Commit Graph

691 Commits

Author SHA1 Message Date
4248f7f6d0 Improve ATL syntax
use the dedicated xycenter property
avoid setting the previous end-interpolation values before starting the new one, to avoid a jump if the player advances too quickly (also shortens the code)
add subpixel True, even though it doesn't seem very effective
prepare improvement in next renpy version

(cherry picked from commit 8b6627f588fc4a3049c77f5bf9bb0d18f2ec9d6e)
2024-03-24 16:31:08 +00:00
00da7e8855 Simplify generic CG code
(cherry picked from commit 40ddb2918515cee48114cdada4cdb79d6535db6f)
2024-03-24 16:30:26 +00:00
d7ba36baa8 Better animation
(cherry picked from commit aa95f701dc2cc372e31b119c5e935a90e9cd4a9b)
2024-03-24 16:30:03 +00:00
2a54c483e8 Simplify some code
(cherry picked from commit 641893217e8c52ee1dac4aedc097e300fa71e4f4)
2024-03-24 16:29:45 +00:00
4ee49a225b Reform genie layeredimage
(cherry picked from commit 3a429070fc8519900e02cec972363fe79f760825)
2024-03-24 16:27:26 +00:00
603990cf13 Repr instead of adding quotes
(cherry picked from commit 15e3e240fc29ae4003ac4b32c801f11f7af4f741)
2024-03-24 16:26:07 +00:00
97f0cef931 Simplify hide/show expression
(cherry picked from commit 9c274bee6f37cd44a86ec1267bb5f34859a83403)
2024-03-24 16:25:50 +00:00
40caec9428 Fix test call
it raised an exception in my case, and I'm fairly sure this is how it's supposed to work
also adds a complimentary hidden reset at the end

(cherry picked from commit eeb68cb6c67beb1f50b4ae98ea9510f55dd52802)
2024-03-24 16:25:06 +00:00
60479ad32d Avoid using reset_variables
(cherry picked from commit 2e17dd258223bdecbacbc415eb307fcc54ac2401)
2024-03-24 16:23:38 +00:00
094b010b7a Avoid using lists
(cherry picked from commit 78230893a8de70ea443e4e6730c0516fb651d4fb)
2024-03-24 16:22:53 +00:00
94404f4ed7 Use childful transforms as displayable
that's not *explicitly* documented, but it won't change any time soon
also deletes a placeholder image

(cherry picked from commit 3b6dd38e195b997d8f569957d87d657a28ddf54c)
2024-03-24 16:21:28 +00:00
3b4db03a6c Upgrade other uses of image manipulators
(cherry picked from commit a9dc1953793591578fe807e2aca551ab84509050)
2024-03-24 16:20:23 +00:00
0e4fccfa26 Modernize use of matrixcolor
(cherry picked from commit 985a0a79ede816783f2a0f59f238509013a3f25f)
2024-03-24 16:20:04 +00:00
fe0193cfc2 Hasten ConditionSwitch-es
(cherry picked from commit 9d52bd9c92edbd7525cfdb27a1d36437cdd6ac76)
2024-03-24 16:19:37 +00:00
0c564a521b Use expression instead of image
the only documented lingua
this is AST-equivalent

(cherry picked from commit 542db72609883b59d66f35db9178839d972288d7)
2024-03-24 16:19:01 +00:00
11047626e1 Factorize jumps in the elif
(cherry picked from commit 6dc1a048109f88a1b0c51a1ed3692fdfd69312d8)
2024-03-24 16:17:29 +00:00
67e589f47f Hasten elif chain
avoid reevaluating the choice equality

(cherry picked from commit 9b419fcbc3dce2238107cf4cb0fbbc5508df8584)
2024-03-24 16:17:14 +00:00
482969eaae Use renpy statement instead of python equivalent
(cherry picked from commit 976455bfc9f311439f655d6a737f4dd8032d314f)
2024-03-24 16:16:11 +00:00
5197b6a7a6 Use dynamic variable and condense menu-label syntax
The label is jumped to and not called, but the variable will still clean itself up eventually

(cherry picked from commit 4c52d1638faa4feef72fab92e3c8ff57c19e7272)
2024-03-24 16:16:01 +00:00
f941b77409 Convert ball_hint to a screen variable
no leak

(cherry picked from commit 4ec94d28f51389b901a11f16d9387d00670e599d)
2024-03-24 16:14:45 +00:00
415c90d11c Use the call screen statement in this case
this particular syntax is very precisely documented in the screens page

(cherry picked from commit f51f3a30a192f92361ae0e69ff7c8bc8a7fb7e14)
2024-03-24 16:13:58 +00:00
d3a2929b6c Better None syntax
(cherry picked from commit 8d4216a4768dfae2526a9347dcdb6f6507a9d206)
2024-03-24 16:13:32 +00:00
2110eeb92a Simpler inline conditional
(cherry picked from commit da636e93ab69a9553464a61b60644b820c2f85f2)
2024-03-24 16:12:53 +00:00
5ef4d4f2db Avoid extraneous bool call
(cherry picked from commit 6a4b56a182d7e46ecb2ad0bcbaa7828357589cce)
2024-03-24 16:12:42 +00:00
f1a0c779f6 Sort in-place to save time
(cherry picked from commit 36d3a5d1a79827a2c0f718fdf4124f61109a346c)
2024-03-24 16:12:30 +00:00
780c028eb3 Use python hide instead of a single-use function
(cherry picked from commit a606fc9ca264cff17755859c8323c00e1eee12b8)
2024-03-24 16:10:22 +00:00
12e2bbcfb6 Fix indent
(cherry picked from commit 925cf611c1c9bc3620b6a31448c7cfd56364dce2)
2024-03-24 16:10:00 +00:00
d9912ece6c Fix 15c998c 2024-03-24 16:09:16 +00:00
d48708579b Fix misuse of variable
- don't use a reserved name (starting with an underscore)
- use a file-local mangled name (starting with two underscores
- use renpy.dynamx to cleanup the variable automatically

(cherry picked from commit 3e86094b0b68321703bc6de21b95bf4c450715fb)
2024-03-24 16:00:53 +00:00
47b5184e06 Repr instead of adding simple quotes manually
it's a tad slower but it's a better general practice and we're in an error handling branch anyway

(cherry picked from commit e80bd9e6e697fd594db4b73644a15392a268ae55)
2024-03-24 15:55:25 +00:00
b60c87e9f8 Sirt in-place to save time
not the first time, so that we can still pass it iterators

(cherry picked from commit 21cb97b2e20c3f4cae346682b13e3bd208f57b6e)
2024-03-24 15:54:42 +00:00
36578fdd67 Simplify that call
(cherry picked from commit b21e179df00406feb676f1af9e55150958b25320)
2024-03-24 15:53:40 +00:00
200760471f skip unnecessary lambda
(cherry picked from commit 94a6f9302b21712f90b84bca8318559c789a55b5)
2024-03-24 15:53:19 +00:00
671c4a577f Save compatibility 2024-03-24 13:06:43 +00:00
7500ca3adf Saves Compatibility 2024-03-24 12:27:49 +00:00
d650a09d31 Engine Update & Bug fixe
* Updated game engine to version 8.2.1
* Fixed incompatibility
2024-03-20 14:12:47 +00:00
f437fc18fa Bugfix
* Fixed breast layering issue for Talk To Me CG
2024-03-20 13:00:30 +00:00
c697e69109 Added T4 Luna leveling, favour menu, EOC message
* Added Luna leveling on Tier 4 favours.
* Added EOC message.
* Added Luna T4 favours into favors.rpy
2024-03-18 22:27:35 +01:00
cb4fd94def Initial posing 2024-03-18 18:12:20 +00:00
304221c601 Luna CG
* Implemented Luna's 'Talk to me' CG files.
2024-03-18 18:06:50 +00:00
f81822071b Card game "boss battle" one-liners improvements
* Proofread and improved the card game boss battle one-liners.
* Minor fix.
2024-03-18 12:44:40 +01:00
04e500f5a2 fix
* Minor fix
2024-03-06 17:00:15 +01:00
5fea3110ce Luna Talk to me posing
* Posed part of the event.
2024-03-06 12:45:20 +01:00
57a5c4b2fa Luna Talk to me - First implementation, vars, writing checks
* First implementation of Luna T4 "Talk to me" favour.
* Added writing checks and vars.
* Minor adjustments.
2024-03-04 17:39:09 +01:00
1949b3cc60 Bug fix
* Fixed waifu book ending 01 being unobtainable if Endings were unlocked in non-sequential order.
2024-02-22 10:16:54 +00:00
ac9e121c76 Bug fix
* Fixed wrongly defined image format
2024-02-13 19:46:26 +00:00
8e90120960 Luna Inspect body CG posing PT4
* Posed part of the events.
2024-02-10 15:36:59 +01:00
a3e2b2eaee New border, transform transition and a bug fix
* Added a new decorative frame for vertical CGs.
* Added a new transition/transform.
* Fixed CG say box fade not being hidden when it should be.
2024-02-08 18:05:43 +00:00
02dbe988f7 Luna Inspect body CG posing PT3
* Posed part of the events.
2024-02-07 16:55:09 +01:00
f88f036ea2 Alternate styling
* Implemented alternate styling for the say window used during CG scenes
2024-02-05 20:02:43 +00:00