A bunch more f-strings

I'm not done

(cherry picked from commit be88d0ed7e)
This commit is contained in:
Gouvernathor 2024-03-26 20:31:41 +01:00 committed by LoafyLemon
parent d9f9454a03
commit a7a9fe2d9e
30 changed files with 100 additions and 92 deletions

View File

@ -82,12 +82,12 @@ init python:
child = getattr(self, layer)
if isinstance(child, ImageReference):
name = getattr(self, "_{}".format(layer))
attributes = renpy.get_attributes(name) or renpy.get_attributes("{}_{}".format(tag_prefix, layer))
name = getattr(self, f"_{layer}")
attributes = renpy.get_attributes(name) or renpy.get_attributes(f"{tag_prefix}_{layer}")
if attributes:
attributes = " ".join(attributes)
child = ImageReference("{} {}".format(name, attributes))
child = ImageReference(f"{name} {attributes}")
elif child.name != name:
child = ImageReference(name)
else:

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@ -24,7 +24,7 @@ init python:
states.gen.image.offset = (0, 600)
if face:
variant = "genie {}".format(face)
variant = f"genie {face}"
renpy.set_tag_attributes(variant)
side = "genie"

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@ -82,7 +82,7 @@ init python:
else:
chibi["base"] = "ch_hem walk_robe_n"
else:
chibi["base"] = "ch_hem walk"
chibi["base"] = "ch_hem walk"
elif not chibi.action or chibi.action == "stand":
# Determine clothing state
@ -97,7 +97,7 @@ init python:
else:
chibi["base"] = "ch_hem blink_robe_n"
else:
chibi["base"] = "ch_hem blink"
chibi["base"] = "ch_hem blink"
elif chibi.action == "dance":
# Determine clothing state
@ -140,9 +140,9 @@ init python:
elif chibi.action in ("drink_potion", "sniff_potion", "hold_potion"):
if not hermione.is_any_worn("top", "bottom"):
chibi["base"] = "ch_hem {}_nude".format(chibi.action)
chibi["base"] = f"ch_hem {chibi.action}_nude"
else:
chibi["base"] = "ch_hem {}".format(chibi.action)
chibi["base"] = f"ch_hem {chibi.action}"
# Sets up a chibi scene with Hermione and Genie in it

View File

@ -14,7 +14,7 @@ screen chibi(chibi_object):
screen chibi_emote(emote, chibi_object):
zorder chibi_object.zorder
sensitive False
add "emo_{}".format(emote):
add f"emo_{emote}":
at emote_effect
anchor (0.5, 1.0)
pos chibi_object.pos
@ -45,12 +45,12 @@ init -1 python:
def get_chibi_object(name):
"""Get a chibi object by its character's name."""
name = "{}_chibi".format(name)
name = f"{name}_chibi"
c = getattr(renpy.store, name, None)
if c and isinstance(c, Chibi):
return c
else:
raise Exception("Chibi object not found. {}".format(name))
raise Exception(f"Chibi object not found. {name}")
def complete_chibi_moves(**elapsed):
"""Resume old chibi action after (multiple) reduced move calls."""
@ -120,7 +120,7 @@ init -1 python:
if image_path:
self.image_path = image_path
else:
self.image_path = "characters/{}/chibis".format(tag)
self.image_path = f"characters/{tag}/chibis"
if actions:
# Override class variable for this instance
@ -138,11 +138,11 @@ init -1 python:
self.transform = None
# Define a screen for the chibi
self.screen_tag = "{}_chibi".format(tag)
self.screen_tag = f"{tag}_chibi"
renpy.define_screen(self.screen_tag, Chibi._screen, tag=self.screen_tag, zorder="chibi_object.zorder")
# Define a screen for the chibi emote
self.emote_tag = "{}_chibi_emote".format(tag)
self.emote_tag = f"{tag}_chibi_emote"
renpy.define_screen(self.emote_tag, Chibi._emote_screen, tag=self.emote_tag, zorder="chibi_object.zorder")
@staticmethod
@ -282,7 +282,7 @@ init -1 python:
# Combine with base transform
return combine_transforms(self.base_transform(), trans(*args))
elif config.developer:
raise Exception("Expected a transform: {}".format(name))
raise Exception(f"Expected an ATL transform: {name}")
# No transform was given or found
return self.base_transform()
@ -358,7 +358,7 @@ init -1 python:
room = room or renpy.store.states.room
chibi_room = ChibiRoom.rooms.get(room, None)
if not chibi_room:
raise Exception("Chibi room is not defined for {}".format(room))
raise Exception(f"Chibi room is not defined for {room}")
return chibi_room
@staticmethod

View File

@ -37,7 +37,7 @@ init 1 python:
ltype, *tails = fn.rsplit("_")
# if not ltype in types:
# print("Invalid layer type for file: {}".format(f))
# print(f"Invalid layer type for file: {f}")
# continue
zorder = types.get(ltype) or self.zorder
@ -50,7 +50,7 @@ init 1 python:
lmodifier, *tails = tails
if not lmodifier in modifiers:
print("Invalid modifier for file: {}".format(f))
print(f"Invalid modifier for file: {f}")
continue
zorder_mod = modifiers.get(lmodifier)

View File

@ -108,7 +108,7 @@ init python:
ltype, *tails = fn.rsplit("_")
if not ltype.isdigit() and not ltype in types:
print("Invalid layer type for file: {}".format(f))
print(f"Invalid layer type for file: {f}")
continue
zorder = z if (z := types.get(ltype)) is not None else self.zorder
@ -121,7 +121,7 @@ init python:
lmodifier, *tails = tails
if not lmodifier in modifiers:
print("Invalid modifier for file: {}".format(f))
print(f"Invalid modifier for file: {f}")
continue
zorder_mod = modifiers.get(lmodifier)
@ -319,7 +319,7 @@ init python:
# Method 4
average = (0.3333, 0.3333, 0.3333)
return Transform(img, maxsize=maxsize, matrixcolor=SepiaMatrix(c, desat=average)*OpacityMatrix(c.alpha))
except TypeError:

View File

@ -131,7 +131,7 @@ init python:
lmodifier, *tails = tails
if not lmodifier in modifiers:
print("Invalid modifier for file: {}".format(f))
print(f"Invalid modifier for file: {f}")
continue
zorder_mod = modifiers.get(lmodifier)

View File

@ -54,7 +54,7 @@ init python:
ltype, *tails = fn.rsplit("_")
if not ltype in types:
print("Invalid layer type for file: {}".format(f))
print(f"Invalid layer type for file: {f}")
continue
zorder = types.get(ltype) or face_layers.get(part)
@ -63,7 +63,7 @@ init python:
lmodifier, *tails = tails
if not lmodifier in modifiers:
print("Invalid modifier for file: {}".format(f))
print(f"Invalid modifier for file: {f}")
continue
zorder_mod = modifiers.get(lmodifier)

View File

@ -49,7 +49,7 @@ init python:
lmodifier, *tails = tails
if not lmodifier in modifiers:
print("Invalid modifier for file: {}".format(f))
print(f"Invalid modifier for file: {f}")
continue
zorder_mod = modifiers.get(lmodifier)

View File

@ -218,7 +218,7 @@ init python:
d,
"interface/wardrobe/export_frame.webp",
Text(states.active_girl, align=(0.5, 0.995)),
Text("Ver. {}".format(config.version), size=10, align=(0.99, 0.99))
Text(f"Ver. {config.version}", size=10, align=(0.99, 0.99))
)
displayable_to_file(d, path, size=(310, 470) )
@ -286,4 +286,3 @@ init python:
if self.has_type(arg):
return True
return False

View File

@ -26,7 +26,9 @@ init python in gui:
The returned form is "{theme}_{name}", so styles can fall back on parent styles.
"""
theme = "dark" if is_dark() else "light"
return "{}_{}".format(theme, name) if name else theme
if name:
return f"{theme}_{name}"
return theme
def format(template):
"""

View File

@ -36,7 +36,7 @@ screen history():
if "icon" in entry.show_args:
$ icon = entry.show_args["icon"]
add Fixed(gui.format("interface/achievements/{}/iconbox.webp"), Transform("interface/icons/head/{}.webp".format(icon), xzoom=-1, size=(40, 40), align=(0.5, 0.5)), fit_first=True)
add Fixed(gui.format("interface/achievements/{}/iconbox.webp"), Transform(f"interface/icons/head/{icon}.webp", xzoom=-1, size=(40, 40), align=(0.5, 0.5)), fit_first=True)
if entry.who:
text entry.who:

View File

@ -138,7 +138,7 @@ screen preferences_visuals():
label "Framerate"
textbutton ("{} fps".format(int(renpy.get_refresh_rate()))) action [Preference("gl framerate", None), Notify(fps_msg)]
textbutton (f"{int(renpy.get_refresh_rate())} fps") action [Preference("gl framerate", None), Notify(fps_msg)]
if renpy.get_refresh_rate() > 60:
textbutton "60 fps" action [Preference("gl framerate", 60), Notify(fps_msg)]
textbutton "30 fps" action [Preference("gl framerate", 30), Notify(fps_msg)]
@ -178,7 +178,7 @@ screen preferences_visuals():
hbox:
bar value DictValue(persistent.custom_settings, "image_cache_size", range=1792, max_is_zero=False, style="slider", offset=256, step=128, force_step=True, action=Notify("Restart the game to apply image cache size changes.")) tooltip "Improves performance at a cost of higher memory usage."
text get_gpu_info() yalign 1.0 size 10
screen preferences_sound():
@ -325,9 +325,9 @@ auto saves, quick saves, and manual saves.{/size}\n
Are you sure?"""
define gui.SAVE_INCOMPATIBLE_WARNING = """{color=#7a0000}Warning!{/color}
{size=-4}The save file you are attempting to load is not compatible
with the current game version. While you can try loading it,
doing so may result in unexpected crashes and bugs.
{size=-4}The save file you are attempting to load is not compatible
with the current game version. While you can try loading it,
doing so may result in unexpected crashes and bugs.
Proceed anyway?"""

View File

@ -93,8 +93,8 @@ screen file_slots(title):
$ hours, minutes = divmod(minutes, 60)
text FileTime(slot, format=slot_time_format)
text "Day: {}".format(day)
text "Playtime: {}H {}M {}S".format(hours, minutes, seconds)
text f"Day: {day}"
text f"Playtime: {hours}H {minutes}M {seconds}S"
else:
text "INCOMPATIBLE VERSION" color "#f00"
@ -104,7 +104,7 @@ screen file_slots(title):
key "save_delete" action FileDelete(slot)
else:
text "Empty Slot {}.".format(FileSlotName(slot, gui.file_slot_cols * gui.file_slot_rows)) style "slot_button_text"
text f"Empty Slot {FileSlotName(slot, gui.file_slot_cols * gui.file_slot_rows)}." style "slot_button_text"
## Buttons to access other pages.
hbox:
@ -131,7 +131,7 @@ screen file_slots(title):
xminimum 40
action FilePage(page)
if page < 10:
keysym "K_{}".format(page)
keysym f"K_{page}"
textbutton _(">") action FilePageNext()

View File

@ -193,7 +193,7 @@ screen choice(items, menu_yalign=.6):
style "empty"
if style_part:
style_prefix gui.theme("{}_menu".format(style_part))
style_prefix gui.theme(f"{style_part}_menu")
fit_first "height"

View File

@ -170,7 +170,7 @@ screen brewing_menuitem():
text "Usable on:" size 12
hbox:
for c in current_item.usable_on:
add "interface/icons/head/{}.webp".format(c) size (24, 24)
add f"interface/icons/head/{c}.webp" size (24, 24)
hbox:
spacing 10

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@ -62,11 +62,11 @@ init python:
icon = item.image
if quantity == 1:
text = "You have received one {}.".format(item.name)
text = f"You have received one {item.name}."
else:
text = "You have received {} pieces of {}.".format(num_to_word(quantity), item.name)
text = f"You have received {num_to_word(quantity)} pieces of {item.name}."
else:
items = ", ".join( [" ".join( [str(x[1]), x[0].name] ) for x in self.contents] )
items = ", ".join(f"{x[1]} {x[0].name}" for x in self.contents)
icon = "interface/icons/box_brown_"+str(random.randint(1, 4))+".webp"
text = "You have received your ordered items:\n{size=-4}"+items+"{/size}"

View File

@ -55,8 +55,9 @@ screen tutorial(entry):
text "Tutorial" size 10 yalign 0.5
text tutorial_dict[entry][0] size 16 xalign 0.5 yalign 0.5
if renpy.loadable("interface/tutorials/{}.webp".format(entry)):
add "interface/tutorials/{}.webp".format(entry) xalign 0.5
$ formated = f"interface/tutorials/{entry}.webp"
if renpy.loadable(formated):
add formated xalign 0.5
text tutorial_dict[entry][1] size 12

File diff suppressed because it is too large Load Diff

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@ -1,13 +1,13 @@
init -100 python:
def show_gold(st, at, old, new):
if st > 1.0:
return Text("G {}".format(new)), None
return Text(f"G {new}"), None
else:
if new > old:
value = int( (new-old)*(1.0-st) ) + 1
value = int((new-old)*(1.0-st)) + 1
d = Text("G {}\n+{}".format(old + int((new-old)*st), value))
else:
value = int( (old-new)*(1.0-st) ) + 1
value = int((old-new)*(1.0-st)) + 1
d = Text("G {}\n-{}".format(old - int((old-new)*st), value))
return d, 0.01
@ -62,7 +62,7 @@ init -100 python:
value = renpy.random.choices(self.weather_types, weights=self.weather_weights)[0]
if not value in self.weather_types:
raise ValueError("Unsupported weather type: {!r}".format(value))
raise ValueError(f"Unsupported weather type: {value!r}")
self._weather = value

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