WTS/game/scripts/doll/makeup.rpy
Gouvernathor a7a9fe2d9e A bunch more f-strings
I'm not done

(cherry picked from commit be88d0ed7e)
2024-03-30 17:55:26 +00:00

67 lines
3.0 KiB
Plaintext

init python:
class DollMakeup(DollCloth):
def __init__(self, name, categories, type, id, color, zorder=None, unlocked=False, level=0, blacklist=[], modpath=None, parent=None, tracking=None):
self.tracking = tracking
super().__init__(name, categories, type, id, color, zorder, unlocked, level, blacklist, modpath, parent)
def __repr__(self):
return f"DollMakeup(name={self.name}, categories={self.categories}, type={self.type}, id={self.id}, color={self.color}, zorder={self.zorder}, unlocked={self.unlocked}, level={self.level}, blacklist={self.blacklist}, parent={self.parent}, modpath={self.modpath or None}, tracking={self.tracking})"
def generate_hash(self):
salt = str( [self.name, self.type, self.char.pose, self.id, str(self.color), str(self.char.face._hash), str(self.char.body._hash)] )
return hash(salt)
@functools.cache
def get_layers(self, hash, subpath=""):
tracking = self.char.face._face.get(self.tracking, None)
if tracking is None:
print(f"Invalid tracker for object: {self}")
return []
path = posixpath.join(self.modpath, "characters", self.name, "poses", self.char.pose, subpath, "clothes", self.type, self.id, tracking)
extensions = self.extensions
types = self.layer_types
modifiers = self.layer_modifiers
layers = {}
for f in renpy.list_files():
fp, fn = os.path.split(f)
fn, ext = os.path.splitext(fn)
if not fp == path or not ext in extensions:
continue
ltype, *tails = fn.rsplit("_")
if not ltype.isdigit() and not ltype in types:
print(f"Invalid layer type for file: {f}")
continue
zorder = z if (z := types.get(ltype)) is not None else self.zorder
if isinstance(zorder, str):
zorder = self.zorder + int(zorder)
if tails:
lmodifier, *tails = tails
if not lmodifier in modifiers:
print(f"Invalid modifier for file: {f}")
continue
zorder_mod = modifiers.get(lmodifier)
zorder = (zorder + int(zorder_mod)) if lmodifier != "zorder" else int(tails[-1])
layers.setdefault("_".join([ltype, lmodifier, str(zorder)]), [f, zorder])
else:
layers.setdefault(ltype, [f, zorder])
return layers
def clone(self):
"""Creates a clone of this cloth object. Since it requires a parent object it should be used internally only to avoid object depth issue."""
modpath = self.modpath.lstrip("mods/")
return DollMakeup(self.name, self.categories, self.type, self.id, [x for x in self.color] if self.color else None, self.zorder, self.unlocked, self.level, self.blacklist, modpath, self, self.tracking)