WTS/game/scripts/rooms
LoafyLemon 9d76d6088f Engine, Wheel menu, intro, bug fixes
* Added IfExpr Action.
* Added string evals for If func.
* Added reset_action method for RoomObject class.
* Added new actions appropriate for room relevant objects.
* Fixed a potential issue with reset_variables method within Events class.
* Fixed single button radius calculation in wheel menu
* Fixed crash if a null list of actions was supplied to create_wheelmenu method.
* Converted intro to use wheel menu actions.
* Split existing room object labels where it made sense.
2024-04-22 18:11:01 +01:00
..
boxing_ring Bug fixes 2023-03-16 22:55:14 +00:00
main_room Engine, Wheel menu, intro, bug fixes 2024-04-22 18:11:01 +01:00
quidditch_pitch Use childful transforms as displayable 2024-03-24 16:21:28 +00:00
quidditch_stands A bunch more f-strings 2024-03-30 17:55:26 +00:00
quidditch_stands2 A bunch more f-strings 2024-03-30 17:55:26 +00:00
room_of_requirement Refactor variables - Part 2 2023-04-03 00:48:38 +01:00
seventh_floor Refactor states.menu_pos and remove reset_menu_position 2024-03-24 17:00:35 +00:00
snape_office Refactor variables - Part 2 2023-04-03 00:48:38 +01:00
init.rpy Engine, Wheel menu, intro, bug fixes 2024-04-22 18:11:01 +01:00
labels.rpy A bunch more f-strings 2024-03-30 17:55:26 +00:00