2022-05-16 23:48:22 +00:00
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label end_luna_event:
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call lun_chibi("hide")
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hide luna_main
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with d3
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pause.5
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call update_luna
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2023-03-31 22:41:48 +00:00
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$ states.last_girl = states.active_girl
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$ states.active_girl = None
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2023-04-02 23:48:38 +00:00
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$ states.lun.busy = True
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2022-05-16 23:48:22 +00:00
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$ luna.wear("all")
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2023-07-08 17:30:36 +00:00
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$ luna.set_cum(None)
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$ luna.set_face(tears=False, cheeks=False)
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2022-05-16 23:48:22 +00:00
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call music_block
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jump main_room_menu
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label update_luna:
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# Chibi Update
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$ luna_chibi.update()
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$ luna_chibi.position(flip=False)
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$ luna.xzoom = 1
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hide screen luna_cloth_pile
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return
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2023-03-01 22:14:00 +00:00
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define character.luna_say = Character("name_luna_genie", show_icon="luna", dynamic=True)
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2022-05-16 23:48:22 +00:00
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init python:
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2023-03-04 20:59:39 +00:00
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def lun(what, mouth=None, eyes=None, eyebrows=None, pupils=None, cheeks=None, tears=None,
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2022-05-16 23:48:22 +00:00
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emote=None, face=None, xpos=None, ypos=None, pos=None, flip=None, trans=None, animation=False, **kwargs):
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2023-04-25 23:18:17 +00:00
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def show():
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2023-07-23 16:40:03 +00:00
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luna.show(force=True)
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2023-04-25 23:18:17 +00:00
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2024-06-26 15:10:44 +00:00
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renpy.with_statement({"dolls": trans or d1})
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2023-04-25 23:18:17 +00:00
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face = {"mouth": mouth, "eyes": eyes, "eyebrows": eyebrows, "pupils": pupils, "cheeks": cheeks, "tears": tears}
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temp_face = renpy.game.context().temporary_attributes
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2022-05-16 23:48:22 +00:00
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redraw = False
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tag = luna.tag
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layer = luna.layer
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2023-04-25 23:18:17 +00:00
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if xpos is not None or ypos is not None:
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2023-05-02 20:14:38 +00:00
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xpos = luna.pos[0] if xpos is None else sprite_pos.get("x").get(xpos, xpos)
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ypos = luna.pos[1] if ypos is None else sprite_pos.get("y").get(ypos, ypos)
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2022-05-16 23:48:22 +00:00
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luna.pos = (xpos, ypos)
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redraw = True
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head_only = luna.pos[1] == sprite_pos.get("y").get("head")
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2023-04-25 23:18:17 +00:00
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if any(face.values()):
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luna.set_face(**face)
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redraw = True
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if temp_face:
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last_face = luna.get_face()
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d = dict(zip(temp_face[::2], temp_face[1::2]))
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luna.set_face(**d)
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2022-05-16 23:48:22 +00:00
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redraw = True
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2023-04-19 21:17:01 +00:00
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if emote:
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luna.set_emote(emote)
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redraw = True
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2022-05-16 23:48:22 +00:00
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if animation != False:
|
2022-06-24 17:32:41 +00:00
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luna.animation = animation
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2022-05-16 23:48:22 +00:00
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redraw = True
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2023-11-16 16:53:29 +00:00
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if flip is not None:
|
2022-05-16 23:48:22 +00:00
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luna.xzoom = -1 if flip else 1
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redraw = True
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2024-06-26 15:10:44 +00:00
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if redraw and not head_only:
|
2023-04-25 23:18:17 +00:00
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show()
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2024-06-26 15:10:44 +00:00
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elif head_only:
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luna.hide()
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2022-05-16 23:48:22 +00:00
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2024-05-14 20:54:03 +00:00
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# Figure out nickname
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if name_luna_genie != "Luna":
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name_prefix = "Luna {size=-20}\""
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name_suffix = "\"{/size}"
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else:
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name_prefix = ""
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name_suffix = ""
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|
2022-05-16 23:48:22 +00:00
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if what:
|
2024-09-24 17:00:40 +00:00
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if head_only:
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xpos = sprite_pos.get("x").get("right_corner") - 46 if luna.xzoom == 1 else sprite_pos.get("x").get("left_corner") + 46
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ypos = luna.pos[1]
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side_doll = At(luna.image, doll_transform((xpos, ypos), luna.zoom, luna.xzoom))
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else:
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side_doll = None
|
2024-06-26 15:10:44 +00:00
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|
|
character.luna_say(what, who_prefix=name_prefix, who_suffix=name_suffix, show_side_doll=side_doll, **kwargs)
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2022-05-16 23:48:22 +00:00
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|
2023-04-25 23:18:17 +00:00
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|
|
if temp_face:
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luna.set_face(**last_face)
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