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dc212e80d1
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Audio
* Added `sound` sfx channel
* Refactored and unified sound & music calls
* Fixed missing sounds in astoria events
* Removed hide_screens label (Redundant)
* Removed play_music, play_sound call labels
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2023-03-11 22:01:39 +00:00 |
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b2e7c44b2e
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Narrator
* Reworked narrator calls and unified them across the entire game
* Added narrator screen inheriting from say screen
* Removed obsolete narrator code
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2023-03-11 19:43:02 +00:00 |
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22b6e66f53
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CDS - Random
* Implemented random dialogue CDS supporting:
- If statements
- Renpy statements
- Renpy blocks
- Prediction
- Expression editor (yay!)
- Parsing errors handling
* Refactored randomized dialogues to use `random` CDS
* Removed obsolete code
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2023-03-10 23:09:32 +00:00 |
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d6e8efaaa3
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Refactoring
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2022-09-29 22:19:55 +01:00 |
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42756113b8
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WTS
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2022-05-17 00:48:22 +01:00 |
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