A bunch more f-strings

I'm not done

(cherry picked from commit be88d0ed7e)
This commit is contained in:
Gouvernathor 2024-03-26 20:31:41 +01:00 committed by LoafyLemon
parent d9f9454a03
commit a7a9fe2d9e
30 changed files with 100 additions and 92 deletions

View File

@ -82,12 +82,12 @@ init python:
child = getattr(self, layer)
if isinstance(child, ImageReference):
name = getattr(self, "_{}".format(layer))
attributes = renpy.get_attributes(name) or renpy.get_attributes("{}_{}".format(tag_prefix, layer))
name = getattr(self, f"_{layer}")
attributes = renpy.get_attributes(name) or renpy.get_attributes(f"{tag_prefix}_{layer}")
if attributes:
attributes = " ".join(attributes)
child = ImageReference("{} {}".format(name, attributes))
child = ImageReference(f"{name} {attributes}")
elif child.name != name:
child = ImageReference(name)
else:

View File

@ -24,7 +24,7 @@ init python:
states.gen.image.offset = (0, 600)
if face:
variant = "genie {}".format(face)
variant = f"genie {face}"
renpy.set_tag_attributes(variant)
side = "genie"

View File

@ -82,7 +82,7 @@ init python:
else:
chibi["base"] = "ch_hem walk_robe_n"
else:
chibi["base"] = "ch_hem walk"
chibi["base"] = "ch_hem walk"
elif not chibi.action or chibi.action == "stand":
# Determine clothing state
@ -97,7 +97,7 @@ init python:
else:
chibi["base"] = "ch_hem blink_robe_n"
else:
chibi["base"] = "ch_hem blink"
chibi["base"] = "ch_hem blink"
elif chibi.action == "dance":
# Determine clothing state
@ -140,9 +140,9 @@ init python:
elif chibi.action in ("drink_potion", "sniff_potion", "hold_potion"):
if not hermione.is_any_worn("top", "bottom"):
chibi["base"] = "ch_hem {}_nude".format(chibi.action)
chibi["base"] = f"ch_hem {chibi.action}_nude"
else:
chibi["base"] = "ch_hem {}".format(chibi.action)
chibi["base"] = f"ch_hem {chibi.action}"
# Sets up a chibi scene with Hermione and Genie in it

View File

@ -14,7 +14,7 @@ screen chibi(chibi_object):
screen chibi_emote(emote, chibi_object):
zorder chibi_object.zorder
sensitive False
add "emo_{}".format(emote):
add f"emo_{emote}":
at emote_effect
anchor (0.5, 1.0)
pos chibi_object.pos
@ -45,12 +45,12 @@ init -1 python:
def get_chibi_object(name):
"""Get a chibi object by its character's name."""
name = "{}_chibi".format(name)
name = f"{name}_chibi"
c = getattr(renpy.store, name, None)
if c and isinstance(c, Chibi):
return c
else:
raise Exception("Chibi object not found. {}".format(name))
raise Exception(f"Chibi object not found. {name}")
def complete_chibi_moves(**elapsed):
"""Resume old chibi action after (multiple) reduced move calls."""
@ -120,7 +120,7 @@ init -1 python:
if image_path:
self.image_path = image_path
else:
self.image_path = "characters/{}/chibis".format(tag)
self.image_path = f"characters/{tag}/chibis"
if actions:
# Override class variable for this instance
@ -138,11 +138,11 @@ init -1 python:
self.transform = None
# Define a screen for the chibi
self.screen_tag = "{}_chibi".format(tag)
self.screen_tag = f"{tag}_chibi"
renpy.define_screen(self.screen_tag, Chibi._screen, tag=self.screen_tag, zorder="chibi_object.zorder")
# Define a screen for the chibi emote
self.emote_tag = "{}_chibi_emote".format(tag)
self.emote_tag = f"{tag}_chibi_emote"
renpy.define_screen(self.emote_tag, Chibi._emote_screen, tag=self.emote_tag, zorder="chibi_object.zorder")
@staticmethod
@ -282,7 +282,7 @@ init -1 python:
# Combine with base transform
return combine_transforms(self.base_transform(), trans(*args))
elif config.developer:
raise Exception("Expected a transform: {}".format(name))
raise Exception(f"Expected an ATL transform: {name}")
# No transform was given or found
return self.base_transform()
@ -358,7 +358,7 @@ init -1 python:
room = room or renpy.store.states.room
chibi_room = ChibiRoom.rooms.get(room, None)
if not chibi_room:
raise Exception("Chibi room is not defined for {}".format(room))
raise Exception(f"Chibi room is not defined for {room}")
return chibi_room
@staticmethod

View File

@ -37,7 +37,7 @@ init 1 python:
ltype, *tails = fn.rsplit("_")
# if not ltype in types:
# print("Invalid layer type for file: {}".format(f))
# print(f"Invalid layer type for file: {f}")
# continue
zorder = types.get(ltype) or self.zorder
@ -50,7 +50,7 @@ init 1 python:
lmodifier, *tails = tails
if not lmodifier in modifiers:
print("Invalid modifier for file: {}".format(f))
print(f"Invalid modifier for file: {f}")
continue
zorder_mod = modifiers.get(lmodifier)

View File

@ -108,7 +108,7 @@ init python:
ltype, *tails = fn.rsplit("_")
if not ltype.isdigit() and not ltype in types:
print("Invalid layer type for file: {}".format(f))
print(f"Invalid layer type for file: {f}")
continue
zorder = z if (z := types.get(ltype)) is not None else self.zorder
@ -121,7 +121,7 @@ init python:
lmodifier, *tails = tails
if not lmodifier in modifiers:
print("Invalid modifier for file: {}".format(f))
print(f"Invalid modifier for file: {f}")
continue
zorder_mod = modifiers.get(lmodifier)

View File

@ -131,7 +131,7 @@ init python:
lmodifier, *tails = tails
if not lmodifier in modifiers:
print("Invalid modifier for file: {}".format(f))
print(f"Invalid modifier for file: {f}")
continue
zorder_mod = modifiers.get(lmodifier)

View File

@ -54,7 +54,7 @@ init python:
ltype, *tails = fn.rsplit("_")
if not ltype in types:
print("Invalid layer type for file: {}".format(f))
print(f"Invalid layer type for file: {f}")
continue
zorder = types.get(ltype) or face_layers.get(part)
@ -63,7 +63,7 @@ init python:
lmodifier, *tails = tails
if not lmodifier in modifiers:
print("Invalid modifier for file: {}".format(f))
print(f"Invalid modifier for file: {f}")
continue
zorder_mod = modifiers.get(lmodifier)

View File

@ -49,7 +49,7 @@ init python:
lmodifier, *tails = tails
if not lmodifier in modifiers:
print("Invalid modifier for file: {}".format(f))
print(f"Invalid modifier for file: {f}")
continue
zorder_mod = modifiers.get(lmodifier)

View File

@ -218,7 +218,7 @@ init python:
d,
"interface/wardrobe/export_frame.webp",
Text(states.active_girl, align=(0.5, 0.995)),
Text("Ver. {}".format(config.version), size=10, align=(0.99, 0.99))
Text(f"Ver. {config.version}", size=10, align=(0.99, 0.99))
)
displayable_to_file(d, path, size=(310, 470) )
@ -286,4 +286,3 @@ init python:
if self.has_type(arg):
return True
return False

View File

@ -26,7 +26,9 @@ init python in gui:
The returned form is "{theme}_{name}", so styles can fall back on parent styles.
"""
theme = "dark" if is_dark() else "light"
return "{}_{}".format(theme, name) if name else theme
if name:
return f"{theme}_{name}"
return theme
def format(template):
"""

View File

@ -36,7 +36,7 @@ screen history():
if "icon" in entry.show_args:
$ icon = entry.show_args["icon"]
add Fixed(gui.format("interface/achievements/{}/iconbox.webp"), Transform("interface/icons/head/{}.webp".format(icon), xzoom=-1, size=(40, 40), align=(0.5, 0.5)), fit_first=True)
add Fixed(gui.format("interface/achievements/{}/iconbox.webp"), Transform(f"interface/icons/head/{icon}.webp", xzoom=-1, size=(40, 40), align=(0.5, 0.5)), fit_first=True)
if entry.who:
text entry.who:

View File

@ -138,7 +138,7 @@ screen preferences_visuals():
label "Framerate"
textbutton ("{} fps".format(int(renpy.get_refresh_rate()))) action [Preference("gl framerate", None), Notify(fps_msg)]
textbutton (f"{int(renpy.get_refresh_rate())} fps") action [Preference("gl framerate", None), Notify(fps_msg)]
if renpy.get_refresh_rate() > 60:
textbutton "60 fps" action [Preference("gl framerate", 60), Notify(fps_msg)]
textbutton "30 fps" action [Preference("gl framerate", 30), Notify(fps_msg)]

View File

@ -93,8 +93,8 @@ screen file_slots(title):
$ hours, minutes = divmod(minutes, 60)
text FileTime(slot, format=slot_time_format)
text "Day: {}".format(day)
text "Playtime: {}H {}M {}S".format(hours, minutes, seconds)
text f"Day: {day}"
text f"Playtime: {hours}H {minutes}M {seconds}S"
else:
text "INCOMPATIBLE VERSION" color "#f00"
@ -104,7 +104,7 @@ screen file_slots(title):
key "save_delete" action FileDelete(slot)
else:
text "Empty Slot {}.".format(FileSlotName(slot, gui.file_slot_cols * gui.file_slot_rows)) style "slot_button_text"
text f"Empty Slot {FileSlotName(slot, gui.file_slot_cols * gui.file_slot_rows)}." style "slot_button_text"
## Buttons to access other pages.
hbox:
@ -131,7 +131,7 @@ screen file_slots(title):
xminimum 40
action FilePage(page)
if page < 10:
keysym "K_{}".format(page)
keysym f"K_{page}"
textbutton _(">") action FilePageNext()

View File

@ -193,7 +193,7 @@ screen choice(items, menu_yalign=.6):
style "empty"
if style_part:
style_prefix gui.theme("{}_menu".format(style_part))
style_prefix gui.theme(f"{style_part}_menu")
fit_first "height"

View File

@ -170,7 +170,7 @@ screen brewing_menuitem():
text "Usable on:" size 12
hbox:
for c in current_item.usable_on:
add "interface/icons/head/{}.webp".format(c) size (24, 24)
add f"interface/icons/head/{c}.webp" size (24, 24)
hbox:
spacing 10

View File

@ -62,11 +62,11 @@ init python:
icon = item.image
if quantity == 1:
text = "You have received one {}.".format(item.name)
text = f"You have received one {item.name}."
else:
text = "You have received {} pieces of {}.".format(num_to_word(quantity), item.name)
text = f"You have received {num_to_word(quantity)} pieces of {item.name}."
else:
items = ", ".join( [" ".join( [str(x[1]), x[0].name] ) for x in self.contents] )
items = ", ".join(f"{x[1]} {x[0].name}" for x in self.contents)
icon = "interface/icons/box_brown_"+str(random.randint(1, 4))+".webp"
text = "You have received your ordered items:\n{size=-4}"+items+"{/size}"

View File

@ -55,8 +55,9 @@ screen tutorial(entry):
text "Tutorial" size 10 yalign 0.5
text tutorial_dict[entry][0] size 16 xalign 0.5 yalign 0.5
if renpy.loadable("interface/tutorials/{}.webp".format(entry)):
add "interface/tutorials/{}.webp".format(entry) xalign 0.5
$ formated = f"interface/tutorials/{entry}.webp"
if renpy.loadable(formated):
add formated xalign 0.5
text tutorial_dict[entry][1] size 12

File diff suppressed because it is too large Load Diff

View File

@ -1,13 +1,13 @@
init -100 python:
def show_gold(st, at, old, new):
if st > 1.0:
return Text("G {}".format(new)), None
return Text(f"G {new}"), None
else:
if new > old:
value = int( (new-old)*(1.0-st) ) + 1
value = int((new-old)*(1.0-st)) + 1
d = Text("G {}\n+{}".format(old + int((new-old)*st), value))
else:
value = int( (old-new)*(1.0-st) ) + 1
value = int((old-new)*(1.0-st)) + 1
d = Text("G {}\n-{}".format(old - int((old-new)*st), value))
return d, 0.01
@ -62,7 +62,7 @@ init -100 python:
value = renpy.random.choices(self.weather_types, weights=self.weather_weights)[0]
if not value in self.weather_types:
raise ValueError("Unsupported weather type: {!r}".format(value))
raise ValueError(f"Unsupported weather type: {value!r}")
self._weather = value

Some files were not shown because too many files have changed in this diff Show More