* Implement disabled state for wheelmenu buttons
* Simplify wheelmenu definitions
* Fix bogus warning for doll elements during stale displayable evaluation (cache)
* Improved skipping performance by delaying the call to render functions until after skipping ends
* Fixed skipping not refreshing the doll image
* Fixed skipping callback handler being affected by rollback
* Refactored doll show method
* Added a UI lock mechanism to avoid render stalls
* Fixed initialization issue due to python init offset for android devices
* Fixed a hang caused by joining threads on android devices
* Fixed a race condition when forcefully stopping threads
* Implemented threading and lazyloading for the main doll
* Added global rebuild method for the dolls
* Updated save compatibility patch
* Fixed wardrobe categories showing locked items
* Fixed Cho's suspenders invalid image
* Fixed rebuild_wardrobe_icons referencing a global instead of a local
* Fixed get_equipped_wardrobe_item nulls
* Added debug info for debugging threaded icons
* Implemented new DollThread method with thread-safe locking mechanism and pickling support for thread event queues
* Added memoization for wardrobe elements
* Added threading for various wardrobe-related methods
* Added lazyloading (to avoid render stalls)
* Added button generation for DollCloth and DollOutfit instances
* Significantly reduced code repetition inside the wardrobe loop
* Added new methods for the Doll, and improved others.
* Fixed viewport adjustment values resetting on interaction
* Fixed character chit-chats performance issues
* Updated saves compatibility patch
* Improved efficiency of RoomObject image creation
* Fixed a crash during one of the Tonks' hangout events
* Fixed DollMakeup object lacking clone method, causing issues with saved outfits
* Fixed DollMakeup non-uniform parameter order
* Fixed doll strip method affecting types like pubic hair, piercings, and tattoos
* Fixed ATL flicker on room objects due to inefficient creation of the images for room objects
* Fixed regression in sprites positioning method
* Fixed missing paperwork unlock when using quick start
* Removed redundant align attribute from doll class
* Added temporary expression assignment functionality
* Fixed get_face returning a live dict object instead of a dict copy
* Improved and simplified character speaker functions
* Removed obsolete face dicts
* Removed nonfunctional transform from gui_fade
* Removed unused asyncio import
* Unified the use of interface fade
* Replaced function call with a Renpythonic text display in confirm context
* Added a hint regarding the 'brutes' section of Cho's quidditch quest
* Fixed face and cum submodule processors referencing a wrong vars
* Fixed face and cum submodules custom zorder modifiers
* Fixed cum submodule zorder assignments and simplified the code
* Fixed character calls breaking when the supplied number of expressions was less than 4, from now on expressions must be supplied as keyword arguments (this is already internally enforced)
* Fixed temporarily hidden clothes being excluded from staleness checks during pose changes
* Fixed Luna's lion outfit
* Replaced list method call with a for loop, to avoid large list memory allocation
* Fixed big booba an dumpy cheats
* Fixed body controller submodule hash generator
* Fixed cho panties throw crashing the game
* Fixed Outfit/Clothing unlock referenced methods
* Excluded body submodule from doll and icon image generation (superseded by bodyparts)
* Added the ability to add fan-made characters, and to modify the existing ones through modpath overrides
* Changed modpath initialisation to automatically add 'mods/' directory
* Added DollBodypart class to allow more extensive modding support for characters, along with dedicates layers for breasts, hips and so on...
* Added more bangs into DollClothDynamic, allowing tracking of singular objects and the ability to chainload the IDs
* Added get_character_body global method
* Added istype global method
* Improved caching, layering for dynamic clothes
* Improved hashing for Doll instances
* Improved readability and improved internal naming convention for Doll-type classes
* Removed dedicated buttplug slot (superseded by multislot reimplementation)
* Fixed clothing supplied skin layer issues with zorders
* Fixed DollClothDynamic __repr__ lack of quotes
* Fixed Hermione's open_wide_tongue mouth
* Fixed Hermione's tattoos missing images
* Fixed Cho's 'goodbye' after-summon skit using wrong number of expressions
* Added dynamic cum layering based on clothing and facial states w/ backwards compatibility
* Fixed layers zordering
* Refactored default layer dicts
* Fixed repr class name in DollClothDynamic
* Added back and front zorder modifiers to cum layers
* Fixed cum layers not updating on call
* Fixed skin layers fighting for zorder with the body
* Refactored DollFace
* Refactored DollBody
* Refactored DollCum
* Refactored DollCloth
* Refactored Doll
* Refactored clothing item zorders
* Refactored implementation of body, face, cum, clothing layers
* Refactored function calls
* Removed DollLipstick
* Added DollMakeup class, allowing adding dynamic clothes tracking face states
* Added DollClothDynamic, allowing dynamic clothes tracking other cloth states with bangs support
* Added cache to frequently called functions, drastically reducing the overhead
* Added hash system, reducing clone redundancy
* Added layer modifiers support for all types (face, body, cum, clothes etc.)
* Added support for an arbitrary number of equipped multislot clothing items (makeup, tattoos, piercings, etc.)
* Simplified initialization for clothing items and dolls
* Simplified class function calls
* Reduced the number of image creation calls
* Added hue support for additional skin layers
* Added displayable support to image cropping function
* Replaced store cache with built-in functools cache for _list_files function
* Refactored all character files
* and more...
* Fixed Genie flashing his goods in stats menu
* Fixed lipstick causing a crash in saved outfits due to missing zlayers
* Fixed debug print spam
* Version bump