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8aba361ea9
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Refactoring + Environment
* Partially sunset `game` var store and move relevant special variables inside `states` store.
* Replace `game.daytime` -> `states.env.daytime`
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2024-04-25 19:49:09 +01:00 |
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670e7d82fb
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Refactor variables - Part 2
* Finished refactoring quest and character vars
* Removed quest class (superseded)
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2023-04-03 00:48:38 +01:00 |
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22b6e66f53
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CDS - Random
* Implemented random dialogue CDS supporting:
- If statements
- Renpy statements
- Renpy blocks
- Prediction
- Expression editor (yay!)
- Parsing errors handling
* Refactored randomized dialogues to use `random` CDS
* Removed obsolete code
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2023-03-10 23:09:32 +00:00 |
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42756113b8
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WTS
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2022-05-17 00:48:22 +01:00 |
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