6d4a4e1e42
Kinetic text
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* More kinetic text additions.
2024-06-04 15:34:35 +02:00
8f8b9f2f80
Replace redundant call label with a scene statement
2024-05-19 21:15:26 +01:00
085a4d8e9c
Refactoring weather checks
2024-04-25 20:15:36 +01:00
8aba361ea9
Refactoring + Environment
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* Partially sunset `game` var store and move relevant special variables inside `states` store.
* Replace `game.daytime` -> `states.env.daytime`
2024-04-25 19:49:09 +01:00
675839d28e
Re-enable some menu yaligns and reimplement menu sets
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these menu yaligns had been disabled for a long time (the menu_y variable was never read)
(cherry picked from commit eae844ef0b
)
2024-03-24 17:01:04 +00:00
fa3e1e4450
Refactor states.menu_pos and remove reset_menu_position
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(cherry picked from commit fbe8035c43
)
2024-03-24 17:00:35 +00:00
ba7ee49915
Fix
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* Fixed Astoria and Tonks outfits not being set properly during spell training.
2023-07-15 18:43:22 +02:00
b08e0d0071
Astoria spell training and improvements
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* Converted Astoria's spell training into the new system, and cleaned up the code.
* Improved Astoria's menu layout
* Replaced -hidden- menu feature names with actual the actual feature names
* Refactored Astoria's file structure and naming convention
* Temporarily disabled spell training stats
2023-07-02 17:39:28 +01:00