be9f071660
Clean most stats variables from the global store
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(cherry picked from commit c493a4b9aa45ae4aa619a9edbb09bc0e5bea98b3)
2024-03-24 16:37:10 +00:00
202807e320
Fix genie reform
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(cherry picked from commit 1618fc378ffcc3d8b76691ed3cf7acf6eb3b1200)
2024-03-24 16:36:29 +00:00
0a6b5e41df
Use define for constants
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(cherry picked from commit bbc1df1ea67e6fa2de6042f20153189470aa49b7)
2024-03-24 16:36:03 +00:00
c908f2e90b
Further clean junk variable
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(cherry picked from commit ca64492beba5aa37458c8118b90fe9d75e8511b6)
2024-03-24 16:35:37 +00:00
3a77f89fab
Add style, clean junk variables
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(cherry picked from commit 3d62c8b8181911572efa471f26906cbffe5b8ffd)
2024-03-24 16:35:23 +00:00
993b5c845a
Simplify function
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(cherry picked from commit bb2edc9a7bca99da2286b402aadad8b64a610335)
2024-03-24 16:35:13 +00:00
0e9dae05bd
Use repr instead of manually added single quotes
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(cherry picked from commit 2ccece1a3de0dc5595d4adf8b49fe4a681733d63)
2024-03-24 16:34:56 +00:00
4248f7f6d0
Improve ATL syntax
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use the dedicated xycenter property
avoid setting the previous end-interpolation values before starting the new one, to avoid a jump if the player advances too quickly (also shortens the code)
add subpixel True, even though it doesn't seem very effective
prepare improvement in next renpy version
(cherry picked from commit 8b6627f588fc4a3049c77f5bf9bb0d18f2ec9d6e)
2024-03-24 16:31:08 +00:00
00da7e8855
Simplify generic CG code
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(cherry picked from commit 40ddb2918515cee48114cdada4cdb79d6535db6f)
2024-03-24 16:30:26 +00:00
d7ba36baa8
Better animation
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(cherry picked from commit aa95f701dc2cc372e31b119c5e935a90e9cd4a9b)
2024-03-24 16:30:03 +00:00
2a54c483e8
Simplify some code
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(cherry picked from commit 641893217e8c52ee1dac4aedc097e300fa71e4f4)
2024-03-24 16:29:45 +00:00
4ee49a225b
Reform genie layeredimage
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(cherry picked from commit 3a429070fc8519900e02cec972363fe79f760825)
2024-03-24 16:27:26 +00:00
603990cf13
Repr instead of adding quotes
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(cherry picked from commit 15e3e240fc29ae4003ac4b32c801f11f7af4f741)
2024-03-24 16:26:07 +00:00
97f0cef931
Simplify hide/show expression
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(cherry picked from commit 9c274bee6f37cd44a86ec1267bb5f34859a83403)
2024-03-24 16:25:50 +00:00
40caec9428
Fix test call
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it raised an exception in my case, and I'm fairly sure this is how it's supposed to work
also adds a complimentary hidden reset at the end
(cherry picked from commit eeb68cb6c67beb1f50b4ae98ea9510f55dd52802)
2024-03-24 16:25:06 +00:00
60479ad32d
Avoid using reset_variables
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(cherry picked from commit 2e17dd258223bdecbacbc415eb307fcc54ac2401)
2024-03-24 16:23:38 +00:00
094b010b7a
Avoid using lists
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(cherry picked from commit 78230893a8de70ea443e4e6730c0516fb651d4fb)
2024-03-24 16:22:53 +00:00
94404f4ed7
Use childful transforms as displayable
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that's not *explicitly* documented, but it won't change any time soon
also deletes a placeholder image
(cherry picked from commit 3b6dd38e195b997d8f569957d87d657a28ddf54c)
2024-03-24 16:21:28 +00:00
3b4db03a6c
Upgrade other uses of image manipulators
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(cherry picked from commit a9dc1953793591578fe807e2aca551ab84509050)
2024-03-24 16:20:23 +00:00
0e4fccfa26
Modernize use of matrixcolor
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(cherry picked from commit 985a0a79ede816783f2a0f59f238509013a3f25f)
2024-03-24 16:20:04 +00:00
fe0193cfc2
Hasten ConditionSwitch-es
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(cherry picked from commit 9d52bd9c92edbd7525cfdb27a1d36437cdd6ac76)
2024-03-24 16:19:37 +00:00
0c564a521b
Use expression instead of image
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the only documented lingua
this is AST-equivalent
(cherry picked from commit 542db72609883b59d66f35db9178839d972288d7)
2024-03-24 16:19:01 +00:00
11047626e1
Factorize jumps in the elif
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(cherry picked from commit 6dc1a048109f88a1b0c51a1ed3692fdfd69312d8)
2024-03-24 16:17:29 +00:00
67e589f47f
Hasten elif chain
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avoid reevaluating the choice equality
(cherry picked from commit 9b419fcbc3dce2238107cf4cb0fbbc5508df8584)
2024-03-24 16:17:14 +00:00
482969eaae
Use renpy statement instead of python equivalent
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(cherry picked from commit 976455bfc9f311439f655d6a737f4dd8032d314f)
2024-03-24 16:16:11 +00:00
5197b6a7a6
Use dynamic variable and condense menu-label syntax
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The label is jumped to and not called, but the variable will still clean itself up eventually
(cherry picked from commit 4c52d1638faa4feef72fab92e3c8ff57c19e7272)
2024-03-24 16:16:01 +00:00
f941b77409
Convert ball_hint to a screen variable
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no leak
(cherry picked from commit 4ec94d28f51389b901a11f16d9387d00670e599d)
2024-03-24 16:14:45 +00:00
415c90d11c
Use the call screen statement in this case
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this particular syntax is very precisely documented in the screens page
(cherry picked from commit f51f3a30a192f92361ae0e69ff7c8bc8a7fb7e14)
2024-03-24 16:13:58 +00:00
d3a2929b6c
Better None syntax
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(cherry picked from commit 8d4216a4768dfae2526a9347dcdb6f6507a9d206)
2024-03-24 16:13:32 +00:00
2110eeb92a
Simpler inline conditional
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(cherry picked from commit da636e93ab69a9553464a61b60644b820c2f85f2)
2024-03-24 16:12:53 +00:00
5ef4d4f2db
Avoid extraneous bool call
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(cherry picked from commit 6a4b56a182d7e46ecb2ad0bcbaa7828357589cce)
2024-03-24 16:12:42 +00:00
f1a0c779f6
Sort in-place to save time
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(cherry picked from commit 36d3a5d1a79827a2c0f718fdf4124f61109a346c)
2024-03-24 16:12:30 +00:00
780c028eb3
Use python hide instead of a single-use function
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(cherry picked from commit a606fc9ca264cff17755859c8323c00e1eee12b8)
2024-03-24 16:10:22 +00:00
12e2bbcfb6
Fix indent
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(cherry picked from commit 925cf611c1c9bc3620b6a31448c7cfd56364dce2)
2024-03-24 16:10:00 +00:00
d9912ece6c
Fix 15c998c
2024-03-24 16:09:16 +00:00
d48708579b
Fix misuse of variable
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- don't use a reserved name (starting with an underscore)
- use a file-local mangled name (starting with two underscores
- use renpy.dynamx to cleanup the variable automatically
(cherry picked from commit 3e86094b0b68321703bc6de21b95bf4c450715fb)
2024-03-24 16:00:53 +00:00
47b5184e06
Repr instead of adding simple quotes manually
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it's a tad slower but it's a better general practice and we're in an error handling branch anyway
(cherry picked from commit e80bd9e6e697fd594db4b73644a15392a268ae55)
2024-03-24 15:55:25 +00:00
b60c87e9f8
Sirt in-place to save time
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not the first time, so that we can still pass it iterators
(cherry picked from commit 21cb97b2e20c3f4cae346682b13e3bd208f57b6e)
2024-03-24 15:54:42 +00:00
36578fdd67
Simplify that call
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(cherry picked from commit b21e179df00406feb676f1af9e55150958b25320)
2024-03-24 15:53:40 +00:00
200760471f
skip unnecessary lambda
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(cherry picked from commit 94a6f9302b21712f90b84bca8318559c789a55b5)
2024-03-24 15:53:19 +00:00
671c4a577f
Save compatibility
2024-03-24 13:06:43 +00:00
7500ca3adf
Saves Compatibility
2024-03-24 12:27:49 +00:00
d650a09d31
Engine Update & Bug fixe
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* Updated game engine to version 8.2.1
* Fixed incompatibility
2024-03-20 14:12:47 +00:00
f437fc18fa
Bugfix
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* Fixed breast layering issue for Talk To Me CG
2024-03-20 13:00:30 +00:00
c697e69109
Added T4 Luna leveling, favour menu, EOC message
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* Added Luna leveling on Tier 4 favours.
* Added EOC message.
* Added Luna T4 favours into favors.rpy
2024-03-18 22:27:35 +01:00
cb4fd94def
Initial posing
2024-03-18 18:12:20 +00:00
304221c601
Luna CG
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* Implemented Luna's 'Talk to me' CG files.
2024-03-18 18:06:50 +00:00
f81822071b
Card game "boss battle" one-liners improvements
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* Proofread and improved the card game boss battle one-liners.
* Minor fix.
2024-03-18 12:44:40 +01:00
04e500f5a2
fix
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* Minor fix
2024-03-06 17:00:15 +01:00
5fea3110ce
Luna Talk to me posing
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* Posed part of the event.
2024-03-06 12:45:20 +01:00