Commit Graph

18 Commits

Author SHA1 Message Date
953d58dee3 Improve ATL syntax
use the dedicated xycenter property
avoid setting the previous end-interpolation values before starting the new one, to avoid a jump if the player advances too quickly (also shortens the code)
add subpixel True, even though it doesn't seem very effective
prepare improvement in next renpy version
2023-11-15 16:00:42 +01:00
72cf07bbc3 Posing and fixes
* Posed "dance for me" snape variant, results section.
* Re-named even flag, "states.her.ev.suck_it.cock_kiss" > "states.her.ev.give_me_a_handy.cock_kiss"

* Minor writing consistency fixes.
2023-05-15 17:18:47 +02:00
660facb9bf Flags, and proofreading.
* Added show_bra, show_tits, show_panties, show_pussy, statuses.
* Added status checks into "hg_pf_talk_tonks".
* Added event flags in "Dance for me", Snape event.

* Proofreading.
2023-05-11 13:08:31 +02:00
0841d867a8 Proofreading 2023-05-08 15:15:21 +02:00
f99f37c7bc Refactoring Tonks dynamic hair
* Converted hair parameter assignment to temporary attribute
* Fixed Tonks' hair remaining stuck in a temporary colour
* Unified character parameters
2023-04-26 01:52:58 +01:00
bccce7b115 Refactoring blush and tears (Tonks) 2023-04-26 01:31:25 +01:00
915a1e25ab Refactoring blush and tears (Hermione) 2023-04-26 01:21:55 +01:00
a0d8ed6bfd Improvements
* Improved and posed "Give me a handy".
* Posed "Dance for me".
* Adjusted some of Hermione's nickname requirements to align with her attitude.

* Minor writing improvements.
2023-04-22 17:26:14 +02:00
bdc5a8be49 Bug fixes
* Fixed CGController incompatibility with Ren'py automatic image definition system causing issues with Cho handjob/blowjob CG scenes
* Converted introductory CGs into show statements
* Converted quidditch CGs into show statements
* Converted potions CGs into show statements
* Reviewed and removed redundant CG code
2023-04-19 01:03:54 +01:00
670e7d82fb Refactor variables - Part 2
* Finished refactoring quest and character vars
* Removed quest class (superseded)
2023-04-03 00:48:38 +01:00
b28a3e250d Refactor variables - Part 1
* Added get_character_scheduling function
* Removed update_interface_color calls (Redundant)
* Redesigned variable naming convention to simplify assignment and lookup
* Removed counter_class (Superseded)
* Removed DynamicDisplayable CG implementation (Superseded)
2023-03-31 23:41:48 +01:00
99b15859c0 Writing improvements
* Improved hg_pf_talk_tonks_T3_intro_E1 and hg_pf_talk_tonks.
* Added a new talk option during Luna's intro.
2023-03-29 23:05:49 +02:00
b5cc8da4c4 Fixes and more
* Fixed miss-named Cho "crooked_smile" expression.
* Fixed Tonks' "Morph" effect being delayed in some instances.
* Fixed some calls showing multiple ">".

* Removed bld and blktone in some places where it's replaced by inner thought and narrator character.
* Minor writing fixes.
* Minor character positioning fixes.
2023-03-17 16:48:17 +01:00
8ad59d1421 Bug fixes
* Fixed a regression in music playback
* Unexposed monkey-patched engine functions to avoid issues
2023-03-16 22:55:14 +00:00
dc212e80d1 Audio
* Added `sound` sfx channel
* Refactored and unified sound & music calls
* Fixed missing sounds in astoria events
* Removed hide_screens label (Redundant)
* Removed play_music, play_sound call labels
2023-03-11 22:01:39 +00:00
b2e7c44b2e Narrator
* Reworked narrator calls and unified them across the entire game
* Added narrator screen inheriting from say screen
* Removed obsolete narrator code
2023-03-11 19:43:02 +00:00
96f0113c95 Nicknames
* Unified naming convention for nicknames as per writer's request
* Fixed dum lack of dynamic name flag
2023-03-01 22:14:00 +00:00
42756113b8 WTS 2022-05-17 00:48:22 +01:00