202807e320
Fix genie reform
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(cherry picked from commit 1618fc378f
)
2024-03-24 16:36:29 +00:00
0a6b5e41df
Use define for constants
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(cherry picked from commit bbc1df1ea6
)
2024-03-24 16:36:03 +00:00
c908f2e90b
Further clean junk variable
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(cherry picked from commit ca64492beb
)
2024-03-24 16:35:37 +00:00
3a77f89fab
Add style, clean junk variables
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(cherry picked from commit 3d62c8b818
)
2024-03-24 16:35:23 +00:00
993b5c845a
Simplify function
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(cherry picked from commit bb2edc9a7b
)
2024-03-24 16:35:13 +00:00
0e9dae05bd
Use repr instead of manually added single quotes
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(cherry picked from commit 2ccece1a3d
)
2024-03-24 16:34:56 +00:00
4248f7f6d0
Improve ATL syntax
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use the dedicated xycenter property
avoid setting the previous end-interpolation values before starting the new one, to avoid a jump if the player advances too quickly (also shortens the code)
add subpixel True, even though it doesn't seem very effective
prepare improvement in next renpy version
(cherry picked from commit 8b6627f588
)
2024-03-24 16:31:08 +00:00
00da7e8855
Simplify generic CG code
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(cherry picked from commit 40ddb29185
)
2024-03-24 16:30:26 +00:00
d7ba36baa8
Better animation
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(cherry picked from commit aa95f701dc
)
2024-03-24 16:30:03 +00:00
2a54c483e8
Simplify some code
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(cherry picked from commit 641893217e
)
2024-03-24 16:29:45 +00:00
4ee49a225b
Reform genie layeredimage
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(cherry picked from commit 3a429070fc
)
2024-03-24 16:27:26 +00:00
603990cf13
Repr instead of adding quotes
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(cherry picked from commit 15e3e240fc
)
2024-03-24 16:26:07 +00:00
97f0cef931
Simplify hide/show expression
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(cherry picked from commit 9c274bee6f
)
2024-03-24 16:25:50 +00:00
40caec9428
Fix test call
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it raised an exception in my case, and I'm fairly sure this is how it's supposed to work
also adds a complimentary hidden reset at the end
(cherry picked from commit eeb68cb6c6
)
2024-03-24 16:25:06 +00:00
60479ad32d
Avoid using reset_variables
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(cherry picked from commit 2e17dd2582
)
2024-03-24 16:23:38 +00:00
094b010b7a
Avoid using lists
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(cherry picked from commit 78230893a8
)
2024-03-24 16:22:53 +00:00
94404f4ed7
Use childful transforms as displayable
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that's not *explicitly* documented, but it won't change any time soon
also deletes a placeholder image
(cherry picked from commit 3b6dd38e19
)
2024-03-24 16:21:28 +00:00
3b4db03a6c
Upgrade other uses of image manipulators
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(cherry picked from commit a9dc195379
)
2024-03-24 16:20:23 +00:00
0e4fccfa26
Modernize use of matrixcolor
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(cherry picked from commit 985a0a79ed
)
2024-03-24 16:20:04 +00:00
fe0193cfc2
Hasten ConditionSwitch-es
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(cherry picked from commit 9d52bd9c92
)
2024-03-24 16:19:37 +00:00
0c564a521b
Use expression instead of image
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the only documented lingua
this is AST-equivalent
(cherry picked from commit 542db72609
)
2024-03-24 16:19:01 +00:00
11047626e1
Factorize jumps in the elif
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(cherry picked from commit 6dc1a04810
)
2024-03-24 16:17:29 +00:00
67e589f47f
Hasten elif chain
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avoid reevaluating the choice equality
(cherry picked from commit 9b419fcbc3
)
2024-03-24 16:17:14 +00:00
482969eaae
Use renpy statement instead of python equivalent
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(cherry picked from commit 976455bfc9
)
2024-03-24 16:16:11 +00:00
5197b6a7a6
Use dynamic variable and condense menu-label syntax
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The label is jumped to and not called, but the variable will still clean itself up eventually
(cherry picked from commit 4c52d1638f
)
2024-03-24 16:16:01 +00:00
f941b77409
Convert ball_hint to a screen variable
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no leak
(cherry picked from commit 4ec94d28f5
)
2024-03-24 16:14:45 +00:00
415c90d11c
Use the call screen statement in this case
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this particular syntax is very precisely documented in the screens page
(cherry picked from commit f51f3a30a1
)
2024-03-24 16:13:58 +00:00
d3a2929b6c
Better None syntax
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(cherry picked from commit 8d4216a476
)
2024-03-24 16:13:32 +00:00
2110eeb92a
Simpler inline conditional
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(cherry picked from commit da636e93ab
)
2024-03-24 16:12:53 +00:00
5ef4d4f2db
Avoid extraneous bool call
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(cherry picked from commit 6a4b56a182
)
2024-03-24 16:12:42 +00:00
f1a0c779f6
Sort in-place to save time
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(cherry picked from commit 36d3a5d1a7
)
2024-03-24 16:12:30 +00:00
780c028eb3
Use python hide instead of a single-use function
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(cherry picked from commit a606fc9ca2
)
2024-03-24 16:10:22 +00:00
12e2bbcfb6
Fix indent
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(cherry picked from commit 925cf611c1
)
2024-03-24 16:10:00 +00:00
d9912ece6c
Fix 15c998c
2024-03-24 16:09:16 +00:00
d48708579b
Fix misuse of variable
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- don't use a reserved name (starting with an underscore)
- use a file-local mangled name (starting with two underscores
- use renpy.dynamx to cleanup the variable automatically
(cherry picked from commit 3e86094b0b
)
2024-03-24 16:00:53 +00:00
47b5184e06
Repr instead of adding simple quotes manually
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it's a tad slower but it's a better general practice and we're in an error handling branch anyway
(cherry picked from commit e80bd9e6e6
)
2024-03-24 15:55:25 +00:00
b60c87e9f8
Sirt in-place to save time
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not the first time, so that we can still pass it iterators
(cherry picked from commit 21cb97b2e2
)
2024-03-24 15:54:42 +00:00
36578fdd67
Simplify that call
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(cherry picked from commit b21e179df0
)
2024-03-24 15:53:40 +00:00
200760471f
skip unnecessary lambda
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(cherry picked from commit 94a6f9302b
)
2024-03-24 15:53:19 +00:00
671c4a577f
Save compatibility
2024-03-24 13:06:43 +00:00
7500ca3adf
Saves Compatibility
2024-03-24 12:27:49 +00:00
d650a09d31
Engine Update & Bug fixe
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* Updated game engine to version 8.2.1
* Fixed incompatibility
2024-03-20 14:12:47 +00:00
f437fc18fa
Bugfix
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* Fixed breast layering issue for Talk To Me CG
2024-03-20 13:00:30 +00:00
c697e69109
Added T4 Luna leveling, favour menu, EOC message
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* Added Luna leveling on Tier 4 favours.
* Added EOC message.
* Added Luna T4 favours into favors.rpy
2024-03-18 22:27:35 +01:00
cb4fd94def
Initial posing
2024-03-18 18:12:20 +00:00
304221c601
Luna CG
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* Implemented Luna's 'Talk to me' CG files.
2024-03-18 18:06:50 +00:00
f81822071b
Card game "boss battle" one-liners improvements
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* Proofread and improved the card game boss battle one-liners.
* Minor fix.
2024-03-18 12:44:40 +01:00
04e500f5a2
fix
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* Minor fix
2024-03-06 17:00:15 +01:00
5fea3110ce
Luna Talk to me posing
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* Posed part of the event.
2024-03-06 12:45:20 +01:00
57a5c4b2fa
Luna Talk to me - First implementation, vars, writing checks
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* First implementation of Luna T4 "Talk to me" favour.
* Added writing checks and vars.
* Minor adjustments.
2024-03-04 17:39:09 +01:00