* Fixed Astoria and Tonks outfits not being set properly during spell training.
This commit is contained in:
Johnny28 2023-07-15 18:43:22 +02:00
parent 2be9371482
commit ba7ee49915
2 changed files with 12 additions and 0 deletions

View File

@ -105,6 +105,8 @@ label end_ag_st_imperio:
jump end_astoria_event
label ag_st_imperio_E1:
$ tonks.equip(ton_outfit_default)
$ astoria.equip(ast_outfit_default)
stop music fadeout 1.0
play sound "sounds/door.ogg"
call ton_chibi("stand","desk","base")
@ -306,6 +308,8 @@ label ag_st_imperio_E1:
jump end_ag_st_imperio
label ag_st_imperio_E2:
$ tonks.equip(ton_outfit_default)
$ astoria.equip(ast_outfit_default)
stop music fadeout 1.0
play sound "sounds/door.ogg"
call ton_chibi("stand","desk","base")
@ -666,6 +670,8 @@ label ag_st_imperio_E2:
jump end_ag_st_imperio
label ag_st_imperio_E3:
$ tonks.equip(ton_outfit_default)
$ astoria.equip(ast_outfit_default)
stop music fadeout 1.0
play sound "sounds/door.ogg"
call ton_chibi("stand","desk","base")
@ -835,6 +841,8 @@ label ag_st_imperio_E3:
jump end_ag_st_imperio
label ag_st_imperio_E4:
$ tonks.equip(ton_outfit_default)
$ astoria.equip(ast_outfit_default)
stop music fadeout 1.0
call ton_walk(action="enter",xpos="desk",ypos="base")
@ -1156,6 +1164,8 @@ label ag_st_imperio_E4:
jump end_ag_st_imperio
label ag_st_imperio_E5:
$ tonks.equip(ton_outfit_default)
$ astoria.equip(ast_outfit_default)
stop music fadeout 1.0
play sound "sounds/door.ogg"
call ton_chibi("stand","desk","base")

View File

@ -75,6 +75,8 @@ label hg_pf_strip_T1_E1: #Fails
her "[name_genie_hermione]! That is going too far!" ("angry", "base", "angry", "mid")
her "I think I better leave..." ("angry", "base", "base", "R")
call her_walk(action="leave")
$ states.her.mood += 5
jump hg_pf_strip_fail