Commit Graph

18 Commits

Author SHA1 Message Date
52929e9695 Posing and minor tweaks
* Adjusted Hermione "Head" ypos posing during BJ events to avoid covering other characters.
* Minor tweaks.
2024-09-30 15:40:36 +02:00
c6ed6726a9 Kinetic text
* More kinetic text additions.
2024-06-04 09:50:07 +02:00
7069cc1294 Refactoring
* Refactored old house points references
* Updates set_points method to use a dict to work with multiple changes at once.
2024-04-27 15:24:14 +01:00
8aba361ea9 Refactoring + Environment
* Partially sunset `game` var store and move relevant special variables inside `states` store.
* Replace `game.daytime` -> `states.env.daytime`
2024-04-25 19:49:09 +01:00
3b4db03a6c Upgrade other uses of image manipulators
(cherry picked from commit a9dc195379)
2024-03-24 16:20:23 +00:00
13a7017773 Convert Hermione's Personal Favours into the new Event system to address code logic bugs.
* Added internal counter for queues
* Simplified global vars for event completion checks.
* Temporarily disabled Hermione's statistics menu
* Replaced counter/points checks with status flags.
* Disabled debug profiling for images
2023-06-24 23:27:13 +01:00
f8d6a15aaa Improvements and fixes
* Improved Hermione Tier 5 and 6 events.
* Improved Hermione Cardgame wager event.

* Added Hermione titjob var.
* Minor fixes.
2023-05-30 17:55:26 +02:00
b1d470a1d0 Proofreading 2023-05-10 17:03:05 +02:00
915a1e25ab Refactoring blush and tears (Hermione) 2023-04-26 01:21:55 +01:00
670e7d82fb Refactor variables - Part 2
* Finished refactoring quest and character vars
* Removed quest class (superseded)
2023-04-03 00:48:38 +01:00
b28a3e250d Refactor variables - Part 1
* Added get_character_scheduling function
* Removed update_interface_color calls (Redundant)
* Redesigned variable naming convention to simplify assignment and lookup
* Removed counter_class (Superseded)
* Removed DynamicDisplayable CG implementation (Superseded)
2023-03-31 23:41:48 +01:00
8ad59d1421 Bug fixes
* Fixed a regression in music playback
* Unexposed monkey-patched engine functions to avoid issues
2023-03-16 22:55:14 +00:00
dc212e80d1 Audio
* Added `sound` sfx channel
* Refactored and unified sound & music calls
* Fixed missing sounds in astoria events
* Removed hide_screens label (Redundant)
* Removed play_music, play_sound call labels
2023-03-11 22:01:39 +00:00
b2e7c44b2e Narrator
* Reworked narrator calls and unified them across the entire game
* Added narrator screen inheriting from say screen
* Removed obsolete narrator code
2023-03-11 19:43:02 +00:00
22b6e66f53 CDS - Random
* Implemented random dialogue CDS supporting:
 - If statements
 - Renpy statements
 - Renpy blocks
 - Prediction
 - Expression editor (yay!)
 - Parsing errors handling
* Refactored randomized dialogues to use `random` CDS
* Removed obsolete code
2023-03-10 23:09:32 +00:00
a84c8063df Minor fixes
* Fixed Snape positioning during Hermione CardGame BJ event.
* Improved Cardgame tutorial writing.
2023-03-08 12:42:33 +01:00
96f0113c95 Nicknames
* Unified naming convention for nicknames as per writer's request
* Fixed dum lack of dynamic name flag
2023-03-01 22:14:00 +00:00
42756113b8 WTS 2022-05-17 00:48:22 +01:00