dc0e34e5fc
Implement new house emblems, banners, and house points displayable, sunset top bar
2024-06-25 20:57:56 +01:00
8df242f37e
Merge remote-tracking branch 'origin/interface2' into kinetic_text
2024-06-15 15:43:32 +02:00
d7e7cba7ad
Overhaul credits interface, Bug fixes, Music Player
2024-06-15 00:05:49 +01:00
ac62b9c8f9
Kinetic text
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* More kinetic text additions.
2024-06-06 17:36:26 +02:00
6d4a4e1e42
Kinetic text
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* More kinetic text additions.
2024-06-04 15:34:35 +02:00
8f8b9f2f80
Replace redundant call label with a scene statement
2024-05-19 21:15:26 +01:00
2b2a3182c6
Merge dev into interface
2024-05-03 20:13:32 +01:00
93de0cd4da
Improve translation support (part 7)
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(cherry picked from commit 64a624c89b
)
2024-05-03 18:55:10 +01:00
06b26b3316
Bug fix
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(cherry picked from commit d89867c692
)
2024-05-03 17:57:23 +01:00
5c3e0cc409
Fix
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(cherry picked from commit 4cdf71f5b8
)
2024-05-03 17:57:20 +01:00
c022413e47
Improve translation support (part 4)
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(cherry picked from commit 27e07d6d73
)
2024-05-03 17:57:15 +01:00
080bfdcb9c
Improve translation support (part 2)
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(cherry picked from commit 5616f77813
)
2024-05-03 17:57:03 +01:00
7069cc1294
Refactoring
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* Refactored old house points references
* Updates set_points method to use a dict to work with multiple changes at once.
2024-04-27 15:24:14 +01:00
db86910a8e
Seed Randomisation, Map, Refactoring, Bug Fixes
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* Added seeded randomisation w/ cache
* Updated help menu hotkeys section
* Decoupled map from the desk (New map artwork to be added)
* Removed old desk menu
* Removed old desk images
* Removed/Fixed door_randomobj and map_randomobj causing pickling issues
2024-04-27 00:41:38 +01:00
22f831e424
Cheaters do not prosper!
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* Added rollback cheating detection for cardgame packs.
2024-04-26 16:06:19 +01:00
c7f7f6c8a0
Refactored currencies
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* Removed game class (superseded)
* Refactored currencies
* Bug fixes
2024-04-25 20:39:50 +01:00
085a4d8e9c
Refactoring weather checks
2024-04-25 20:15:36 +01:00
333fdfed51
Refactoring day checks
2024-04-25 20:14:25 +01:00
ec991ccd22
Refactoring gold checks
2024-04-25 20:12:50 +01:00
cc6fe6909c
Refactoring difficulty checks
2024-04-25 20:10:46 +01:00
8aba361ea9
Refactoring + Environment
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* Partially sunset `game` var store and move relevant special variables inside `states` store.
* Replace `game.daytime` -> `states.env.daytime`
2024-04-25 19:49:09 +01:00
a7a9fe2d9e
A bunch more f-strings
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I'm not done
(cherry picked from commit be88d0ed7e
)
2024-03-30 17:55:26 +00:00
38d2494bc3
Fix conflicting properties (by Gouvernathor)
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big work
what was reliable before is now not, in recent versions of renpy, which is why we added that new config (which I put in say.rpy, but it can be moved somewhere else)
Also fixes the game_menu's title position, incidentally
some changes are incompatible with my diary and achievement branches, respectively, they will need to be merged with a bit of manual care
2024-03-25 14:57:36 +00:00
6860614062
Use the correct operator(s) for None
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(cherry picked from commit 837d6b378e
)
2024-03-24 17:06:06 +00:00
0e9dae05bd
Use repr instead of manually added single quotes
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(cherry picked from commit 2ccece1a3d
)
2024-03-24 16:34:56 +00:00
0c564a521b
Use expression instead of image
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the only documented lingua
this is AST-equivalent
(cherry picked from commit 542db72609
)
2024-03-24 16:19:01 +00:00
d48708579b
Fix misuse of variable
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- don't use a reserved name (starting with an underscore)
- use a file-local mangled name (starting with two underscores
- use renpy.dynamx to cleanup the variable automatically
(cherry picked from commit 3e86094b0b
)
2024-03-24 16:00:53 +00:00
f81822071b
Card game "boss battle" one-liners improvements
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* Proofread and improved the card game boss battle one-liners.
* Minor fix.
2024-03-18 12:44:40 +01:00
b0ae56b247
Bug fix
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* Fixed puzzle generator outputting invalid combinations due to the lack of floor division
2023-07-26 22:50:01 +01:00
699f68742f
Bug fixes
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* Fixed cardgame TypeError crash during random matches
* Fixed mistakenly excluded ExampleMod from releases
2023-07-25 17:54:33 +01:00
683af5ae42
Bug fix
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* Removed broke transition vpunch_repeat
2023-07-16 22:17:58 +01:00
6e93d8628f
Bug fixes and improvements
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* Added dev skip for cardgame for testing purposes (I swear!)
* Fixed missing achievement triggers for 'Mad Hatter' and 'Poster Boy'
* Fixed cardgame twins challenge being inaccessible
* Fixed colour picker invoking non-existing image outside wardrobe scope
* Disabled cardgame easter egg (broken, requires refactoring)
* Improved cardgame hints
* Improved cardgame event handling
* Fixed grammar
2023-07-08 21:44:47 +01:00
13a7017773
Convert Hermione's Personal Favours into the new Event system to address code logic bugs.
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* Added internal counter for queues
* Simplified global vars for event completion checks.
* Temporarily disabled Hermione's statistics menu
* Replaced counter/points checks with status flags.
* Disabled debug profiling for images
2023-06-24 23:27:13 +01:00
f8d6a15aaa
Improvements and fixes
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* Improved Hermione Tier 5 and 6 events.
* Improved Hermione Cardgame wager event.
* Added Hermione titjob var.
* Minor fixes.
2023-05-30 17:55:26 +02:00
01c0ccd585
Minor writing fixes/additions.
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* Added additional dialogues for when Hermione agrees to perform favours, even though Gryffindor is in the lead.
* Minor fixes
2023-05-17 16:14:18 +02:00
7f9bbda2f5
Face parameter removal (Cho)
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* Removed face parameter for Cho and reposed events that relied on it.
* Minor fix.
2023-05-11 18:59:55 +02:00
b1d470a1d0
Proofreading
2023-05-10 17:03:05 +02:00
2d56efde49
Bug fixes
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* Fixed empty parenthesis left after regex replacements
* Converted statements omitted by regex
* Fixed missing spaces in some statements
* Removed none values for cheeks parameters
* Fixed incompatible assignments
2023-04-26 02:18:45 +01:00
f99f37c7bc
Refactoring Tonks dynamic hair
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* Converted hair parameter assignment to temporary attribute
* Fixed Tonks' hair remaining stuck in a temporary colour
* Unified character parameters
2023-04-26 01:52:58 +01:00
bccce7b115
Refactoring blush and tears (Tonks)
2023-04-26 01:31:25 +01:00
c23906d8ef
Refactoring blush and tears (Luna)
2023-04-26 01:25:46 +01:00
915a1e25ab
Refactoring blush and tears (Hermione)
2023-04-26 01:21:55 +01:00
11fcc2acf4
Refactoring blush and tears (Cho)
2023-04-26 01:09:08 +01:00
2ee9d0fb16
Temporary expression assignment support
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* Added temporary expression assignment functionality
* Fixed get_face returning a live dict object instead of a dict copy
* Improved and simplified character speaker functions
* Removed obsolete face dicts
2023-04-26 00:18:17 +01:00
57965bd8f5
Flags and bug fixes
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* Added creampie, anal_creampie, gokkun, statuses
* Fixed double defined memory flag
* Fixed non-existent screen call in some events
* Fixed a non-existent hermione expression call
* Fixed non-existent hide image tag call
* Fixed menu text styling, and grammar
* Fixed status flags not adhering to the naming convention
* Replaced caught_genie_masturbating status flag with an event flag
* Added additional event flags where it made sense
2023-04-24 20:50:50 +01:00
f8a1d75d9b
Bug fixes
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* Added missing hooch head icon
* Removed leftover references to update_interface functionality
* Fixed missing directory for expressions causing crashes in character studio
* Fixed unlock state detection in character studio
* Fixed hooch studio crash
2023-04-09 20:54:15 +01:00
db5e4347f7
Adjust event name for clarity
2023-04-03 17:57:14 +01:00
be1fecbc11
Refactor variables - Part 3
2023-04-03 01:30:15 +01:00
670e7d82fb
Refactor variables - Part 2
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* Finished refactoring quest and character vars
* Removed quest class (superseded)
2023-04-03 00:48:38 +01:00
b28a3e250d
Refactor variables - Part 1
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* Added get_character_scheduling function
* Removed update_interface_color calls (Redundant)
* Redesigned variable naming convention to simplify assignment and lookup
* Removed counter_class (Superseded)
* Removed DynamicDisplayable CG implementation (Superseded)
2023-03-31 23:41:48 +01:00