Recalculate doll positions on the screen and detach console from screens
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@ -2,4 +2,4 @@ transform doll_transform(pos, zoom, xzoom):
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pos pos
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pos pos
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zoom zoom
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zoom zoom
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xzoom xzoom
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xzoom xzoom
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align (0.5, 1.0)
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anchor (0.5, 1.0)
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@ -203,7 +203,6 @@ define choice_width = int(config.screen_width/2)
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screen choice(items, menu_yalign=.6):
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screen choice(items, menu_yalign=.6):
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tag menu
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tag menu
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modal True
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zorder 0
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zorder 0
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layer "interface"
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layer "interface"
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@ -170,11 +170,10 @@ screen placeholder():
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add Placeholder("bg")
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add Placeholder("bg")
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add Placeholder("girl")
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add Placeholder("girl")
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init 999 python hide:
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init 999 python hide:
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def set_screen_layer(layer, *screens):
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def set_screen_layer(layer, *screens):
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for scr_name in screens:
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for scr_name in screens:
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for _, scr in renpy.display.screen.get_all_screen_variants(scr_name):
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for _, scr in renpy.display.screen.get_all_screen_variants(scr_name):
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scr.layer = layer
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scr.layer = layer
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set_screen_layer("interface", "_performance", "_image_load_log")
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set_screen_layer("interface", "_performance", "_image_load_log", "_console")
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@ -3,21 +3,21 @@
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define sprite_pos = {
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define sprite_pos = {
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"x": {
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"x": {
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"base": 1480,
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"base": 1538,
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"default": 1480,
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"default": 1538,
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"far_right": 1490,
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"far_right": 1556,
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"mid": 1140,
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"mid": 960,
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"left": 1040,
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"left": 756,
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"far_left": 250,
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"far_left": 444,
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"right": 1240,
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"right": 1111,
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"close": 1380
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"close": 1360
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},
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},
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"y": {
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"y": {
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"base": 0,
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"base": 1080,
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"default": 0,
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"default": 1080,
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"head": 900,
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"head": 1680,
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"low": 650
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"low": 1880
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}
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}
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}
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}
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