I chose not to add them directly in the screen, to keep it readable
but even though they're still global variables, now they are dynamic and cleaned as soon as we exit the menu
(cherry picked from commit 32cf1de3a0)
- don't use a reserved name (starting with an underscore)
- use a file-local mangled name (starting with two underscores
- use renpy.dynamx to cleanup the variable automatically
(cherry picked from commit 3e86094b0b)
* Fixed missing 'whore collar' unlock method call
* Fixed gallery not working correctly by extending call_replay funcionality by adding support for nested stores
* Converted Astoria's spell training into the new system, and cleaned up the code.
* Improved Astoria's menu layout
* Replaced -hidden- menu feature names with actual the actual feature names
* Refactored Astoria's file structure and naming convention
* Temporarily disabled spell training stats
* Converted Snape's hangout events into the new system, and cleaned up relevant code.
* Fixed unreachable cho_quid_E9 event due to an unintentional jump
* Temporarily disabled Snape's hangout stats
* Added internal counter for queues
* Simplified global vars for event completion checks.
* Temporarily disabled Hermione's statistics menu
* Replaced counter/points checks with status flags.
* Disabled debug profiling for images
* Fixed misnamed "Jerk off naked" chibi animation, which caused it not to load.
* Fixed Hermione "-Let's Duel-" menu unlock.
* Fixed misnamed Tonks event vars, which caused her to not appear during the intro.
* Fixed misnamed Tonks event vars in cheats, which caused her events not to get skipped when you skip the intro.
* Moved temp "_cumming" variable to "hg_pf_admire_breasts_T3" as it is later checked even if you don't pick "masturbate" option.
* Minor writing and blktone fixes.
* Fixed regression in sprites positioning method
* Fixed missing paperwork unlock when using quick start
* Removed redundant align attribute from doll class
* Added creampie, anal_creampie, gokkun, statuses
* Fixed double defined memory flag
* Fixed non-existent screen call in some events
* Fixed a non-existent hermione expression call
* Fixed non-existent hide image tag call
* Fixed menu text styling, and grammar
* Fixed status flags not adhering to the naming convention
* Replaced caught_genie_masturbating status flag with an event flag
* Added additional event flags where it made sense
* Added "states.her.status.caught_genie_masturbating" flag, and changed previous "states.her.status.handjob" checks to use it.
* Added "states.her.status.cum_body" flag, used to check when genie first cums on Hermione's clothes/body.
* Adjusted some checks.
* Added milestones tutorial, briefly explaining the relationship system
* Added temporary flag to disable one-off dialogue option during 'give me a handy' sub-event
* Improved and posed "Give me a handy".
* Posed "Dance for me".
* Adjusted some of Hermione's nickname requirements to align with her attitude.
* Minor writing improvements.
* Added missing hooch head icon
* Removed leftover references to update_interface functionality
* Fixed missing directory for expressions causing crashes in character studio
* Fixed unlock state detection in character studio
* Fixed hooch studio crash
* Fixed double fade effect when give_reward label was called
* Fixed Susan's face cum layers not displaying due to wrong file structure
* Fixed card game tutorial highlight placement
* Fixed wardrobe vertical scrollbar styling not adhering to time of day
* Fixed card game tutorial being covered by narrator fade
* Replaced one-off screen effects with images
* Restructured objects and decorations image files and placed them in the relevant room directories
* Moved some image definitions into relevant mirror story scripts
* Removed old interface assets
* Disabled tooltips on android devices
* Improved screen boundary detection to avoid overflow
* Improved readability and padding
* Fixed the existence of tooltip parameter causing massive lag spikes on hover/unhover events (even when tooltips were disabled) by patching the related engine focus function
* Fixed miss-named Cho "crooked_smile" expression.
* Fixed Tonks' "Morph" effect being delayed in some instances.
* Fixed some calls showing multiple ">".
* Removed bld and blktone in some places where it's replaced by inner thought and narrator character.
* Minor writing fixes.
* Minor character positioning fixes.
* Fixed breasts potion intro label typo
* Fixed menus page calculation (PY2 -> PY3)
* Fixed menu page arrow rotation in Twins Shop
* Fixed ball dress being able to be given out before getting the actual item in a parcel
* Fixed Hermione vibrator event CG wetness layering
* Fixed parcel icon references
* Fixed character studio pose reference
* Fixed and updated expression editor to work with new paths, and disabled editor initialization until it is explicitly executed
* Fixed common wardrobe functions initialization offset
* Fixed typos
* Fixed temporarily hidden clothes being excluded from staleness checks during pose changes
* Fixed Luna's lion outfit
* Replaced list method call with a for loop, to avoid large list memory allocation
* Fixed big booba an dumpy cheats
* Fixed body controller submodule hash generator
* Fixed cho panties throw crashing the game
* Fixed Outfit/Clothing unlock referenced methods
* Excluded body submodule from doll and icon image generation (superseded by bodyparts)
* Fixed wardrobe not initializing in replay context
* Fixed unequip all clothes cheat
* Fixed example mod file structure
* Fixed ability to rollback to the broken past during the game's start
* Simplified initialization
* Simplified mods module importing and parsing, reducing possible number of fail points
* Moved audio channel registration to options (config) file
* Added default zorder for `cg` image tag
* Added rpym format to .editorconfig
* Fixed pulse_hover animation resetting
* Fixed Hermione's hold book pose
* Fixed minor story inconsistencies and spelling
* Fixed Tonks' hair colour not resetting
* Blocked Hermione from being summoned during Tonks' investigation
* Blocked Snape from being summoned during the day (It's not like he'd help anyway)
* Updated tutorials to reflect these changes
* Added new Genie Stripper Santa Outfit.
* Added experimental Genie Outfit cheat.
* Refactored santa speaker to utilize a single `gen` speaker and applied the change to all affected events.
* Improved base Genie model, the default robes outfit and image creation code.
* Rewritten and re-implemented color picker in shading language
* Vastly improved performance
* Added live preview back
* Overhauled interface
* Code Cleanup
* Reduced import overhead