Commit Graph

114 Commits

Author SHA1 Message Date
19f49924d6 The invisible_button screen 2023-11-11 21:29:33 +01:00
48ab47b45e The notes screen 2023-11-11 21:29:23 +01:00
133c2a41ec solid colors and gradients 2023-11-11 21:29:10 +01:00
5d7c09a8a8 Bug fix
* Fixed update logo path
* Updated internals
2023-07-27 20:09:13 +01:00
43b1954263 Bug fix
* Fixed whitespace calculation for non-wardrobe elements
* Fixed an issue with floats when expecting an int
2023-07-27 00:54:03 +01:00
cd8b94e40c Bug fixes and improvements
* Improved skipping performance by delaying the call to render functions until after skipping ends
* Fixed skipping not refreshing the doll image
* Fixed skipping callback handler being affected by rollback
* Refactored doll show method
2023-07-23 17:40:03 +01:00
ac39490836 Bug fixes
* Fixed updater logo issues
* Fixed modpath getting 'mods' subpath appended to it recursively with each clone
2023-07-20 22:11:17 +01:00
37ed32f50d Bug fixes
* Fixed updater (AGAIN!!)
* Disabled the 'server not responding' hint because it doesn't really match what's happening in the server code
* Version bump
2023-07-19 22:11:55 +01:00
683af5ae42 Bug fix
* Removed broke transition vpunch_repeat
2023-07-16 22:17:58 +01:00
76cad4f443 Bug fixes and improvements
* Added a separate entry for mods compatibility (saves and mods rarely follow the same upgrade rules anyway)
* Improved mods handling by automatically disabling incompatible mods
* Fixed a RuntimeError caused by changing set size during iteration
2023-07-15 23:03:01 +01:00
ceb4678b36 Saves compatibility 2023-07-15 21:57:41 +01:00
ff952f6f90 Bug fixes
* Fixed an issue with rollback during event cancellation, rolling back attributes
* Fixed compatibility patch issue with None values
2023-07-15 21:54:01 +01:00
01be33b5ee Bug fixes
* Fixed mods crashing on init in user space
* Fixed revertable types inside modding init
* Fixed semantic version crashing mod loader
* Updated example mod
2023-07-15 18:02:01 +01:00
fc794f969a Android Bug fixes
* Added a UI lock mechanism to avoid render stalls
* Fixed initialization issue due to python init offset for android devices
* Fixed a hang caused by joining threads on android devices
* Fixed a race condition when forcefully stopping threads
2023-07-14 23:52:27 +01:00
b6c77b1992 Multi-threading preference
* Implemented multi-threading preference option
* Adjusted code to make asynchronous calls optional
* Fixed initialization order for certain tasks
2023-07-14 02:33:58 +01:00
4b1b01eb09 Doll performance and bug fixes
* Implemented threading and lazyloading for the main doll
* Added global rebuild method for the dolls
* Updated save compatibility patch
* Fixed wardrobe categories showing locked items
2023-07-14 00:59:26 +01:00
b21dbb6cbf Save compatibility
* Added dequeue method for event objects
* Updated save compatibility patch
2023-07-13 17:33:37 +01:00
4c98cbe669 Wardrobe performance improvements and bug fixes
* Implemented new DollThread method with thread-safe locking mechanism and pickling support for thread event queues
* Added memoization for wardrobe elements
* Added threading for various wardrobe-related methods
* Added lazyloading (to avoid render stalls)
* Added button generation for DollCloth and DollOutfit instances
* Significantly reduced code repetition inside the wardrobe loop
* Added new methods for the Doll, and improved others.
* Fixed viewport adjustment values resetting on interaction
* Fixed character chit-chats performance issues
* Updated saves compatibility patch
2023-07-11 22:57:49 +01:00
6e93d8628f Bug fixes and improvements
* Added dev skip for cardgame for testing purposes (I swear!)
* Fixed missing achievement triggers for 'Mad Hatter' and 'Poster Boy'
* Fixed cardgame twins challenge being inaccessible
* Fixed colour picker invoking non-existing image outside wardrobe scope
* Disabled cardgame easter egg (broken, requires refactoring)
* Improved cardgame hints
* Improved cardgame event handling
* Fixed grammar
2023-07-08 21:44:47 +01:00
2f136986e2 Bug fixes
* Fixed character cheeks and tears layers being stuck in both gameplay and character studio
* Fixed missing reset properties during end event labels
* Improved updater hint for potential edge cases
2023-07-08 21:44:47 +01:00
3a853c8e60 Bug fixes and updater improvements
* Added feedback hints when clicking 'check for updates' button in the main menu
* Updated methods to reflect the new changes
* Fixed updater crashing with `u` parameter due to explicit no-parameter screen definition, while renpy expects the (lax) implicit definition
* Fixed server url
2023-07-06 00:23:00 +01:00
79e25c27e9 Bug fixes
* Improved efficiency of RoomObject image creation
* Fixed a crash during one of the Tonks' hangout events
* Fixed DollMakeup object lacking clone method, causing issues with saved outfits
* Fixed DollMakeup non-uniform parameter order
* Fixed doll strip method affecting types like pubic hair, piercings, and tattoos
* Fixed ATL flicker on room objects due to inefficient creation of the images for room objects
2023-07-05 21:56:53 +01:00
653628c90c Improve save compatibility warning 2023-07-04 19:43:37 +01:00
ce435cb69c Bug fixes
* Disabled DollChibi place method default pause (unintended)
* Load audio before fades during retrospection
* Simplify achievements if block
2023-07-04 15:55:19 +01:00
650563775e Bug fix
* Fix a rare bug that will mask parser bugs due to the order of initialization
2023-07-02 17:03:44 +01:00
5d9b311430 Bug fix
* Fixed updater crash caused by missing updater image during a potential server outage
2023-07-01 15:03:46 +01:00
2f74221abb Bug fixes
* Fixed name conflict within screen scopes (pickling error)
* Fixed expression editor error
2023-06-28 17:47:41 +01:00
0f3502de5e Bug fixes
* Fixed cancellation method for events utilising subevents
* Fixed callstack when cancel method is called and the next node is a jump (odd)
* Fixed missing 'ask her to do x' blurbs for fail event variants
* Fixed 'grope her' fail variant repeat dialogue flag
* Removed 'hermione_favor_menu' from ignore labels (superseded)
2023-06-28 00:54:14 +01:00
3ce6198359 Convert Hermione's Public Requests
* Converted Hermione's public requests into the queue system.
* Replaced event checks with status checks for the affected events.
* Ignore local labels in event completion tracking
* Improved readability for debug outputs
* Skip Luna intro on dev
2023-06-27 19:02:49 +01:00
ede1ee9a6c EventQueue and Event classes improvements and bug fixes
* Added _event, _event_queue globals
* Added ignore_globals class tuple
* Added extensive debugging tools
* Added next and cancel methods
* Added subevents support
* Added ability to enqueue events abnormally
* Moved menu_hints method outside of the EventQueue for better modularity
* Fixed queue filtering
* Fixed repeatable events
* Fixed missing id for the mainloop EventQueue
* Fixed groping T1 unreachable second event
* Removed daytime parameter (superseded by req)
2023-06-26 01:44:25 +01:00
13a7017773 Convert Hermione's Personal Favours into the new Event system to address code logic bugs.
* Added internal counter for queues
* Simplified global vars for event completion checks.
* Temporarily disabled Hermione's statistics menu
* Replaced counter/points checks with status flags.
* Disabled debug profiling for images
2023-06-24 23:27:13 +01:00
cceec862af Expand EventQueue and Event classes
* Added event callbacks support
* Added support for in-game favour-like behaviour
* Added debug functions
* Added extensive event parameters
* Added a bunch of new methods
* Added modding support
* Added completion tracking
* Added menu handlers
* Added global vars
* ... more
2023-06-23 19:07:37 +01:00
d8601def73 Bug fixes and callbacks
* Added parcel callback support for the outfit store
* Added execute_callback wrapper function
* Fixed ball quest item never unlocking after receiving the outfit, soft-locking the game
2023-06-16 15:51:48 +01:00
d14fe598b5 Android permissions
* Patched If function to work with actions
* Added AskPermission class action
* Added storage permission request for mods menu
2023-06-10 16:45:31 +01:00
012084ca10 Modders QoL and improvements for clothes
* Added an automatic scalar method for undersized/oversized textures
* Added the ability to dye clothes without having to convert them into greyscale
* Added scalar ratio support for whitespace generation
* Improved whitespace generation for objects with nested children displayables
2023-06-08 17:41:06 +01:00
68dc4075c2 Save compatibility and version bump 2023-05-20 20:04:47 +01:00
598bff0d7c Save compatibility and version bump
* Updated save compatibility script
* Updated Ren'py to version 8.1 stable release 🎉
2023-05-15 19:36:08 +01:00
a9740ff99e Version bump
* Added staging version support for version_float func
* Bumped version
2023-05-14 18:15:38 +01:00
b5828b67f5 Pre-release
* Version bump
* Added pre-release notices and warnings
* Disabled some of the new Cho content until it gets properly finished
2023-05-13 16:08:35 +01:00
395c3d4397 Expression Editor
* Added support for temporary attribues
* Redesigned persistent expressions toggles and simplified them
* Improved defined expressions dictionary handling and added imap sorting
* Simplified parts of code
* Fixed prompt screen incompatibility with Text displayables
2023-04-27 20:46:24 +01:00
1d2e46b909 Bug fixes
* Fixed string encoding/decoding issues with non-latin languages
* Fixed expression editor crash on copy/pasting
* Fixed expression editor crash caused by inserted None value choices for expression that don't support it
2023-04-22 16:39:15 +01:00
aa29c72e84 Optimisations, SlottedObjects, and bug fixes
* Implemented SlottedObject with rollback support,
* Fixed poses not rolling back correctly (see above)
* Fixed character re-showing during cg scenes
2023-04-20 19:59:55 +01:00
93909e5862 Bug fix
* Fixed expression editor not re-initializing after reloading the script
* Fixed expression editor not detecting modified expressions after reloading the script
2023-04-20 18:33:36 +01:00
697819b5ba Bug fixes
* Fixed and replaced getattr methods in some instances referencing character states
* Fixed get_character_unlock, and get_character_mood referencing wrong var and store
* Fixed lint self defining character tag instead of using a global func
2023-04-16 17:47:50 +01:00
d3d2f6c8aa Modding support
* Resolved CHARACTERS constant to allow adding custom characters without having to rely on monkey patching.
2023-04-11 20:36:25 +01:00
670e7d82fb Refactor variables - Part 2
* Finished refactoring quest and character vars
* Removed quest class (superseded)
2023-04-03 00:48:38 +01:00
b28a3e250d Refactor variables - Part 1
* Added get_character_scheduling function
* Removed update_interface_color calls (Redundant)
* Redesigned variable naming convention to simplify assignment and lookup
* Removed counter_class (Superseded)
* Removed DynamicDisplayable CG implementation (Superseded)
2023-03-31 23:41:48 +01:00
5a8e4d85ab Image cache preference
* Added image cache size preference
* Increased default image cache size 300MB-> 512MB
* Fixed get_gpu_info function to encode bytes to string before joining
* Fixed missing bar images
2023-03-24 19:16:22 +00:00
f71070f7f3 Memory Leak fix
* Fixed a memory leak inside ScreenshotImage class due to unsafe access and storage of list of renders
2023-03-24 15:39:14 +00:00
f29f8aecfe Tooltip improvements and bug fixes
* Disabled tooltips on android devices
* Improved screen boundary detection to avoid overflow
* Improved readability and padding
* Fixed the existence of tooltip parameter causing massive lag spikes on hover/unhover events (even when tooltips were disabled) by patching the related engine focus function
2023-03-23 21:25:38 +00:00