Commit Graph

49 Commits

Author SHA1 Message Date
38d2494bc3 Fix conflicting properties (by Gouvernathor)
big work
what was reliable before is now not, in recent versions of renpy, which is why we added that new config (which I put in say.rpy, but it can be moved somewhere else)
Also fixes the game_menu's title position, incidentally

some changes are incompatible with my diary and achievement branches, respectively, they will need to be merged with a bit of manual care
2024-03-25 14:57:36 +00:00
9d8444241b Optimize choice screen constants and variables
(cherry picked from commit c77f2ca46e)
2024-03-24 17:58:37 +00:00
dbfb22b566 Fix 070d14a
(cherry picked from commit ed2a817c84)
2024-03-24 17:01:18 +00:00
84f3473bf0 Remove unused xalign
(cherry picked from commit 070d14a685)
2024-03-24 17:00:54 +00:00
d1aaeb157e Separate xalign and yalign
(cherry picked from commit a36c0ba222)
2024-03-24 17:00:44 +00:00
fa3e1e4450 Refactor states.menu_pos and remove reset_menu_position
(cherry picked from commit fbe8035c43)
2024-03-24 17:00:35 +00:00
d650a09d31 Engine Update & Bug fixe
* Updated game engine to version 8.2.1
* Fixed incompatibility
2024-03-20 14:12:47 +00:00
a3e2b2eaee New border, transform transition and a bug fix
* Added a new decorative frame for vertical CGs.
* Added a new transition/transform.
* Fixed CG say box fade not being hidden when it should be.
2024-02-08 18:05:43 +00:00
f88f036ea2 Alternate styling
* Implemented alternate styling for the say window used during CG scenes
2024-02-05 20:02:43 +00:00
6b8c9adb7f Bug fixes
* Fixed updater (AGAIN!!)
* Disabled the 'server not responding' hint because it doesn't really match what's happening in the server code
* Version bump
2023-07-25 17:54:34 +01:00
71c2c3fd8f Bug fix
* Fixed mods warning for compatible mods due to old var reference
2023-07-25 17:54:34 +01:00
316aea6a5a Bug fixes and autosaves
* Added autosave toggle
* Fixed achievements being granted in replay scope
2023-07-25 17:54:33 +01:00
01be33b5ee Bug fixes
* Fixed mods crashing on init in user space
* Fixed revertable types inside modding init
* Fixed semantic version crashing mod loader
* Updated example mod
2023-07-15 18:02:01 +01:00
b6c77b1992 Multi-threading preference
* Implemented multi-threading preference option
* Adjusted code to make asynchronous calls optional
* Fixed initialization order for certain tasks
2023-07-14 02:33:58 +01:00
3a853c8e60 Bug fixes and updater improvements
* Added feedback hints when clicking 'check for updates' button in the main menu
* Updated methods to reflect the new changes
* Fixed updater crashing with `u` parameter due to explicit no-parameter screen definition, while renpy expects the (lax) implicit definition
* Fixed server url
2023-07-06 00:23:00 +01:00
c42306f320 Bug fix
* Fixed choice menu hotkeys
2023-07-05 22:35:28 +01:00
37d481ea08 Android flickering fix
* Removed permission request for external storage (not functional since API level 30)
* Fixed flickering on android devices (caused by the above)
2023-07-05 17:06:58 +01:00
653628c90c Improve save compatibility warning 2023-07-04 19:43:37 +01:00
dd128db58c Menus and bug fixes
* Reimplemented named menu options and a back/cancel button support
* Reimplemented icon harts
* Fixed flag check in blowjob public request
* Fixed a potential resolution glitch in gui initialisation
* Fixed a potential label parsing bug in Hermione's summon menu
2023-06-28 19:03:29 +01:00
d14fe598b5 Android permissions
* Patched If function to work with actions
* Added AskPermission class action
* Added storage permission request for mods menu
2023-06-10 16:45:31 +01:00
b5828b67f5 Pre-release
* Version bump
* Added pre-release notices and warnings
* Disabled some of the new Cho content until it gets properly finished
2023-05-13 16:08:35 +01:00
38fc9f2344 Merge branch 'dev' into temporary-expressions 2023-05-01 17:26:01 +01:00
d96b9743d3 Bug fixes
* Fixed styling issues in preference menus
2023-04-30 00:31:14 +01:00
395c3d4397 Expression Editor
* Added support for temporary attribues
* Redesigned persistent expressions toggles and simplified them
* Improved defined expressions dictionary handling and added imap sorting
* Simplified parts of code
* Fixed prompt screen incompatibility with Text displayables
2023-04-27 20:46:24 +01:00
d3d2f6c8aa Modding support
* Resolved CHARACTERS constant to allow adding custom characters without having to rely on monkey patching.
2023-04-11 20:36:25 +01:00
b28a3e250d Refactor variables - Part 1
* Added get_character_scheduling function
* Removed update_interface_color calls (Redundant)
* Redesigned variable naming convention to simplify assignment and lookup
* Removed counter_class (Superseded)
* Removed DynamicDisplayable CG implementation (Superseded)
2023-03-31 23:41:48 +01:00
5a8e4d85ab Image cache preference
* Added image cache size preference
* Increased default image cache size 300MB-> 512MB
* Fixed get_gpu_info function to encode bytes to string before joining
* Fixed missing bar images
2023-03-24 19:16:22 +00:00
8d1a8b4ffa Refactor
* Removed nonfunctional transform from gui_fade
* Removed unused asyncio import
* Unified the use of interface fade
* Replaced function call with a Renpythonic text display in confirm context
2023-03-24 16:23:23 +00:00
f71070f7f3 Memory Leak fix
* Fixed a memory leak inside ScreenshotImage class due to unsafe access and storage of list of renders
2023-03-24 15:39:14 +00:00
08c8a42d1f Bug fixes
* Fixed developer start shortcut not functioning when CTRL is being pressed
* Removed overlay from TBA_message function (superseded)
2023-03-21 21:30:35 +00:00
fab4da6f76 Bug fixes
* Fixed import initialization offset
* Fixed and converted hooch chibi images into spritesheets
* Fixed hooch chibi calls
* Fixed new chibi format file dirs
* Fixed inner thought overlay displaying above side images
* Added default audio fadeout value of 1.0
* Removed rebuild method calls (superseded)
* Removed incompatible updater code
* Converted cho new chibi into spritesheets (Placeholder)
* Commented out dev code to avoid issues
2023-03-21 00:38:33 +00:00
3762ba8fb1 Bug fixes
* Fixed 'decorator' achievement being unreachable
* Fixed character face initialization in the case character image was never called before with facial values
* Fixed saybox disappearing for anonymous narrator calls
* Fixed inner thought fade not working with text tags
2023-03-15 22:27:08 +00:00
e1feea93d4 Bug fixes
* Fixed Hermione's card game job opportunity logic
* Fixed keysym lacking an action in save ui.
* Fixed missing image definitions
* Fixed outfit randomizer affecting bodypart layers
* Fixed a typo
2023-03-14 23:26:12 +00:00
01a2df27e7 Transitions and Bug fixes
* Moved transition definitions into their own file.
* Removed narrator name and side image
* Added automatic narrator speaker fade
* Added automatic inner thought gradient fade
* Fixed night.ogg playback
2023-03-12 21:40:16 +00:00
dc212e80d1 Audio
* Added `sound` sfx channel
* Refactored and unified sound & music calls
* Fixed missing sounds in astoria events
* Removed hide_screens label (Redundant)
* Removed play_music, play_sound call labels
2023-03-11 22:01:39 +00:00
b2e7c44b2e Narrator
* Reworked narrator calls and unified them across the entire game
* Added narrator screen inheriting from say screen
* Removed obsolete narrator code
2023-03-11 19:43:02 +00:00
7819207253 Mods loader
* Simplified and improved mods loading process by utilising the newly added include_module method
* Added sanity checks for mods toggles
* Added scripts list to mods list dict
* Added ToggleMod action
* Require restart to load mods
* Fixed mods not loading at certain times
2023-03-07 19:29:29 +00:00
d6e8efaaa3 Refactoring 2022-09-29 22:19:55 +01:00
2e42f6addb History Screen improvements and fixes
* Removed itertools dependency
* Removed substitution for variables (redundant)
* Fixed a crash caused by anonymous variable assignment inside a nested lambda function, inside list comprehension due to unsupported ast magic (what a mouthful)
* Improved styling
2022-08-30 20:05:32 +01:00
22588ba646 Crash Defender
* Fixed missing cache file from android builds
* Added crash defender workaround for devices with borked OGL implementations
2022-07-07 22:05:22 +01:00
822f35c08c Color Picker
* Rewritten and re-implemented color picker in shading language
* Vastly improved performance
* Added live preview back
* Overhauled interface
* Code Cleanup
* Reduced import overhead
2022-07-05 21:38:03 +01:00
102d23d47f Bug fixes
* Fixed generic update image creator
* Fixed new side image type regression
* Fixed MyMod game version inside manifest
* Fixed MyMod missing from release
* Fixed android mods detection
* Removed android searchpaths (superseded)
* Moved engine related changes into its own file
2022-06-27 22:31:51 +01:00
bf5710bf10 Bug fixes
* Default renderer to Auto for compatibility reasons
* Fixed animation assignments for dolls
* Fixed missing side images for non-doll speakers
2022-06-24 18:32:41 +01:00
1cee1f2930 Mute audio when minimized 2022-06-16 18:47:02 +01:00
abaecc4c7f Bugfixes and refactoring
* Fixed history screen crash
* Changed default renderer to GL2
* Updated whitespace calculations file
* Updated minimum Ren'py version requirement
2022-06-15 21:25:52 +01:00
6fa1e0a0fa Web Updater
* Forbade interactions outside the Updater screen
* Added Automatic Updates preference
* Updated config vars
* Disabled custom GC values for wider testing purposes
* Added update logo fallback in case of unexpected circumstances
* Added CheckUpdates Screen Action Function
* Simplified parts of the updater code and reduced bloat
2022-06-13 00:04:59 +01:00
9bcbdba53b Web Updater
* Separated updater server code
* Fixed update logo fetch crash
* Added logo fetch var
2022-05-30 22:04:51 +01:00
794f528b8b Web Updater
* Implemented web updater (simulation only)
* Added progress support to GUI
* Version bump
* Added updates directory
* Fixed slider missing image variants
2022-05-29 22:27:18 +01:00
42756113b8 WTS 2022-05-17 00:48:22 +01:00