Commit Graph

14 Commits

Author SHA1 Message Date
0597621c54 Random Object Refactoring and a bug fix (by
Gouvernathor)
2024-03-24 18:18:34 +00:00
7beb1e4c1d Simplify and quicken summon list iteration
(cherry picked from commit 110847e9e6)
2024-03-24 17:32:07 +00:00
d1345a051d Make variables dynamic
or constant, in one case

(cherry picked from commit 1918def870)
2024-03-24 17:31:21 +00:00
db26683c25 Internal tweaks
(cherry picked from commit d34a96284c)
2024-03-24 17:31:05 +00:00
03d1c9a2c4 Improve and fix last
(cherry picked from commit acfb09516c)
2024-03-24 17:29:54 +00:00
9665d565d8 Replace show screen with call screen
(cherry picked from commit 1672b2381a)
2024-03-24 17:29:12 +00:00
f2d2c045af Factorize pos
(cherry picked from commit e242c0e43a)
2024-03-24 17:28:39 +00:00
19d81fa9b8 Bug Fixes 2024-03-24 17:17:19 +00:00
d48708579b Fix misuse of variable
- don't use a reserved name (starting with an underscore)
- use a file-local mangled name (starting with two underscores
- use renpy.dynamx to cleanup the variable automatically

(cherry picked from commit 3e86094b0b)
2024-03-24 16:00:53 +00:00
670e7d82fb Refactor variables - Part 2
* Finished refactoring quest and character vars
* Removed quest class (superseded)
2023-04-03 00:48:38 +01:00
3df4778fca Bug fixes
* Fixed missed or overlooked changes
2023-04-01 00:28:37 +01:00
b28a3e250d Refactor variables - Part 1
* Added get_character_scheduling function
* Removed update_interface_color calls (Redundant)
* Redesigned variable naming convention to simplify assignment and lookup
* Removed counter_class (Superseded)
* Removed DynamicDisplayable CG implementation (Superseded)
2023-03-31 23:41:48 +01:00
b2e7c44b2e Narrator
* Reworked narrator calls and unified them across the entire game
* Added narrator screen inheriting from say screen
* Removed obsolete narrator code
2023-03-11 19:43:02 +00:00
42756113b8 WTS 2022-05-17 00:48:22 +01:00