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48c3c77167
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fixes
* Added _event.cancel() on events that should get canceled rather than marked as "failed"
* Renamed event var for clarity.
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2023-06-26 16:37:17 +02:00 |
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b1d470a1d0
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Proofreading
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2023-05-10 17:03:05 +02:00 |
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f66c5df6b7
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Face parameter removal (astoria)
* Removed face parameter for Astoria and reposed events that relied on it.
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2023-05-02 19:29:53 +01:00 |
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f99f37c7bc
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Refactoring Tonks dynamic hair
* Converted hair parameter assignment to temporary attribute
* Fixed Tonks' hair remaining stuck in a temporary colour
* Unified character parameters
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2023-04-26 01:52:58 +01:00 |
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bccce7b115
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Refactoring blush and tears (Tonks)
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2023-04-26 01:31:25 +01:00 |
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803f3a36ce
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Refactoring blush and tears (Astoria)
* Converted blush face statements to temporary blush face attributes
* Fixed previously omitted Tonks' hair calls
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2023-04-26 00:29:33 +01:00 |
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670e7d82fb
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Refactor variables - Part 2
* Finished refactoring quest and character vars
* Removed quest class (superseded)
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2023-04-03 00:48:38 +01:00 |
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b28a3e250d
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Refactor variables - Part 1
* Added get_character_scheduling function
* Removed update_interface_color calls (Redundant)
* Redesigned variable naming convention to simplify assignment and lookup
* Removed counter_class (Superseded)
* Removed DynamicDisplayable CG implementation (Superseded)
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2023-03-31 23:41:48 +01:00 |
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5eba0300c7
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Fixes and improvements
* Improved parts of the Susan/Astoria writing.
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2023-03-24 16:38:38 +01:00 |
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8ad59d1421
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Bug fixes
* Fixed a regression in music playback
* Unexposed monkey-patched engine functions to avoid issues
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2023-03-16 22:55:14 +00:00 |
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dc212e80d1
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Audio
* Added `sound` sfx channel
* Refactored and unified sound & music calls
* Fixed missing sounds in astoria events
* Removed hide_screens label (Redundant)
* Removed play_music, play_sound call labels
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2023-03-11 22:01:39 +00:00 |
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b2e7c44b2e
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Narrator
* Reworked narrator calls and unified them across the entire game
* Added narrator screen inheriting from say screen
* Removed obsolete narrator code
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2023-03-11 19:43:02 +00:00 |
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96f0113c95
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Nicknames
* Unified naming convention for nicknames as per writer's request
* Fixed dum lack of dynamic name flag
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2023-03-01 22:14:00 +00:00 |
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35ac11d10d
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Update scripts
* Updated scripts to reflect bodyparts changes
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2023-02-07 19:31:21 +00:00 |
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d86d0ac69d
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Lint improvements
* Added lint ignore tag detection for spoken strings.
* Fixed lint incorrectly marking newline characters as multiple spaces.
* Fixed lint incorrect behaviour for oxford commas.
* Fixed issues exposed by lint.
* Removed unreachable code.
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2022-05-20 19:48:05 +01:00 |
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42756113b8
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WTS
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2022-05-17 00:48:22 +01:00 |
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