WTS/game/scripts/rooms/main_room/objects/weather.rpy
Asriel Senna da6b7d11ae Clarify and simplify weather
remove two blank images (useless and slower than Null())
clarify in weather.rpy which are images directly shown on the screen and not just ingredients for the others
simplify the screen code
2023-11-18 15:23:15 +01:00

177 lines
4.9 KiB
Plaintext

label weather_sound:
if game.weather == "blizzard":
play weather "sounds/blizzard.ogg" fadeout 0.5 fadein 0.5 if_changed
elif game.weather == "storm":
play weather "sounds/storm.ogg" fadeout 0.5 fadein 0.5 if_changed
elif game.weather == "rain":
play weather "sounds/storm.ogg" fadeout 0.5 fadein 0.5 if_changed # TODO: Rain sound (without thunder)
else:
stop weather fadeout 0.5
return
transform cloud_move:
xpos 520
choice:
ypos 150
choice:
ypos 160
choice:
ypos 170
choice:
ypos 190
choice:
ypos 200
linear 15.0 xpos 237
pause 7
repeat
image weather_clear = ConditionSwitch( # final
"game.daytime", "images/rooms/main_room/weather/sky.webp",
"game.moon", "images/rooms/main_room/weather/night_sky_moon.webp",
"True", "images/rooms/main_room/weather/night_sky.webp",
)
image weather_overcast = ConditionSwitch( # final
"game.daytime", "images/rooms/main_room/weather/sky_overcast.webp",
"game.moon", "images/rooms/main_room/weather/night_sky_moon_overcast.webp",
"True", "images/rooms/main_room/weather/night_sky_overcast.webp",
)
image weather_cloudy_clouds_night = Composite(
(155, 230),
(40, 40), "images/rooms/main_room/weather/night_cloud_01.webp",
(60, 60), "images/rooms/main_room/weather/night_cloud_02.webp",
(80, 80), "images/rooms/main_room/weather/night_cloud_03.webp",
)
image weather_cloudy_clouds_day = Composite(
(155, 230),
(40, 40), "images/rooms/main_room/weather/day_cloud_01.webp",
(60, 60), "images/rooms/main_room/weather/day_cloud_02.webp",
(80, 80), "images/rooms/main_room/weather/day_cloud_03.webp",
)
image weather_cloudy_clouds = ConditionSwitch(
"game.daytime", "weather_cloudy_clouds_day",
"True", "weather_cloudy_clouds_night",
)
image weather_cloudy_fx:
animation
"weather_cloudy_clouds"
choice:
pos (-100, 0)
choice:
pos (-100, 15)
choice:
pos (-100, 30)
ease 15.0 xpos 120
pause 2
repeat
image weather_cloudy = Fixed("weather_clear", "weather_cloudy_fx", fit_first=True) # final
image weather_rain_fx:
animation
"images/rooms/main_room/weather/rain_01.webp"
pause.1
"images/rooms/main_room/weather/rain_02.webp"
pause.1
"images/rooms/main_room/weather/rain_03.webp"
pause.1
repeat
image weather_rain = Fixed("weather_overcast", "weather_rain_fx", fit_first=True) # final
image weather_snow_fx:
animation
"images/rooms/main_room/weather/snow_01.webp"
pause.07
"images/rooms/main_room/weather/snow_02.webp"
pause.07
"images/rooms/main_room/weather/snow_03.webp"
pause.07
"images/rooms/main_room/weather/snow_04.webp"
pause.07
"images/rooms/main_room/weather/snow_05.webp"
pause.07
"images/rooms/main_room/weather/snow_06.webp"
pause.07
"images/rooms/main_room/weather/snow_07.webp"
pause.07
"images/rooms/main_room/weather/snow_08.webp"
pause.07
"images/rooms/main_room/weather/snow_09.webp"
pause.07
"images/rooms/main_room/weather/snow_10.webp"
pause.07
repeat
image weather_snow = Fixed("weather_overcast", "weather_snow_fx", fit_first=True) # final
image weather_blizzard_fx:
animation
"images/rooms/main_room/weather/blizzard_01.webp"
pause.05
"images/rooms/main_room/weather/blizzard_02.webp"
pause.05
"images/rooms/main_room/weather/blizzard_03.webp"
pause.05
"images/rooms/main_room/weather/blizzard_04.webp"
pause.05
"images/rooms/main_room/weather/blizzard_05.webp"
pause.05
"images/rooms/main_room/weather/blizzard_06.webp"
pause.05
"images/rooms/main_room/weather/blizzard_07.webp"
pause.05
"images/rooms/main_room/weather/blizzard_08.webp"
pause.05
"images/rooms/main_room/weather/blizzard_09.webp"
pause.05
"images/rooms/main_room/weather/blizzard_10.webp"
pause.05
repeat
image weather_blizzard = Fixed("weather_overcast", "weather_blizzard_fx", fit_first=True) # final
image weather_storm_fx:
animation
parallel:
animation
pause 20
Null()
pause.1
"images/rooms/main_room/weather/lightning_02.webp"
pause.1
"images/rooms/main_room/weather/lightning_03.webp"
pause.1
"images/rooms/main_room/weather/lightning_04.webp"
pause.1
Null()
pause.1
"images/rooms/main_room/weather/lightning_06.webp"
pause.1
Null()
pause.1
"images/rooms/main_room/weather/lightning_06.webp"
pause.1
Null()
pause 20
repeat
parallel:
animation
"images/rooms/main_room/weather/rain_01.webp"
pause.1
"images/rooms/main_room/weather/rain_02.webp"
pause.1
"images/rooms/main_room/weather/rain_03.webp"
pause.1
repeat
image weather_storm = Fixed("weather_overcast", "weather_storm_fx", fit_first=True) # final