Commit Graph

15 Commits

Author SHA1 Message Date
Gouvernathor 23a264c8f4 Better text in screens 2023-11-15 23:24:55 +01:00
Gouvernathor 32cf1de3a0 Auto-cleanup public variables
I chose not to add them directly in the screen, to keep it readable
but even though they're still global variables, now they are dynamic and cleaned as soon as we exit the menu
2023-11-15 23:06:04 +01:00
Gouvernathor c493a4b9aa Clean most stats variables from the global store 2023-11-15 22:51:38 +01:00
Gouvernathor bbc1df1ea6 Use define for constants 2023-11-15 21:34:14 +01:00
Gouvernathor 3e86094b0b Fix misuse of variable
- don't use a reserved name (starting with an underscore)
- use a file-local mangled name (starting with two underscores
- use renpy.dynamx to cleanup the variable automatically
2023-11-15 20:42:50 +01:00
LoafyLemon b08e0d0071 Astoria spell training and improvements
* Converted Astoria's spell training into the new system, and cleaned up the code.
* Improved Astoria's menu layout
* Replaced -hidden- menu feature names with actual the actual feature names
* Refactored Astoria's file structure and naming convention
* Temporarily disabled spell training stats
2023-07-02 17:39:28 +01:00
LoafyLemon a5187e378c Snape's Hangout Events
* Converted Snape's hangout events into the new system, and cleaned up relevant code.
* Fixed unreachable cho_quid_E9 event due to an unintentional jump
* Temporarily disabled Snape's hangout stats
2023-07-02 01:25:59 +01:00
LoafyLemon 13a7017773 Convert Hermione's Personal Favours into the new Event system to address code logic bugs.
* Added internal counter for queues
* Simplified global vars for event completion checks.
* Temporarily disabled Hermione's statistics menu
* Replaced counter/points checks with status flags.
* Disabled debug profiling for images
2023-06-24 23:27:13 +01:00
LoafyLemon 66bb068fea Bug fix
* Fixed Astoria's stats var reference
2023-04-27 14:58:48 +01:00
LoafyLemon 670e7d82fb Refactor variables - Part 2
* Finished refactoring quest and character vars
* Removed quest class (superseded)
2023-04-03 00:48:38 +01:00
LoafyLemon 3df4778fca Bug fixes
* Fixed missed or overlooked changes
2023-04-01 00:28:37 +01:00
LoafyLemon b28a3e250d Refactor variables - Part 1
* Added get_character_scheduling function
* Removed update_interface_color calls (Redundant)
* Redesigned variable naming convention to simplify assignment and lookup
* Removed counter_class (Superseded)
* Removed DynamicDisplayable CG implementation (Superseded)
2023-03-31 23:41:48 +01:00
LoafyLemon 99f174cfbb Refactoring, Optimizations, Bug fixes
* Fixed Hermione's hslut panties
* Refactored image calls
* Refactored character poses (partially)
* Added hash generation to all Doll-type displayables
* Hashed and cached Doll layers (Greatly improves rollback performance)
* Fixed outfit and colour randomization
* Added is_stale method to doll-type displayables to reduce code complexity
* Removed doll-related redundant global methods
* Added AVIF format support
* Simplified Doll posing
* and more...
2023-01-18 20:22:59 +00:00
LoafyLemon 09af431344 Bug fixes
* Fixed a rare crash during init caused by monkey-patched loadable function
* Fixed stats screen character scaling
* Fixed non-functional alpha slider
* Fixed missing Genie sprite inside stats screen
2022-06-29 19:46:19 +01:00
LoafyLemon 42756113b8 WTS 2022-05-17 00:48:22 +01:00