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7c0a367307
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Kinetic text
* Added kinetic text to Luna events.
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2024-06-01 16:00:54 +02:00 |
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8aba361ea9
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Refactoring + Environment
* Partially sunset `game` var store and move relevant special variables inside `states` store.
* Replace `game.daytime` -> `states.env.daytime`
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2024-04-25 19:49:09 +01:00 |
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94404f4ed7
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Use childful transforms as displayable
that's not *explicitly* documented, but it won't change any time soon
also deletes a placeholder image
(cherry picked from commit 3b6dd38e19 )
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2024-03-24 16:21:28 +00:00 |
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86bbceac91
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Writing and fixes
* Added and posed Tier 4 Luna Chit-Chats.
* Added and posed Luna Gift-Chats.
* Fixed some missing colour on "flasher" outfit.
* Minor writing fixes.
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2023-09-18 12:24:42 +02:00 |
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78f8658501
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Spectrespecs
* Adjusted the UV effect to be easier on the eyes
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2023-07-16 17:20:17 +01:00 |
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0841d867a8
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Proofreading
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2023-05-08 15:15:21 +02:00 |
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c23906d8ef
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Refactoring blush and tears (Luna)
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2023-04-26 01:25:46 +01:00 |
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670e7d82fb
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Refactor variables - Part 2
* Finished refactoring quest and character vars
* Removed quest class (superseded)
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2023-04-03 00:48:38 +01:00 |
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78d05ec008
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Fixes
* Fixed some narrator calls.
* Minor writing improvements.
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2023-03-20 15:56:52 +01:00 |
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dc212e80d1
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Audio
* Added `sound` sfx channel
* Refactored and unified sound & music calls
* Fixed missing sounds in astoria events
* Removed hide_screens label (Redundant)
* Removed play_music, play_sound call labels
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2023-03-11 22:01:39 +00:00 |
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b2e7c44b2e
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Narrator
* Reworked narrator calls and unified them across the entire game
* Added narrator screen inheriting from say screen
* Removed obsolete narrator code
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2023-03-11 19:43:02 +00:00 |
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96f0113c95
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Nicknames
* Unified naming convention for nicknames as per writer's request
* Fixed dum lack of dynamic name flag
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2023-03-01 22:14:00 +00:00 |
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d6e8efaaa3
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Refactoring
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2022-09-29 22:19:55 +01:00 |
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42756113b8
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WTS
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2022-05-17 00:48:22 +01:00 |
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