Commit Graph

648 Commits

Author SHA1 Message Date
8b6627f588 Improve ATL syntax
use the dedicated xycenter property
avoid setting the previous end-interpolation values before starting the new one, to avoid a jump if the player advances too quickly (also shortens the code)
add subpixel True, even though it doesn't seem very effective
prepare improvement in next renpy version
2023-11-15 20:44:48 +01:00
40ddb29185 Simplify generic CG code 2023-11-15 20:44:46 +01:00
aa95f701dc Better animation 2023-11-15 20:44:44 +01:00
641893217e Simplify some code 2023-11-15 20:44:42 +01:00
3a429070fc Reform genie layeredimage 2023-11-15 20:44:39 +01:00
15e3e240fc Repr instead of adding quotes 2023-11-15 20:44:36 +01:00
9c274bee6f Simplify hide/show expression 2023-11-15 20:44:35 +01:00
eeb68cb6c6 Fix test call
it raised an exception in my case, and I'm fairly sure this is how it's supposed to work
also adds a complimentary hidden reset at the end
2023-11-15 20:44:33 +01:00
5460ec2572 Remove now-unused reset_variables relying on implem details
It is used in a txt draft which I didn't change, it can be done if deemed necessary
I think this function should be kept off, as it is both more dangerous and slower than the workarounds
2023-11-15 20:44:30 +01:00
2e17dd2582 Avoid using reset_variables 2023-11-15 20:43:34 +01:00
78230893a8 Avoid using lists 2023-11-15 20:43:32 +01:00
3b6dd38e19 Use childful transforms as displayable
that's not *explicitly* documented, but it won't change any time soon
also deletes a placeholder image
2023-11-15 20:43:30 +01:00
a9dc195379 Upgrade other uses of image manipulators 2023-11-15 20:43:28 +01:00
985a0a79ed Modernize use of matrixcolor 2023-11-15 20:43:25 +01:00
9d52bd9c92 Hasten ConditionSwitch-es 2023-11-15 20:43:23 +01:00
542db72609 Use expression instead of image
the only documented lingua
this is AST-equivalent
2023-11-15 20:43:20 +01:00
6dc1a04810 Factorize jumps in the elif 2023-11-15 20:43:18 +01:00
9b419fcbc3 Hasten elif chain
avoid reevaluating the choice equality
2023-11-15 20:43:15 +01:00
976455bfc9 Use renpy statement instead of python equivalent 2023-11-15 20:43:13 +01:00
4c52d1638f Use dynamic variable and condense menu-label syntax
The label is jumped to and not called, but the variable will still clean itself up eventually
2023-11-15 20:43:11 +01:00
4ec94d28f5 Convert ball_hint to a screen variable
no leak
2023-11-15 20:43:10 +01:00
f51f3a30a1 Use the call screen statement in this case
this particular syntax is very precisely documented in the screens page
2023-11-15 20:43:08 +01:00
8d4216a476 Better None syntax 2023-11-15 20:43:05 +01:00
da636e93ab Simpler inline conditional 2023-11-15 20:43:04 +01:00
6a4b56a182 Avoid extraneous bool call 2023-11-15 20:43:01 +01:00
36d3a5d1a7 Sort in-place to save time 2023-11-15 20:42:59 +01:00
a606fc9ca2 Use python hide instead of a single-use function 2023-11-15 20:42:57 +01:00
925cf611c1 Fix indent 2023-11-15 20:42:55 +01:00
15c998cd5a Weird variable setting 2023-11-15 20:42:52 +01:00
3e86094b0b Fix misuse of variable
- don't use a reserved name (starting with an underscore)
- use a file-local mangled name (starting with two underscores
- use renpy.dynamx to cleanup the variable automatically
2023-11-15 20:42:50 +01:00
e80bd9e6e6 Repr instead of adding simple quotes manually
it's a tad slower but it's a better general practice and we're in an error handling branch anyway
2023-11-15 20:42:48 +01:00
21cb97b2e2 Sirt in-place to save time
not the first time, so that we can still pass it iterators
2023-11-15 20:42:45 +01:00
b21e179df0 Simplify that call 2023-11-15 20:42:43 +01:00
94a6f9302b skip unnecessary lambda 2023-11-15 20:42:41 +01:00
f93f50e9ac Update README 2023-11-15 20:42:40 +01:00
52ed1d37de Scrap some prepended newlines 2023-11-15 15:42:23 +00:00
8286be4a50 init is ignored when early is used 2023-11-15 15:42:23 +00:00
a1e4f05998 Update the timeit function to use the timeit module
add the autorange function as a bonus (I like it better)

Patch-1-pull-request
2023-11-15 15:41:24 +00:00
0d0c54058d Hasten is_integer
the commented further improvement should be done too imo, but up to you
2023-11-15 15:38:35 +00:00
19bfc010c8 Avoid creating an unnecessary list (use an iterator instead) 2023-11-15 15:38:34 +00:00
36d79b4bb2 Hasten istype 2023-11-15 15:38:34 +00:00
b550040369 Bug fix
* Fixed an issue with Tonks' auror coat sleeve
2023-11-15 15:26:55 +00:00
bab691b985 Luna Fellatio CG posing 2023-11-14 14:43:22 +01:00
4d5a7fef3b Luna Fellatio CG posing and nicknames
* Event posing.
* Added nickname for Genie "Genie".
* Added unlock req for Luna "Cumslut" nickname.
2023-11-10 16:17:32 +01:00
682d0b424c Luna Fellatio CG posing 2023-11-08 16:49:22 +01:00
42353f5669 Luna Fellatio CG posing and writing
* Posed more of the event.
* Adjusted the writing to improve the flow, added some more jokes and sexual comments.
2023-11-06 15:42:25 +01:00
40d273bee1 Luna Fellatio CG posing 2023-11-04 16:08:04 +01:00
7d6f66035c Luna Fellatio CG posing 2023-11-03 14:55:12 +01:00
07ab3ffef9 Bug fix
* Fixed missing shadow for the hand during the idle state
2023-11-03 13:51:52 +00:00
211c52041e Luna Fellatio CG posing
* Posed more of the event.
* Added more image loops.
* Fixed some shadows on genie arm images.
2023-11-03 14:06:50 +01:00