Bug fix
* Fixed Astoria's stats var reference
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@ -368,7 +368,7 @@ screen stats_menuitem(xx, yy):
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use stat_bar(int(10/0.9), "-Reputation-", "Total Weirdo", 10) # Joke stat
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#use stat_bar(int(0), "{size=-10}-Wrackspurts Therapy-{/size}" , "Not started", 0) # TODO: Add word list and variable
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elif current_category == "Astoria":
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use stat_bar(int(10-states.ast.mood/1.0), "-Mood-" , states.ast.mood_word, states.ast.mood)
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use stat_bar(int(10-states.ast.mood/1.0), "-Mood-" , ast_mood_word, states.ast.mood)
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use stat_bar(int(1/1), "-Favour Tier-", "", 1)
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use stat_bar(int(states.ast.level/0.8), "-Affection-", "", states.ast.level) # TODO: Add word list
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use stat_bar(int(3/0.9), "-Reputation-", "Mischievous", 4) # TODO: Add word list and variable, starts at level 4
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