b28a3e250d
Refactor variables - Part 1
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* Added get_character_scheduling function
* Removed update_interface_color calls (Redundant)
* Redesigned variable naming convention to simplify assignment and lookup
* Removed counter_class (Superseded)
* Removed DynamicDisplayable CG implementation (Superseded)
2023-03-31 23:41:48 +01:00
22b6e66f53
CDS - Random
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* Implemented random dialogue CDS supporting:
- If statements
- Renpy statements
- Renpy blocks
- Prediction
- Expression editor (yay!)
- Parsing errors handling
* Refactored randomized dialogues to use `random` CDS
* Removed obsolete code
2023-03-10 23:09:32 +00:00
9b771d1a77
Bug fix
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* Fixed character calls breaking when the supplied number of expressions was less than 4, from now on expressions must be supplied as keyword arguments (this is already internally enforced)
2023-03-04 20:59:39 +00:00
96f0113c95
Nicknames
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* Unified naming convention for nicknames as per writer's request
* Fixed dum lack of dynamic name flag
2023-03-01 22:14:00 +00:00
bf5710bf10
Bug fixes
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* Default renderer to Auto for compatibility reasons
* Fixed animation assignments for dolls
* Fixed missing side images for non-doll speakers
2022-06-24 18:32:41 +01:00
42756113b8
WTS
2022-05-17 00:48:22 +01:00