* Added IfExpr Action.
* Added string evals for If func.
* Added reset_action method for RoomObject class.
* Added new actions appropriate for room relevant objects.
* Fixed a potential issue with reset_variables method within Events class.
* Fixed single button radius calculation in wheel menu
* Fixed crash if a null list of actions was supplied to create_wheelmenu method.
* Converted intro to use wheel menu actions.
* Split existing room object labels where it made sense.
* Fixed 'Panty Thief' event requirements
* Improved event validation to avoid errors in user space
* Offset game object initialization to avoid bogus init errors
* Converted Luna personal favours into the new system, and cleaned up the code.
* Added 'noncompliant' return result to differentiate between unmet event requirements and the disabled states
* Added disabled state default parameter
* Converted Hermione's jobs into new system and added them into the new 'Odd jobs' favor section
* Converted Hermione's yule ball event chain into the new system
* Improved milestone unlock for Hermione tier 4
* Improved menu exit choice handling
* Moved unused labels outside the script files
* Reimplemented disabled menu option
* Reimplemented named menu options and a back/cancel button support
* Reimplemented icon harts
* Fixed flag check in blowjob public request
* Fixed a potential resolution glitch in gui initialisation
* Fixed a potential label parsing bug in Hermione's summon menu
* Fixed cancellation method for events utilising subevents
* Fixed callstack when cancel method is called and the next node is a jump (odd)
* Fixed missing 'ask her to do x' blurbs for fail event variants
* Fixed 'grope her' fail variant repeat dialogue flag
* Removed 'hermione_favor_menu' from ignore labels (superseded)
* Converted Hermione's public requests into the queue system.
* Replaced event checks with status checks for the affected events.
* Ignore local labels in event completion tracking
* Improved readability for debug outputs
* Skip Luna intro on dev
* Added internal counter for queues
* Simplified global vars for event completion checks.
* Temporarily disabled Hermione's statistics menu
* Replaced counter/points checks with status flags.
* Disabled debug profiling for images
* Added event callbacks support
* Added support for in-game favour-like behaviour
* Added debug functions
* Added extensive event parameters
* Added a bunch of new methods
* Added modding support
* Added completion tracking
* Added menu handlers
* Added global vars
* ... more