WTS/game/scripts/options.rpy

219 lines
7.6 KiB
Plaintext
Raw Permalink Normal View History

2022-05-16 23:48:22 +00:00
# Preferences
# https://www.renpy.org/doc/html/preferences.html
# Note: Only use default keyword for renpy preferences. Use settings.default for custom ones.
default preferences.text_cps = 40
default preferences.afm_time = 15
default preferences.pad_enabled = False
default preferences.renderer = "auto"
2022-05-16 23:48:22 +00:00
default preferences.gl_powersave = False
2022-06-16 17:46:57 +00:00
default preferences.audio_when_minimized = False
2022-05-16 23:48:22 +00:00
init python:
settings.default("theme", "auto") # TODO: Scrapped.
settings.default("text_color_day", "#402313ff") # TODO: Scrapped.
settings.default("text_color_night", "#341c0fff") # TODO: Scrapped.
settings.default("text_outline", "#00000000") # TODO: Scrapped.
settings.default("tooltip", True)
settings.default("tutorials", True)
settings.default("preserve_aspect_ratio", True) # TODO: Scrapped.
settings.default("animations", True)
settings.default("updates", True)
settings.default("image_cache_size", 512)
settings.default("multithreading", True)
settings.default("kinetictext", True)
2022-05-16 23:48:22 +00:00
renpy.music.register_channel("background", "sfx", True)
renpy.music.register_channel("sound2", "sfx", False)
renpy.music.register_channel("weather", "weather", True)
2024-06-06 19:25:13 +00:00
default _game_menu_screen = "navigation"
2022-05-16 23:48:22 +00:00
# Configuration
# https://www.renpy.org/doc/html/config.html
# Pre-Release related flags and variables
2023-07-04 17:49:30 +00:00
define prerelease = False
2022-05-16 23:48:22 +00:00
define config.autoreload = False
define config.developer = "auto"
define config.debug = config.developer or prerelease
2022-05-16 23:48:22 +00:00
define config.console = True
# Game version and naming
2024-03-31 20:20:39 +00:00
define config.version = "1.46.2"
2023-07-04 17:49:30 +00:00
define compatible_version = 1.451
define config.name = "Witch Trainer Silver"
2022-05-16 23:48:22 +00:00
# Application window settings
define config.window_title = f"{config.name} (v{config.version}{' PRE-RELEASE' if prerelease else ''}) ({get_renderer()}) ({renpy.bits}-bit)"
2022-05-16 23:48:22 +00:00
define config.window_icon = "gui/icon.webp"
define config.screen_width = 1080
define config.screen_height = 600
define config.physical_width = 1280
define config.physical_height = 720
2022-05-16 23:48:22 +00:00
define config.save_physical_size = True
# User interface settings
define config.layers = ["master", "transient", "screens", "dolls", "overlay"]
define config.menu_clear_layers = ["interface", "dolls"]
2022-05-16 23:48:22 +00:00
define config.default_tag_layer = "screens"
define config.top_layers = ["interface"]
define config.say_layer = "interface"
2024-05-15 22:02:05 +00:00
define config.choice_layer = "interface"
2022-05-16 23:48:22 +00:00
define config.transparent_tile = False
define config.narrator_menu = True
define config.hard_rollback_limit = 100
define config.history_length = 250
2024-05-28 20:10:37 +00:00
define config.mouse = {
"default": [("gui/creamy_pumpkin_pie/cursor_pointer_medium.png", 0, 0)],
"button": [("gui/creamy_pumpkin_pie/cursor_hand_medium.png", 0, 0)],
}
2022-05-16 23:48:22 +00:00
define config.help = None
define config.side_image_only_not_showing = True
define config.allow_underfull_grids = True
define config.crop_relative_default = False
2024-05-27 17:54:57 +00:00
define config.tag_layer = {
"tonks_main": "dolls",
"genie_main": "dolls",
"snape_main": "dolls",
"hermione_main": "dolls",
"luna_main": "dolls",
"cho_main": "dolls",
"astoria_main": "dolls",
"susan_main": "dolls",
2024-09-24 15:50:47 +00:00
"hooch_main": "dolls",
2024-05-27 17:54:57 +00:00
}
2022-05-16 23:48:22 +00:00
# Graphics and cache settings
define config.gl2 = True
define config.gl_enable = True
define config.gl_resize = True
define config.gl_clear_color = "#000"
define config.hw_video = True
define config.nearest_neighbor = False
define config.atl_start_on_show = False # Enables compatibility for ATL behaviour after Ren'py 7.4.7
# define config.use_drawable_resolution = (not renpy.android)
# define config.drawable_resolution_text = True
2022-05-16 23:48:22 +00:00
define config.cache_surfaces = False
define config.image_cache_size = None
define config.image_cache_size_mb = settings.get("image_cache_size")
2022-05-16 23:48:22 +00:00
define config.load_before_transition = True
define config.imagemap_cache = True
define config.optimize_texture_bounds = True
define config.debug_image_cache = False
# define config.atl_one_frame = False
define config.tag_zorder = {
"xray_child": -1,
"xray_overlay": -1,
"xray_mask": -1,
"cg": 17,
2024-01-08 15:13:20 +00:00
"cg2": 18,
}
2022-05-16 23:48:22 +00:00
# Saving and loading
define config.save_directory = "Witch Trainer Silver"
2022-05-16 23:48:22 +00:00
define config.has_autosave = True
define config.autosave_on_quit = True
define config.autosave_on_choice = True
define config.autosave_frequency = 200
define config.autosave_slots = 12
# Sound and music
define config.has_sound = True
define config.has_music = True
define config.has_voice = False
define config.sound_sample_rate = 48000
define config.main_menu_music = "music/aquarium-by-kevin-macleod.ogg"
define config.fadeout_audio = 1.0
define config.default_music_volume = 0.8
define config.default_sfx_volume = 1.0
2022-05-16 23:48:22 +00:00
# Transitions & Transforms
2024-06-06 19:25:13 +00:00
define config.enter_transition = None
define config.exit_transition = None
2022-05-16 23:48:22 +00:00
define config.intra_transition = d1
define config.main_game_transition = f3
define config.game_main_transition = f3
define config.end_splash_transition = d3
define config.end_game_transition = fade
define config.after_load_transition = fade
2024-05-21 00:58:08 +00:00
define config.window_show_transition = None
define config.window_hide_transition = None
2022-05-16 23:48:22 +00:00
define config.adv_nvl_transition = d3
define config.nvl_adv_transition = d3
define config.enter_yesno_transition = None
define config.exit_yesno_transition = None
define config.enter_replay_transition = None
define config.exit_replay_transition = None
2024-05-21 00:58:08 +00:00
define config.say_attribute_transition = None
define config.side_image_same_transform = d1
2022-05-16 23:48:22 +00:00
# Engine Compatibility
define config.check_conflicting_properties = True
2022-09-21 18:22:14 +00:00
# Python
define config.open_file_encoding = "utf-8"
# Debug
define config.profile = False
2022-09-21 18:22:14 +00:00
2022-05-16 23:48:22 +00:00
# Garbage Collector
# define config.manage_gc = True
# define config.gc_thresholds = (25000, 10, 10)
# define config.idle_gc_count = 10000
# define config.gc_print_unreachable = False
2022-05-16 23:48:22 +00:00
################################################
## Build configuration ##
## For information please refer to: ##
## https://www.renpy.org/doc/html/build.html ##
################################################
init python:
build.name = "WTS"
build.directory_name = f"WTS-{config.version}"
build.include_update = True
build.include_old_themes = False
build.exclude_empty_directories = True
2024-03-29 18:08:55 +00:00
build.update_formats += ['zsync']
build.classify("**.rpy", "renpy")
build.classify("**.rpyc", "all")
build.classify("game/images.whitespace", "all")
build.classify("**.webp", "all")
build.classify("**.webm", "all")
build.classify("**.ogg", "all")
build.classify("game/gui/**", "all")
build.classify("android-icon_*.png", "android")
build.classify("android-presplash.jpg", "android")
build.classify("icon.icns", "mac")
build.classify("icon.ico", "windows")
build.classify("game/presplash_*.png", "renpy")
build.classify("game/outfits/**", "all")
build.classify("game/mods/ExampleMod/**", "all")
build.classify("update/generic.webp", "pc mac")
build.classify("**.py", None)
2022-05-16 23:48:22 +00:00
build.classify("**.txt", None)
build.classify("**.md", None)
build.classify("**.png", None)
build.classify("**.jpg", None)
build.classify("**.jpeg", None)
build.classify("**.json", None)
build.classify("LICENSE", None)
build.classify("**.bak", None)
build.classify("**.old", None)
build.classify("**~", None)
build.classify("**.db", None)
build.classify("**.zip", None)
2024-03-29 18:08:55 +00:00
build.classify("android.keystore", None)
build.classify("bundle.keystore", None)
build.classify("update.pem", None)
build.classify("cache/**", "android")
2022-05-16 23:48:22 +00:00
build.classify("game/saves/**", None)
build.classify("game/mods/**", None)
# build.android_permissions = ["android.permission.WRITE_EXTERNAL_STORAGE"] # Not functional since API level 30+