Gouvernathor
a7a9fe2d9e
A bunch more f-strings
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I'm not done
(cherry picked from commit be88d0ed7e
)
2024-03-30 17:55:26 +00:00
LoafyLemon
38d2494bc3
Fix conflicting properties (by Gouvernathor)
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big work
what was reliable before is now not, in recent versions of renpy, which is why we added that new config (which I put in say.rpy, but it can be moved somewhere else)
Also fixes the game_menu's title position, incidentally
some changes are incompatible with my diary and achievement branches, respectively, they will need to be merged with a bit of manual care
2024-03-25 14:57:36 +00:00
LoafyLemon
b0ae56b247
Bug fix
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* Fixed puzzle generator outputting invalid combinations due to the lack of floor division
2023-07-26 22:50:01 +01:00
LoafyLemon
670e7d82fb
Refactor variables - Part 2
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* Finished refactoring quest and character vars
* Removed quest class (superseded)
2023-04-03 00:48:38 +01:00
LoafyLemon
b28a3e250d
Refactor variables - Part 1
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* Added get_character_scheduling function
* Removed update_interface_color calls (Redundant)
* Redesigned variable naming convention to simplify assignment and lookup
* Removed counter_class (Superseded)
* Removed DynamicDisplayable CG implementation (Superseded)
2023-03-31 23:41:48 +01:00
LoafyLemon
dc212e80d1
Audio
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* Added `sound` sfx channel
* Refactored and unified sound & music calls
* Fixed missing sounds in astoria events
* Removed hide_screens label (Redundant)
* Removed play_music, play_sound call labels
2023-03-11 22:01:39 +00:00
LoafyLemon
d6e8efaaa3
Refactoring
2022-09-29 22:19:55 +01:00
LoafyLemon
42756113b8
WTS
2022-05-17 00:48:22 +01:00