
||||
text map_transcript_loc[char_dict["loc"]] size 10 xalign 0.625 yalign 0.9 xanchor 0.5
|
||||
|
||||
if not states.sna.unlocked:
|
||||
text "You don't know anyone" size 12 at truecenter
|
||||
|
Loading…
Reference in New Issue
Block a user