11047626e1
Factorize jumps in the elif
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(cherry picked from commit 6dc1a04810
)
2024-03-24 16:17:29 +00:00
67e589f47f
Hasten elif chain
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avoid reevaluating the choice equality
(cherry picked from commit 9b419fcbc3
)
2024-03-24 16:17:14 +00:00
482969eaae
Use renpy statement instead of python equivalent
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(cherry picked from commit 976455bfc9
)
2024-03-24 16:16:11 +00:00
f941b77409
Convert ball_hint to a screen variable
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no leak
(cherry picked from commit 4ec94d28f5
)
2024-03-24 16:14:45 +00:00
415c90d11c
Use the call screen statement in this case
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this particular syntax is very precisely documented in the screens page
(cherry picked from commit f51f3a30a1
)
2024-03-24 16:13:58 +00:00
d3a2929b6c
Better None syntax
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(cherry picked from commit 8d4216a476
)
2024-03-24 16:13:32 +00:00
d48708579b
Fix misuse of variable
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- don't use a reserved name (starting with an underscore)
- use a file-local mangled name (starting with two underscores
- use renpy.dynamx to cleanup the variable automatically
(cherry picked from commit 3e86094b0b
)
2024-03-24 16:00:53 +00:00
670e7d82fb
Refactor variables - Part 2
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* Finished refactoring quest and character vars
* Removed quest class (superseded)
2023-04-03 00:48:38 +01:00
b28a3e250d
Refactor variables - Part 1
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* Added get_character_scheduling function
* Removed update_interface_color calls (Redundant)
* Redesigned variable naming convention to simplify assignment and lookup
* Removed counter_class (Superseded)
* Removed DynamicDisplayable CG implementation (Superseded)
2023-03-31 23:41:48 +01:00
b5cc8da4c4
Fixes and more
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* Fixed miss-named Cho "crooked_smile" expression.
* Fixed Tonks' "Morph" effect being delayed in some instances.
* Fixed some calls showing multiple ">".
* Removed bld and blktone in some places where it's replaced by inner thought and narrator character.
* Minor writing fixes.
* Minor character positioning fixes.
2023-03-17 16:48:17 +01:00
dc212e80d1
Audio
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* Added `sound` sfx channel
* Refactored and unified sound & music calls
* Fixed missing sounds in astoria events
* Removed hide_screens label (Redundant)
* Removed play_music, play_sound call labels
2023-03-11 22:01:39 +00:00
b2e7c44b2e
Narrator
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* Reworked narrator calls and unified them across the entire game
* Added narrator screen inheriting from say screen
* Removed obsolete narrator code
2023-03-11 19:43:02 +00:00
42756113b8
WTS
2022-05-17 00:48:22 +01:00