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10 Commits
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1ff8217434
Author | SHA1 | Date | |
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1ff8217434 | |||
3da96a8101 | |||
39301f51ad | |||
5aecfe01f5 | |||
09af431344 | |||
c4758d97e2 | |||
102d23d47f | |||
bf5710bf10 | |||
56ccffb8a2 | |||
03a446e33b |
BIN
game/characters/susan/clothes/top/top_school_1/skin.webp
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game/characters/susan/clothes/top/top_school_1/skin.webp
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game/characters/susan/clothes/top/top_school_2/skin.webp
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game/characters/susan/clothes/top/top_school_2/skin.webp
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game/characters/susan/clothes/top/top_school_3/skin.webp
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game/characters/susan/clothes/top/top_school_3/skin.webp
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game/characters/susan/clothes/top/top_school_4/outline.webp
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game/characters/susan/clothes/top/top_school_4/outline.webp
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game/characters/susan/clothes/top/top_school_4/skin.webp
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game/characters/susan/clothes/top/top_school_4/skin.webp
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game/characters/susan/clothes/top/top_school_5/outline.webp
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game/characters/susan/clothes/top/top_school_5/outline.webp
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game/characters/susan/clothes/top/top_school_5/skin.webp
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game/characters/susan/clothes/top/top_school_5/skin.webp
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game/characters/susan/clothes/top/top_school_7/skin.webp
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game/characters/susan/clothes/top/top_school_7/skin.webp
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@ -3,5 +3,5 @@
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"Author": "LoafyLemon",
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"Author": "LoafyLemon",
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"Version": "1.0.0",
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"Version": "1.0.0",
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"Description": "Adds ponytail hairstyle for Hermione",
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"Description": "Adds ponytail hairstyle for Hermione",
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"GameVer": "1.40"
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"GameVer": "1.43"
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}
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}
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@ -320,7 +320,7 @@ image genie_attack:
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pause.15
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pause.15
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repeat
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repeat
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# Snape is in defense stance. Barbarian throws axes at him.
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# Snape is in defence stance. Barbarian throws axes at him.
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image snape_defend:
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image snape_defend:
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zoom 0.5
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zoom 0.5
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"images/dueling/snape/sna_block_01.webp"
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"images/dueling/snape/sna_block_01.webp"
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@ -99,10 +99,7 @@ init python:
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astoria.set_emote(emote)
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astoria.set_emote(emote)
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if animation != False:
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if animation != False:
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if isinstance(animation, list):
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astoria.animation = animation
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astoria.animation = animation
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else:
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astoria.animation = [animation]
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redraw = True
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redraw = True
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if flip != None:
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if flip != None:
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@ -97,10 +97,7 @@ init python in character:
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renpy.store.cho.set_emote(emote)
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renpy.store.cho.set_emote(emote)
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if animation != False:
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if animation != False:
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if isinstance(animation, list):
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renpy.store.cho.animation = animation
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renpy.store.cho.animation = animation
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else:
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renpy.store.cho.animation = [animation]
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redraw = True
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redraw = True
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if flip != None:
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if flip != None:
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@ -7,8 +7,31 @@ init python:
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trans.offset = genie_offset
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trans.offset = genie_offset
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return 0
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return 0
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layeredimage genie_stats:
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anchor (0.0, 1.0)
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group hair:
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attribute nude "characters/genie/hair.webp"
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group fixes:
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attribute robes "characters/genie/robes_fix.webp"
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always "characters/genie/base.webp"
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group face:
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attribute base Null()
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attribute grin "characters/genie/grin.webp"
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attribute angry "characters/genie/angry.webp"
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attribute smile "characters/genie/smile.webp"
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attribute open "characters/genie/open.webp"
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group outfit:
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attribute nude Null()
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attribute robes default "characters/genie/robes.webp"
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layeredimage genie:
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layeredimage genie:
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anchor (0, 1.0)
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anchor (0.0, 1.0)
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group hair:
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group hair:
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attribute nude "characters/genie/hair.webp"
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attribute nude "characters/genie/hair.webp"
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@ -443,7 +443,7 @@ label hermione_chitchat:
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elif random_number == 3:
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elif random_number == 3:
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her "It's been getting so cold lately..." ("open", "base", "base", "mid")
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her "It's been getting so cold lately..." ("open", "base", "base", "mid")
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her "I hope it's going to start snowing soon..." ("base", "base", "base", "mid")
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her "I hope it's going to start snowing soon..." ("base", "base", "base", "mid")
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her "You will let me wear a coat at least right?" ("angry", "happyCl", "worried", "mid",emote="sweat")
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her "You will let me wear a coat at least, right?" ("angry", "happyCl", "worried", "mid",emote="sweat")
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her "" ("base", "narrow", "base", "mid_soft")
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her "" ("base", "narrow", "base", "mid_soft")
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elif random_number == 4:
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elif random_number == 4:
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@ -89,10 +89,7 @@ init python:
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hermione.set_emote(emote)
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hermione.set_emote(emote)
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if animation != False:
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if animation != False:
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if isinstance(animation, list):
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hermione.animation = animation
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hermione.animation = animation
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else:
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hermione.animation = [animation]
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redraw = True
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redraw = True
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if flip != None:
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if flip != None:
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@ -1254,7 +1254,7 @@ label hg_sex_3:
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gen "That's it, feel the power of the greatest fuck machine of all time!"
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gen "That's it, feel the power of the greatest fuck machine of all time!"
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her "" ("grin", "narrow", "annoyed", "R", cheeks="blush")
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her "" ("grin", "narrow", "annoyed", "R", cheeks="blush")
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call nar(">As you continue pounding Hermione, you suddenly feel her clench her pelvic muscles, creating a even tighter grip around your cock.")
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call nar(">As you continue pounding Hermione, you suddenly feel her clench her pelvic muscles, creating an even tighter grip around your cock.")
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gen "There you go girl, you're learning!"
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gen "There you go girl, you're learning!"
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her "*Ah*...{w=0.3} {heart}*Ah-ah*...{heart}" ("grin", "narrow", "base", "R", cheeks="blush")
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her "*Ah*...{w=0.3} {heart}*Ah-ah*...{heart}" ("grin", "narrow", "base", "R", cheeks="blush")
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gen "I think it's for someone to get another reward..."
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gen "I think it's for someone to get another reward..."
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@ -1820,7 +1820,7 @@ label hg_pf_blowjob_2:
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her "{size=+5}!!! *Gobble-gobble-slurp-gobble!* !!!{/size}" ("open_wide_tongue", "narrow", "annoyed", "up")
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her "{size=+5}!!! *Gobble-gobble-slurp-gobble!* !!!{/size}" ("open_wide_tongue", "narrow", "annoyed", "up")
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gen "{size=+5}Yes! Yes! Yes! Yes!{/size}" ("angry", xpos="far_left", ypos="head")
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gen "{size=+5}Yes! Yes! Yes! Yes!{/size}" ("angry", xpos="far_left", ypos="head")
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gen "*Ghr*!!!" ("angry", xpos="far_left", ypos="head")
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gen "*Ghr*!!!" ("angry", xpos="far_left", ypos="head")
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gen "Here it comes, [hermione_name]! Here's you reward!" ("angry", xpos="far_left", ypos="head")
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gen "Here it comes, [hermione_name]! Here's your reward!" ("angry", xpos="far_left", ypos="head")
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her "!!!" ("open_wide_tongue", "narrow", "worried", "down")
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her "!!!" ("open_wide_tongue", "narrow", "worried", "down")
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call cum_block
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call cum_block
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@ -1833,7 +1833,7 @@ label hg_pf_blowjob_2:
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gen "Take my cum, slut!" ("angry", xpos="far_left", ypos="head")
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gen "Take my cum, slut!" ("angry", xpos="far_left", ypos="head")
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her "*Gulp!-Gulp!-Gulp*!" ("open_wide_tongue_cum", "narrow", "annoyed", "up")
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her "*Gulp!-Gulp!-Gulp*!" ("open_wide_tongue_cum", "narrow", "annoyed", "up")
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with hpunch
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with hpunch
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gen "Yes! Down your mouth you fucking cum dumpster!" ("angry", xpos="far_left", ypos="head")
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gen "Yes! Down your mouth, you fucking cum dumpster!" ("angry", xpos="far_left", ypos="head")
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her "*Gulp-gulp-gulp-gulp-gulp*!" ("open_wide_tongue_cum", "narrow", "annoyed", "up")
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her "*Gulp-gulp-gulp-gulp-gulp*!" ("open_wide_tongue_cum", "narrow", "annoyed", "up")
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stop music fadeout 1.0
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stop music fadeout 1.0
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@ -405,7 +405,7 @@ label hg_butt_plugs:
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pause.2
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pause.2
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gen "(Maybe I could buy some lube to help me with with my--{w=0.2} *Ahem*, {i}her{/i} friction problems...)" ("base", xpos="far_left", ypos="head")
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gen "(Maybe I could buy some lube to help me with my--{w=0.2} *Ahem*, {i}her{/i} friction problems...)" ("base", xpos="far_left", ypos="head")
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else:
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else:
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# Repeat with large butt plug
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# Repeat with large butt plug
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@ -699,7 +699,7 @@ label hg_ps_cumslut_complete_2:
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gen "Yes [hermione_name], you may leave now." ("base", xpos="far_left", ypos="head")
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gen "Yes [hermione_name], you may leave now." ("base", xpos="far_left", ypos="head")
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"\"Tell me about your day.\"":
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"\"Tell me about your day.\"":
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her "It was a pretty normal day, I had Defense against the dark arts class and then herbology." ("annoyed", "base", "worried", "R",xpos="base",ypos="base")
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her "It was a pretty normal day, I had Defence against the dark arts class and then Herbology." ("annoyed", "base", "worried", "R",xpos="base",ypos="base")
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gen "And do you think that anyone noticed?" ("base", xpos="far_left", ypos="head")
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gen "And do you think that anyone noticed?" ("base", xpos="far_left", ypos="head")
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her "I think most people did [genie_name]. I'm not sure if they all knew it was cum though." ("grin", "happyCl", "worried", "mid")
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her "I think most people did [genie_name]. I'm not sure if they all knew it was cum though." ("grin", "happyCl", "worried", "mid")
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gen "And how did you feel?" ("base", xpos="far_left", ypos="head")
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gen "And how did you feel?" ("base", xpos="far_left", ypos="head")
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@ -734,7 +734,7 @@ label hg_ps_cumslut_complete_2:
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her "Like a slut..." ("annoyed", "base", "worried", "R",tears="mascara")
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her "Like a slut..." ("annoyed", "base", "worried", "R",tears="mascara")
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her "Boys catcalled me..." ("annoyed", "narrow", "angry", "R",tears="mascara")
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her "Boys catcalled me..." ("annoyed", "narrow", "angry", "R",tears="mascara")
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her "Put me down..." ("mad", "happyCl", "worried", "mid", tears="mascara")
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her "Put me down..." ("mad", "happyCl", "worried", "mid", tears="mascara")
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her "Snape made me stand out the front of the class during Defense against the dark arts." ("angry", "base", "base", "mid",tears="mascara_soft")
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her "Snape made me stand out the front of the class during Defence against the dark arts." ("angry", "base", "base", "mid",tears="mascara_soft")
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gen "What did he make you do in front of the class?" ("base", xpos="far_left", ypos="head")
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gen "What did he make you do in front of the class?" ("base", xpos="far_left", ypos="head")
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her "Nothing, I just had to stand there for the whole lesson." ("upset", "happyCl", "worried", "mid",tears="mascara_soft_blink")
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her "Nothing, I just had to stand there for the whole lesson." ("upset", "happyCl", "worried", "mid",tears="mascara_soft_blink")
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gen "Did your friends say anything?" ("base", xpos="far_left", ypos="head")
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gen "Did your friends say anything?" ("base", xpos="far_left", ypos="head")
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@ -39,10 +39,7 @@ init python:
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hooch.set_emote(emote)
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hooch.set_emote(emote)
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if animation != False:
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if animation != False:
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if isinstance(animation, list):
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hooch.animation = animation
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hooch.animation = animation
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else:
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hooch.animation = [animation]
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redraw = True
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redraw = True
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if flip != None:
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if flip != None:
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