* Fixed multiple default parameters inside image definition (Thanks guv! :))
* Fixed missing module import causing linting to not work correctly for certain tasks.
* Bumped game version to 1.46
* Added and implemented images for Luna Inspection events.
* Fixed Tonks 'open wide tongue' expressions zorder to make it work with clothes
* Fixed a crash inside facial constructor when assigning a zorder to a file
* Added temporary expression assignment functionality
* Fixed get_face returning a live dict object instead of a dict copy
* Improved and simplified character speaker functions
* Removed obsolete face dicts
* Added a hint regarding the 'brutes' section of Cho's quidditch quest
* Fixed face and cum submodule processors referencing a wrong vars
* Fixed face and cum submodules custom zorder modifiers
* Fixed cum submodule zorder assignments and simplified the code
* Fixed character calls breaking when the supplied number of expressions was less than 4, from now on expressions must be supplied as keyword arguments (this is already internally enforced)
* Added support for all Doll features, including colourable clothes and modding
* Added cache
* Simplified animation generation
* Added 'register_pose'
* Added the ability to add fan-made characters, and to modify the existing ones through modpath overrides
* Changed modpath initialisation to automatically add 'mods/' directory
* Added dynamic cum layering based on clothing and facial states w/ backwards compatibility
* Fixed layers zordering
* Refactored default layer dicts
* Fixed repr class name in DollClothDynamic
* Added back and front zorder modifiers to cum layers
* Fixed cum layers not updating on call
* Fixed skin layers fighting for zorder with the body
* Refactored DollFace
* Refactored DollBody
* Refactored DollCum
* Refactored DollCloth
* Refactored Doll
* Refactored clothing item zorders
* Refactored implementation of body, face, cum, clothing layers
* Refactored function calls
* Removed DollLipstick
* Added DollMakeup class, allowing adding dynamic clothes tracking face states
* Added DollClothDynamic, allowing dynamic clothes tracking other cloth states with bangs support
* Added cache to frequently called functions, drastically reducing the overhead
* Added hash system, reducing clone redundancy
* Added layer modifiers support for all types (face, body, cum, clothes etc.)
* Added support for an arbitrary number of equipped multislot clothing items (makeup, tattoos, piercings, etc.)
* Simplified initialization for clothing items and dolls
* Simplified class function calls
* Reduced the number of image creation calls
* Added hue support for additional skin layers
* Added displayable support to image cropping function
* Replaced store cache with built-in functools cache for _list_files function
* Refactored all character files
* and more...