Bug fixes

* Fixed breasts potion intro label typo
* Fixed menus page calculation (PY2 -> PY3)
* Fixed menu page arrow rotation in Twins Shop
* Fixed ball dress being able to be given out before getting the actual item in a parcel
* Fixed Hermione vibrator event CG wetness layering
This commit is contained in:
LoafyLemon 2023-03-11 17:41:07 +00:00
parent 22b6e66f53
commit 669bf3bd06
7 changed files with 11 additions and 13 deletions

View File

@ -71,7 +71,7 @@ layeredimage her_vibrators_public:
attribute neutral default
attribute hair default if_not "no_hermione"
group wetness auto prefix "wetness" if_not "no_hermione"
group wetness multiple auto prefix "wetness" if_not "no_hermione"
group vibrator_upper variant "vibrator_upper" multiple if_not "no_hermione":
attribute base default

View File

@ -5,7 +5,7 @@ default her_breast_expand_groped = False
default her_breast_expand_pub_low_reputation_done = False
default her_breast_expand_pub_high_reputation_done = False
label potion_breast_make:
label potion_breasts_make:
call give_reward("You have successfully created a new potion!", breast_potion_ITEM)

View File

@ -44,7 +44,7 @@ label hermione_talk:
jump job_5
"-Work by advertising the card game-" (style="disabled") if game.daytime and cardgame_work and not her_outfit_poker.unlocked:
gen "(I'll need an outfit for hermione if I want her to work.)" ("base", xpos="far_left", ypos="head")
gen "(I'll need an outfit for Hermione if I want her to work.)" ("base", xpos="far_left", ypos="head")
gen "(Maybe the twins have something fitting for her in their stock.)" ("base", xpos="far_left", ypos="head")
jump working_menu

View File

@ -318,7 +318,7 @@ screen achievement_menuitem(xx, yy):
pos (540, 24)
spacing 5
add "interface/page.webp" yanchor 0.5 ypos 53
text str(current_page+1)+"/"+str(int(math.ceil(menu_items_length/items_shown))+1) ypos 44 size 16
text str(current_page+1)+"/"+str(int(math.ceil(menu_items_length/items_shown))) ypos 44 size 16
vbox:
pos (570, 186)
spacing 10
@ -331,7 +331,7 @@ screen achievement_menuitem(xx, yy):
imagebutton:
idle Transform(gui.format("interface/frames/{}/arrow_up.webp"), yzoom = -1.0)
if current_page < math.ceil((menu_items_length-1)/items_shown):
if current_page < math.ceil((menu_items_length-1)/items_shown)-1:
hover Transform(image_hover(gui.format("interface/frames/{}/arrow_up.webp")), yzoom = -1.0)
action Return("inc")

View File

@ -308,7 +308,7 @@ screen inventory_menuitem(xx, yy):
pos (540, 24)
spacing 5
add "interface/page.webp" yanchor 0.5 ypos 53
text str(current_page+1)+"/"+str(int(math.ceil(menu_items_length/items_shown))+1) ypos 44 size 16
text str(current_page+1)+"/"+str(int(math.ceil(menu_items_length/items_shown))) ypos 44 size 16
vbox:
pos (570, 186)
spacing 10
@ -321,7 +321,7 @@ screen inventory_menuitem(xx, yy):
imagebutton:
idle Transform(gui.format("interface/frames/{}/arrow_up.webp"), yzoom=-1)
if current_page < math.ceil((menu_items_length-1)/items_shown):
if current_page < math.ceil((menu_items_length-1)/items_shown)-1:
hover Transform(image_hover(gui.format("interface/frames/{}/arrow_up.webp")), yzoom=-1)
action Return("inc")

View File

@ -34,8 +34,6 @@ label purchase_outfit(item):
maf "As you wish sweetie, it should be ready shortly."
gen "Thank you." ("base", xpos="far_left", ypos="head")
elif item == her_outfit_ball:
$ ball_outfit_ITEM.owned = 1
if not ball_quest.E4_complete:
gen "Could you make a dress for me?" ("base", xpos="far_left", ypos="head")
maf "A dress? Do you mean something like a ball dress, or more burlesque?"

View File

@ -175,7 +175,7 @@ screen shop_item_menuitem(xx, yy):
pos (540, 24)
spacing 5
add "interface/page.webp" yanchor 0.5 ypos 53
text str(current_page+1)+"/"+str(int(math.ceil(menu_items_length/items_shown))+1) ypos 44 size 16
text str(current_page+1)+"/"+str(int(math.ceil(menu_items_length/items_shown))) ypos 44 size 16
vbox:
pos (570, 186)
spacing 10
@ -187,9 +187,9 @@ screen shop_item_menuitem(xx, yy):
action Return("dec")
imagebutton:
idle Transform(gui.format("interface/frames/{}/arrow_up.webp"), xzoom=-1)
if current_page < math.ceil((menu_items_length-1)/items_shown):
hover Transform(image_hover(gui.format("interface/frames/{}/arrow_up.webp")), xzoom=-1)
idle Transform(gui.format("interface/frames/{}/arrow_up.webp"), yzoom=-1)
if current_page < math.ceil((menu_items_length-1)/items_shown)-1:
hover Transform(image_hover(gui.format("interface/frames/{}/arrow_up.webp")), yzoom=-1)
action Return("inc")
# Add items