Commit Graph

23 Commits

Author SHA1 Message Date
0597621c54 Random Object Refactoring and a bug fix (by
Gouvernathor)
2024-03-24 18:18:34 +00:00
6860614062 Use the correct operator(s) for None
(cherry picked from commit 837d6b378e)
2024-03-24 17:06:06 +00:00
d063d7fc5f Simplify crop_image_zoom calls
(cherry picked from commit def10a09ac)
2024-03-24 17:04:05 +00:00
5ef4d4f2db Avoid extraneous bool call
(cherry picked from commit 6a4b56a182)
2024-03-24 16:12:42 +00:00
f1a0c779f6 Sort in-place to save time
(cherry picked from commit 36d3a5d1a7)
2024-03-24 16:12:30 +00:00
780c028eb3 Use python hide instead of a single-use function
(cherry picked from commit a606fc9ca2)
2024-03-24 16:10:22 +00:00
d48708579b Fix misuse of variable
- don't use a reserved name (starting with an underscore)
- use a file-local mangled name (starting with two underscores
- use renpy.dynamx to cleanup the variable automatically

(cherry picked from commit 3e86094b0b)
2024-03-24 16:00:53 +00:00
6e93d8628f Bug fixes and improvements
* Added dev skip for cardgame for testing purposes (I swear!)
* Fixed missing achievement triggers for 'Mad Hatter' and 'Poster Boy'
* Fixed cardgame twins challenge being inaccessible
* Fixed colour picker invoking non-existing image outside wardrobe scope
* Disabled cardgame easter egg (broken, requires refactoring)
* Improved cardgame hints
* Improved cardgame event handling
* Fixed grammar
2023-07-08 21:44:47 +01:00
20de093e34 Proofreading 2023-05-09 15:45:34 +02:00
db5e4347f7 Adjust event name for clarity 2023-04-03 17:57:14 +01:00
be1fecbc11 Refactor variables - Part 3 2023-04-03 01:30:15 +01:00
670e7d82fb Refactor variables - Part 2
* Finished refactoring quest and character vars
* Removed quest class (superseded)
2023-04-03 00:48:38 +01:00
b28a3e250d Refactor variables - Part 1
* Added get_character_scheduling function
* Removed update_interface_color calls (Redundant)
* Redesigned variable naming convention to simplify assignment and lookup
* Removed counter_class (Superseded)
* Removed DynamicDisplayable CG implementation (Superseded)
2023-03-31 23:41:48 +01:00
309aa12e1e Writing improvements and fixes
* Improved Cho Gryffindor match leadup public favours.
* Fixed some calls showing multiple ">".
* Removed bld and blktone in some places where it's replaced by inner thought and narrator character.
* Changed Hermione calling lollipops "Candy" since she's not American.
2023-03-18 16:14:56 +01:00
8ad59d1421 Bug fixes
* Fixed a regression in music playback
* Unexposed monkey-patched engine functions to avoid issues
2023-03-16 22:55:14 +00:00
af80afaaa6 Remove some unused, duplicate or redundant sound files 2023-03-13 21:42:05 +00:00
e482eb8eea Minor fixes 2023-03-12 00:25:12 +01:00
dc212e80d1 Audio
* Added `sound` sfx channel
* Refactored and unified sound & music calls
* Fixed missing sounds in astoria events
* Removed hide_screens label (Redundant)
* Removed play_music, play_sound call labels
2023-03-11 22:01:39 +00:00
b2e7c44b2e Narrator
* Reworked narrator calls and unified them across the entire game
* Added narrator screen inheriting from say screen
* Removed obsolete narrator code
2023-03-11 19:43:02 +00:00
669bf3bd06 Bug fixes
* Fixed breasts potion intro label typo
* Fixed menus page calculation (PY2 -> PY3)
* Fixed menu page arrow rotation in Twins Shop
* Fixed ball dress being able to be given out before getting the actual item in a parcel
* Fixed Hermione vibrator event CG wetness layering
2023-03-11 17:41:07 +00:00
d6e8efaaa3 Refactoring 2022-09-29 22:19:55 +01:00
5c96a89d9e Bug Fixes
* Fixed overlapping menu during Quidditch Training
* Fixed some text issues
* Make sure to fit images before blitting
2022-07-15 23:03:14 +01:00
42756113b8 WTS 2022-05-17 00:48:22 +01:00