ac62b9c8f9
Kinetic text
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* More kinetic text additions.
2024-06-06 17:36:26 +02:00
2b2a3182c6
Merge dev into interface
2024-05-03 20:13:32 +01:00
93de0cd4da
Improve translation support (part 7)
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(cherry picked from commit 64a624c89b
)
2024-05-03 18:55:10 +01:00
7069cc1294
Refactoring
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* Refactored old house points references
* Updates set_points method to use a dict to work with multiple changes at once.
2024-04-27 15:24:14 +01:00
8aba361ea9
Refactoring + Environment
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* Partially sunset `game` var store and move relevant special variables inside `states` store.
* Replace `game.daytime` -> `states.env.daytime`
2024-04-25 19:49:09 +01:00
13608b6cfa
Bug fixes
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* Fixed missing 'whore collar' unlock method call
* Fixed gallery not working correctly by extending call_replay funcionality by adding support for nested stores
2023-10-28 18:49:42 +01:00
3ce6198359
Convert Hermione's Public Requests
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* Converted Hermione's public requests into the queue system.
* Replaced event checks with status checks for the affected events.
* Ignore local labels in event completion tracking
* Improved readability for debug outputs
* Skip Luna intro on dev
2023-06-27 19:02:49 +01:00
13a7017773
Convert Hermione's Personal Favours into the new Event system to address code logic bugs.
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* Added internal counter for queues
* Simplified global vars for event completion checks.
* Temporarily disabled Hermione's statistics menu
* Replaced counter/points checks with status flags.
* Disabled debug profiling for images
2023-06-24 23:27:13 +01:00
b1d470a1d0
Proofreading
2023-05-10 17:03:05 +02:00
915a1e25ab
Refactoring blush and tears (Hermione)
2023-04-26 01:21:55 +01:00
670e7d82fb
Refactor variables - Part 2
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* Finished refactoring quest and character vars
* Removed quest class (superseded)
2023-04-03 00:48:38 +01:00
b28a3e250d
Refactor variables - Part 1
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* Added get_character_scheduling function
* Removed update_interface_color calls (Redundant)
* Redesigned variable naming convention to simplify assignment and lookup
* Removed counter_class (Superseded)
* Removed DynamicDisplayable CG implementation (Superseded)
2023-03-31 23:41:48 +01:00
78d05ec008
Fixes
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* Fixed some narrator calls.
* Minor writing improvements.
2023-03-20 15:56:52 +01:00
b5cc8da4c4
Fixes and more
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* Fixed miss-named Cho "crooked_smile" expression.
* Fixed Tonks' "Morph" effect being delayed in some instances.
* Fixed some calls showing multiple ">".
* Removed bld and blktone in some places where it's replaced by inner thought and narrator character.
* Minor writing fixes.
* Minor character positioning fixes.
2023-03-17 16:48:17 +01:00
bbcaba9c03
Bug fix
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* Fixed regex replace issue with comments (Thanks @vorjat!)
2023-03-16 23:41:47 +00:00
8ad59d1421
Bug fixes
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* Fixed a regression in music playback
* Unexposed monkey-patched engine functions to avoid issues
2023-03-16 22:55:14 +00:00
93d87717ac
Hermione forest BJ proofreading and Lint fixes
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* Proofread Hermione forest BJ.
* Fixed writing styling inconsistencies reported by Lint.
2023-03-14 18:23:39 +01:00
dc212e80d1
Audio
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* Added `sound` sfx channel
* Refactored and unified sound & music calls
* Fixed missing sounds in astoria events
* Removed hide_screens label (Redundant)
* Removed play_music, play_sound call labels
2023-03-11 22:01:39 +00:00
b2e7c44b2e
Narrator
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* Reworked narrator calls and unified them across the entire game
* Added narrator screen inheriting from say screen
* Removed obsolete narrator code
2023-03-11 19:43:02 +00:00
96f0113c95
Nicknames
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* Unified naming convention for nicknames as per writer's request
* Fixed dum lack of dynamic name flag
2023-03-01 22:14:00 +00:00
35ac11d10d
Update scripts
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* Updated scripts to reflect bodyparts changes
2023-02-07 19:31:21 +00:00
914f03fa73
Bug fixes and improvements
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* Simplified and restructured plug events for Hermione
* Fixed Snape's sprite flickering
* Fixed requirements check for EventQueue class
* Adjusted label names for item-related quests
2022-05-19 16:44:36 +01:00
42756113b8
WTS
2022-05-17 00:48:22 +01:00