* Fixed misnamed "Jerk off naked" chibi animation, which caused it not to load.
* Fixed Hermione "-Let's Duel-" menu unlock.
* Fixed misnamed Tonks event vars, which caused her to not appear during the intro.
* Fixed misnamed Tonks event vars in cheats, which caused her events not to get skipped when you skip the intro.
* Moved temp "_cumming" variable to "hg_pf_admire_breasts_T3" as it is later checked even if you don't pick "masturbate" option.

* Minor writing and blktone fixes.
This commit is contained in:
Johnny28 2023-05-14 12:15:10 +02:00
parent 1f16d50310
commit 91fd7d3a0b
6 changed files with 12 additions and 17 deletions

View File

@ -1250,7 +1250,7 @@ image grope_tits_jerk_off_bottomless:
pause.2 pause.2
repeat repeat
image grope tits_jerk_off_bottomless_lift_top: image grope_tits_jerk_off_bottomless_lift_top:
zoom 0.5 zoom 0.5
"characters/hermione/chibis/grope_breasts/masturbate_bottomless_lift_top_01.webp" "characters/hermione/chibis/grope_breasts/masturbate_bottomless_lift_top_01.webp"
@ -1263,7 +1263,7 @@ image grope tits_jerk_off_bottomless_lift_top:
pause.2 pause.2
repeat repeat
image grope tits_jerk_off_naked: image grope_tits_jerk_off_naked:
zoom 0.5 zoom 0.5
"characters/hermione/chibis/grope_breasts/masturbate_naked_01.webp" "characters/hermione/chibis/grope_breasts/masturbate_naked_01.webp"

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@ -267,6 +267,7 @@ label hg_pf_admire_breasts_T2_masturbate: # Not a Call label
label hg_pf_admire_breasts_T3: label hg_pf_admire_breasts_T3:
$ states.her.status.show_tits = True $ states.her.status.show_tits = True
$ _cumming = False # Checked during end label
call hg_pf_admire_breasts_transition call hg_pf_admire_breasts_transition
@ -407,7 +408,6 @@ label hg_pf_admire_breasts_T3_masturbate:
her @ cheeks blush "................" ("angry", "happyCl", "worried", "mid") her @ cheeks blush "................" ("angry", "happyCl", "worried", "mid")
gen "*Ngh*--" ("angry", xpos="far_left", ypos="head") gen "*Ngh*--" ("angry", xpos="far_left", ypos="head")
$ _cumming = False # Checked during end label
menu: menu:
"-Hold it as promised-": "-Hold it as promised-":
gen "Oh, alright..." ("base", xpos="far_left", ypos="head") gen "Oh, alright..." ("base", xpos="far_left", ypos="head")

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@ -809,7 +809,7 @@ label hermione_intro_E3:
"\"There, there... It'll be alright.\"": "\"There, there... It'll be alright.\"":
her @ tears soft_blink "No it won't! This is a catastrophe!" ("mad", "happyCl", "worried", "mid") her @ tears soft_blink "No it won't! This is a catastrophe!" ("mad", "happyCl", "worried", "mid")
her @ tears soft "And the worst part is that I think I might be the only one who failed... Well... {i}Almost{/i}" ("angry", "base", "base", "mid") her @ tears soft "And the worst part is that I think I might be the only one who failed... Well... {i}Almost failed{/i}." ("angry", "base", "base", "mid")
her @ tears soft "How will this make me look?" ("angry", "base", "base", "mid") her @ tears soft "How will this make me look?" ("angry", "base", "base", "mid")
her @ tears soft "I will know for sure when we get the results though..." ("normal", "base", "base", "R") her @ tears soft "I will know for sure when we get the results though..." ("normal", "base", "base", "R")
her "Yes, I'm sure everyone else failed as well..." ("soft", "base", "base", "R") her "Yes, I'm sure everyone else failed as well..." ("soft", "base", "base", "R")
@ -894,7 +894,7 @@ label hermione_intro_E4:
her @ tears mascara "" ("upset", "narrow", "base", "stare", xpos="right", ypos="base") her @ tears mascara "" ("upset", "narrow", "base", "stare", xpos="right", ypos="base")
call ctc call ctc
her @ tears mascara "*huh*?" ("upset", "narrow", "base", "mid") her @ tears mascara "*Huh*?" ("upset", "narrow", "base", "mid")
her @ tears mascara "Oh, I'm already here?" ("upset", "narrow", "base", "L") her @ tears mascara "Oh, I'm already here?" ("upset", "narrow", "base", "L")
her @ tears mascara "I'm sorry, sir... I..." ("upset", "narrow", "base", "down") her @ tears mascara "I'm sorry, sir... I..." ("upset", "narrow", "base", "down")
her @ tears mascara ".................." ("angry", "narrow", "base", "down") her @ tears mascara ".................." ("angry", "narrow", "base", "down")
@ -1431,10 +1431,6 @@ label hermione_intro_E6:
call her_walk("door", "base") call her_walk("door", "base")
pause.3 pause.3
# Hermione inner thoughts
show screen blktone
with d3
if current_favor == "show_tongue": if current_favor == "show_tongue":
her "{size=-4}(*Hmm*...){/size}" ("annoyed", "narrow", "worried", "down", xpos="far_right", ypos="head", flip=True, trans=d3) her "{size=-4}(*Hmm*...){/size}" ("annoyed", "narrow", "worried", "down", xpos="far_right", ypos="head", flip=True, trans=d3)
her "{size=-4}(Students show teachers their tongues all the time...){/size}" ("soft", "base", "base", "R") her "{size=-4}(Students show teachers their tongues all the time...){/size}" ("soft", "base", "base", "R")
@ -1454,7 +1450,6 @@ label hermione_intro_E6:
her "{size=-4}(Yes, I can say things like that easily...){/size}" ("smile", "happyCl", "base", "mid") her "{size=-4}(Yes, I can say things like that easily...){/size}" ("smile", "happyCl", "base", "mid")
her "{size=-4}(I guess I'm a born actress...){/size}" ("base", "happyCl", "base", "mid") her "{size=-4}(I guess I'm a born actress...){/size}" ("base", "happyCl", "base", "mid")
hide screen blktone
call her_chibi("leave") call her_chibi("leave")
with d3 with d3

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@ -85,7 +85,7 @@ label summon_hermione:
call wardrobe call wardrobe
jump hermione_requests jump hermione_requests
"-Let's Duel-" (icon="interface/icons/small/cards.webp") if states.sna.ev.cardgame.stage > 2: "-Let's Duel-" (icon="interface/icons/small/cards.webp") if states.sna.ev.cardgame.stage >= 2:
jump hermione_cardgame_menu jump hermione_cardgame_menu
"-Give Item-" (icon="interface/icons/small/gift.webp") if states.her.favors_unlocked: "-Give Item-" (icon="interface/icons/small/gift.webp") if states.her.favors_unlocked:

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@ -88,11 +88,11 @@ label quests:
if game.day >= 10: if game.day >= 10:
if game.daytime: if game.daytime:
if nt_event_pause == 0 and states.her.ev.intro.e5_complete and not states.her.ev.intro.e1_complete: if nt_event_pause == 0 and states.her.ev.intro.e5_complete and not states.ton.ev.intro.e1_complete:
# Tonks visits for the first time. # Tonks visits for the first time.
jump tonks_intro_E1 jump tonks_intro_E1
else: else:
if states.her.ev.intro.e1_complete and not states.her.ev.intro.e2_complete: if states.ton.ev.intro.e1_complete and not states.ton.ev.intro.e2_complete:
# Tonks has found no evidence so far. # Tonks has found no evidence so far.
jump tonks_intro_E2 jump tonks_intro_E2
@ -100,7 +100,7 @@ label quests:
if game.daytime: if game.daytime:
pass pass
else: else:
if nt_event_pause == 0 and states.sna.ev.hangouts.tonks_e1 and not states.her.ev.intro.e3_complete: if nt_event_pause == 0 and states.sna.ev.hangouts.tonks_e1 and not states.ton.ev.intro.e3_complete:
# Tonks becomes a teacher. Summon unlocked! # Tonks becomes a teacher. Summon unlocked!
jump tonks_intro_E3 jump tonks_intro_E3

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@ -451,9 +451,9 @@ label .hermione_skip_intro:
$ states.sna.ev.hangouts.tonks_e2 = True $ states.sna.ev.hangouts.tonks_e2 = True
$ states.sna.ev.hangouts.tonks_e3 = True $ states.sna.ev.hangouts.tonks_e3 = True
$ states.her.ev.intro.e1_complete = True $ states.ton.ev.intro.e1_complete = True
$ states.her.ev.intro.e2_complete = True $ states.ton.ev.intro.e2_complete = True
$ states.her.ev.intro.e3_complete = True $ states.ton.ev.intro.e3_complete = True
$ states.her.ev.intro.convinced = True $ states.her.ev.intro.convinced = True