Simplify position and parameters
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@ -221,16 +221,16 @@ screen inventory(xx, yy):
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use close_button(key=["inventory", "game_menu"])
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use close_button(key=["inventory", "game_menu"])
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fixed:
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fixed:
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pos (xx, yy)
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if settings.get("animations"):
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if settings.get("animations"):
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at gui_animation
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at gui_animation
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use inventory_menu(xx, yy)
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use inventory_menu
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use inventory_menuitem(xx, yy)
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use inventory_menuitem
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screen inventory_menu(xx, yy):
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screen inventory_menu():
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window:
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window:
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style "empty"
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style "empty"
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style_prefix gui.theme('achievements')
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style_prefix gui.theme('achievements')
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pos (xx, yy)
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xysize (207, 454)
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xysize (207, 454)
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use invisible_button()
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use invisible_button()
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@ -268,11 +268,11 @@ screen inventory_menu(xx, yy):
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textbutton "Show: [current_filter]" action [__Filter, __Actuate()]
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textbutton "Show: [current_filter]" action [__Filter, __Actuate()]
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textbutton "Sort by: [current_sorting]" action [__Sort, __Actuate()]
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textbutton "Sort by: [current_sorting]" action [__Sort, __Actuate()]
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screen inventory_menuitem(xx, yy):
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screen inventory_menuitem():
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window:
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window:
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style "empty"
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style "empty"
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style_prefix gui.theme()
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style_prefix gui.theme()
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pos (xx+217, yy-53)
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pos (217, -53)
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xysize (560, 507)
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xysize (560, 507)
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use invisible_button()
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use invisible_button()
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