Commit Graph

731 Commits

Author SHA1 Message Date
91019374f5 Avoid circular reference
(cherry picked from commit db30cd66d3)
2024-03-24 16:59:11 +00:00
ba9865ab70 Make the rotate animation subpixel
(cherry picked from commit 4b8371e292)
2024-03-24 16:58:19 +00:00
a893892ecf Fix and simplify the map
in addition to benigh simplification, this actually fixes a bug : setting pos and align in the same line is a bug, it's always been unspecified, you should have been setting *anchor* instead. xycenter does that now.

(cherry picked from commit 48c4c4ecad)
2024-03-24 16:57:40 +00:00
2255d028e1 Remove unnecessary screen variable
(cherry picked from commit b222860bec)
2024-03-24 16:57:03 +00:00
fd50b5d05a Save calling update_character_map_locations several times
(cherry picked from commit c64635aace)
2024-03-24 16:56:51 +00:00
38fa26e5bf replace equivalent with statement
(cherry picked from commit ef62f74eed)
2024-03-24 16:56:35 +00:00
066f007e63 Reform random map locations
the locations of the different characters aren't independant, but they weren't in the first place

(cherry picked from commit 9a3fe1df65)
2024-03-24 16:51:27 +00:00
fb69dfa676 Use statements instead of equivalents
(cherry picked from commit 77e40301c9)
2024-03-24 16:50:52 +00:00
ff49d9fa95 Avoid circular reference
it clogs pickling and garbage-collecting

(cherry picked from commit 42f690f966)
2024-03-24 16:49:22 +00:00
fe5a7402a9 No it doesn't
(cherry picked from commit 884c264f04)
2024-03-24 16:48:49 +00:00
b34dc20901 Better text in screens
(cherry picked from commit 23a264c8f4)
2024-03-24 16:48:21 +00:00
9ea4431f0e Auto-cleanup public variables
I chose not to add them directly in the screen, to keep it readable
but even though they're still global variables, now they are dynamic and cleaned as soon as we exit the menu

(cherry picked from commit 32cf1de3a0)
2024-03-24 16:39:50 +00:00
be9f071660 Clean most stats variables from the global store
(cherry picked from commit c493a4b9aa)
2024-03-24 16:37:10 +00:00
202807e320 Fix genie reform
(cherry picked from commit 1618fc378f)
2024-03-24 16:36:29 +00:00
0a6b5e41df Use define for constants
(cherry picked from commit bbc1df1ea6)
2024-03-24 16:36:03 +00:00
c908f2e90b Further clean junk variable
(cherry picked from commit ca64492beb)
2024-03-24 16:35:37 +00:00
3a77f89fab Add style, clean junk variables
(cherry picked from commit 3d62c8b818)
2024-03-24 16:35:23 +00:00
993b5c845a Simplify function
(cherry picked from commit bb2edc9a7b)
2024-03-24 16:35:13 +00:00
0e9dae05bd Use repr instead of manually added single quotes
(cherry picked from commit 2ccece1a3d)
2024-03-24 16:34:56 +00:00
4248f7f6d0 Improve ATL syntax
use the dedicated xycenter property
avoid setting the previous end-interpolation values before starting the new one, to avoid a jump if the player advances too quickly (also shortens the code)
add subpixel True, even though it doesn't seem very effective
prepare improvement in next renpy version

(cherry picked from commit 8b6627f588)
2024-03-24 16:31:08 +00:00
00da7e8855 Simplify generic CG code
(cherry picked from commit 40ddb29185)
2024-03-24 16:30:26 +00:00
d7ba36baa8 Better animation
(cherry picked from commit aa95f701dc)
2024-03-24 16:30:03 +00:00
2a54c483e8 Simplify some code
(cherry picked from commit 641893217e)
2024-03-24 16:29:45 +00:00
4ee49a225b Reform genie layeredimage
(cherry picked from commit 3a429070fc)
2024-03-24 16:27:26 +00:00
603990cf13 Repr instead of adding quotes
(cherry picked from commit 15e3e240fc)
2024-03-24 16:26:07 +00:00
97f0cef931 Simplify hide/show expression
(cherry picked from commit 9c274bee6f)
2024-03-24 16:25:50 +00:00
40caec9428 Fix test call
it raised an exception in my case, and I'm fairly sure this is how it's supposed to work
also adds a complimentary hidden reset at the end

(cherry picked from commit eeb68cb6c6)
2024-03-24 16:25:06 +00:00
60479ad32d Avoid using reset_variables
(cherry picked from commit 2e17dd2582)
2024-03-24 16:23:38 +00:00
094b010b7a Avoid using lists
(cherry picked from commit 78230893a8)
2024-03-24 16:22:53 +00:00
94404f4ed7 Use childful transforms as displayable
that's not *explicitly* documented, but it won't change any time soon
also deletes a placeholder image

(cherry picked from commit 3b6dd38e19)
2024-03-24 16:21:28 +00:00
3b4db03a6c Upgrade other uses of image manipulators
(cherry picked from commit a9dc195379)
2024-03-24 16:20:23 +00:00
0e4fccfa26 Modernize use of matrixcolor
(cherry picked from commit 985a0a79ed)
2024-03-24 16:20:04 +00:00
fe0193cfc2 Hasten ConditionSwitch-es
(cherry picked from commit 9d52bd9c92)
2024-03-24 16:19:37 +00:00
0c564a521b Use expression instead of image
the only documented lingua
this is AST-equivalent

(cherry picked from commit 542db72609)
2024-03-24 16:19:01 +00:00
11047626e1 Factorize jumps in the elif
(cherry picked from commit 6dc1a04810)
2024-03-24 16:17:29 +00:00
67e589f47f Hasten elif chain
avoid reevaluating the choice equality

(cherry picked from commit 9b419fcbc3)
2024-03-24 16:17:14 +00:00
482969eaae Use renpy statement instead of python equivalent
(cherry picked from commit 976455bfc9)
2024-03-24 16:16:11 +00:00
5197b6a7a6 Use dynamic variable and condense menu-label syntax
The label is jumped to and not called, but the variable will still clean itself up eventually

(cherry picked from commit 4c52d1638f)
2024-03-24 16:16:01 +00:00
f941b77409 Convert ball_hint to a screen variable
no leak

(cherry picked from commit 4ec94d28f5)
2024-03-24 16:14:45 +00:00
415c90d11c Use the call screen statement in this case
this particular syntax is very precisely documented in the screens page

(cherry picked from commit f51f3a30a1)
2024-03-24 16:13:58 +00:00
d3a2929b6c Better None syntax
(cherry picked from commit 8d4216a476)
2024-03-24 16:13:32 +00:00
2110eeb92a Simpler inline conditional
(cherry picked from commit da636e93ab)
2024-03-24 16:12:53 +00:00
5ef4d4f2db Avoid extraneous bool call
(cherry picked from commit 6a4b56a182)
2024-03-24 16:12:42 +00:00
f1a0c779f6 Sort in-place to save time
(cherry picked from commit 36d3a5d1a7)
2024-03-24 16:12:30 +00:00
780c028eb3 Use python hide instead of a single-use function
(cherry picked from commit a606fc9ca2)
2024-03-24 16:10:22 +00:00
12e2bbcfb6 Fix indent
(cherry picked from commit 925cf611c1)
2024-03-24 16:10:00 +00:00
d9912ece6c Fix 15c998c 2024-03-24 16:09:16 +00:00
d48708579b Fix misuse of variable
- don't use a reserved name (starting with an underscore)
- use a file-local mangled name (starting with two underscores
- use renpy.dynamx to cleanup the variable automatically

(cherry picked from commit 3e86094b0b)
2024-03-24 16:00:53 +00:00
47b5184e06 Repr instead of adding simple quotes manually
it's a tad slower but it's a better general practice and we're in an error handling branch anyway

(cherry picked from commit e80bd9e6e6)
2024-03-24 15:55:25 +00:00
b60c87e9f8 Sirt in-place to save time
not the first time, so that we can still pass it iterators

(cherry picked from commit 21cb97b2e2)
2024-03-24 15:54:42 +00:00
36578fdd67 Simplify that call
(cherry picked from commit b21e179df0)
2024-03-24 15:53:40 +00:00
200760471f skip unnecessary lambda
(cherry picked from commit 94a6f9302b)
2024-03-24 15:53:19 +00:00
671c4a577f Save compatibility 2024-03-24 13:06:43 +00:00
7500ca3adf Saves Compatibility 2024-03-24 12:27:49 +00:00
d650a09d31 Engine Update & Bug fixe
* Updated game engine to version 8.2.1
* Fixed incompatibility
2024-03-20 14:12:47 +00:00
f437fc18fa Bugfix
* Fixed breast layering issue for Talk To Me CG
2024-03-20 13:00:30 +00:00
c697e69109 Added T4 Luna leveling, favour menu, EOC message
* Added Luna leveling on Tier 4 favours.
* Added EOC message.
* Added Luna T4 favours into favors.rpy
2024-03-18 22:27:35 +01:00
cb4fd94def Initial posing 2024-03-18 18:12:20 +00:00
304221c601 Luna CG
* Implemented Luna's 'Talk to me' CG files.
2024-03-18 18:06:50 +00:00
f81822071b Card game "boss battle" one-liners improvements
* Proofread and improved the card game boss battle one-liners.
* Minor fix.
2024-03-18 12:44:40 +01:00
04e500f5a2 fix
* Minor fix
2024-03-06 17:00:15 +01:00
5fea3110ce Luna Talk to me posing
* Posed part of the event.
2024-03-06 12:45:20 +01:00
57a5c4b2fa Luna Talk to me - First implementation, vars, writing checks
* First implementation of Luna T4 "Talk to me" favour.
* Added writing checks and vars.
* Minor adjustments.
2024-03-04 17:39:09 +01:00
1949b3cc60 Bug fix
* Fixed waifu book ending 01 being unobtainable if Endings were unlocked in non-sequential order.
2024-02-22 10:16:54 +00:00
ac9e121c76 Bug fix
* Fixed wrongly defined image format
2024-02-13 19:46:26 +00:00
8e90120960 Luna Inspect body CG posing PT4
* Posed part of the events.
2024-02-10 15:36:59 +01:00
a3e2b2eaee New border, transform transition and a bug fix
* Added a new decorative frame for vertical CGs.
* Added a new transition/transform.
* Fixed CG say box fade not being hidden when it should be.
2024-02-08 18:05:43 +00:00
02dbe988f7 Luna Inspect body CG posing PT3
* Posed part of the events.
2024-02-07 16:55:09 +01:00
f88f036ea2 Alternate styling
* Implemented alternate styling for the say window used during CG scenes
2024-02-05 20:02:43 +00:00
45ddbb7321 Luna Inspect body CG posing PT3
* Posed part of the events.
* Added/adjusted animations.
* Added "moist" fluids image.
2024-02-05 18:00:43 +01:00
042846b928 Quality Assurance and Bug fix
* Added two penis positions for grinding CG
* Fixed nickname reference during Hermione's titjob favour
2024-02-03 21:36:45 +00:00
40d782db77 Luna Inspect body CG posing PT2
* Posed part of the events.
2024-02-02 18:44:11 +01:00
6c936ce5c4 Luna Inspect body CG posing PT1
* Posed part of the events.
* Fixed missing shading on "grab_tits" image.
2024-02-01 16:41:57 +01:00
8598e58446 Fix
* Fixed naming "arms_touch_tits" naming in some places.
2024-02-01 11:41:25 +01:00
74d0c4b0d3 Quality Assurance
* Fixed touch_pussy filenames
* Added touch_pussy_inserted frame
2024-02-01 11:34:16 +01:00
53f0de2b60 Quality Assurance
* Added touch_pussy_pause frame
* Fixed arms_touch_tits layering issues
2024-01-31 23:37:18 +00:00
2f3e727f3e Bug fix
* Fixed mislabeled image prefix
2024-01-30 12:43:21 +01:00
394f715fb9 Bug fix
* Fixed image fit for the new scene.
2024-01-29 18:14:46 +00:00
a32e5a2d94 Quality Assurance 2024-01-29 17:57:35 +00:00
4e57faac8c Quality Assurance
* Added requested changes to the image
2024-01-29 17:56:23 +00:00
b0b01503e7 Fix 2024-01-29 17:26:38 +01:00
e959bd243f Luna T4 Masturbate for me additions
* Additional writing.
2024-01-26 21:43:29 +01:00
a739d97d58 Night Filter
* Added night filter for Luna's blowjob scene
2024-01-26 17:41:08 +00:00
dc2cc3f72b Save Compatibility and Event Class
* Added reset method for the Event class.
* Updated save compatibility to reset the state of the modified events on update.
2024-01-26 17:25:15 +00:00
3e45dda2bb Luna T4 Masturbate for me
* Added and posed T4 Luna masturbate writing.
* Fixed inconsistent faceblush during masturbate events.
* Removed T3 Luna "End of content" call.
2024-01-26 15:22:28 +01:00
edaec46c86 Save Compatibility
* Added edge case handling for missing label, and point of no return in case of a save file update.
* Refactoring
2024-01-22 21:33:01 +00:00
9c41933179 Save Compatibility 2024-01-22 21:23:35 +00:00
e7c1095176 Save Compatibility
* Partial patch to enable 1.45.X compatibility for 1.46 update.
2024-01-22 20:14:53 +00:00
3505429498 Luna Inspect CG - First implementation, Bug fixes, Version bump
* Fixed multiple default parameters inside image definition (Thanks guv! :))
* Fixed missing module import causing linting to not work correctly for certain tasks.
* Bumped game version to 1.46
* Added and implemented images for Luna Inspection events.
2024-01-22 20:06:43 +00:00
63a7a645dd Improved Hermione Cumslut public requests
- Split events into Tier 5 and 6 instead of sequential Tier 5 events, enabling players to explore every option in a single playthrough.
- Enhanced and added writing, making it more suitable for each tier.
- Adjusted cum locations to work better with the doll.
- Added the option to set Hermione's clothing status during the event to ensure that players can experience every available option.
- Added check so that Genie has to "finish" on Hermione's body during personal favours beforehand.
2024-01-22 14:43:41 +01:00
a41d61ebb7 Luna inspect body CG prep
* Prepared writing file for CG additions.
* Added Tier 4 Inspect body writing.
2024-01-18 21:36:32 +01:00
0fac4a4247 Add overlay CG default zorder 2024-01-08 15:13:20 +00:00
27cfdd122b Luna CG
* First implementation for the grinding scene
2024-01-08 15:10:37 +00:00
f1ee0cbcd3 Cloud fix 2023-12-17 17:54:19 +00:00
a11c8ae81d Hermione nicknames
* Added Genie nickname success dialogue variants for Hermione.
* Minor fixes
2023-11-21 18:19:18 +01:00
f5074e7aac Hermione nicknames
* Added more writing for fail variants.
* Simplified dialogue checks.
* Adjusted levels to make some inaccessible dialogue accessible.
2023-11-18 13:52:52 +01:00
52ed1d37de Scrap some prepended newlines 2023-11-15 15:42:23 +00:00
8286be4a50 init is ignored when early is used 2023-11-15 15:42:23 +00:00
a1e4f05998 Update the timeit function to use the timeit module
add the autorange function as a bonus (I like it better)

Patch-1-pull-request
2023-11-15 15:41:24 +00:00
0d0c54058d Hasten is_integer
the commented further improvement should be done too imo, but up to you
2023-11-15 15:38:35 +00:00