* Fixed inconsistent spacing * Fixed inconsistent state var access
I'm not done (cherry picked from commit be88d0ed7e)
be88d0ed7e
* Added get_character_scheduling function * Removed update_interface_color calls (Redundant) * Redesigned variable naming convention to simplify assignment and lookup * Removed counter_class (Superseded) * Removed DynamicDisplayable CG implementation (Superseded)