* Added new head icons for characters
* Fixed initial genie head position for the wheel menu
* Added new interface sounds
* Converted door interface to the new wheel menu (partial)
* Fixed wheel menu condition bug
big work
what was reliable before is now not, in recent versions of renpy, which is why we added that new config (which I put in say.rpy, but it can be moved somewhere else)
Also fixes the game_menu's title position, incidentally
some changes are incompatible with my diary and achievement branches, respectively, they will need to be merged with a bit of manual care
don't use single-underscore names
if available, use the thread-safer invoke_in_main_thread (not required when setting the global variables)
set __lock to True outside of the thread, otherwise if the thread starts late, the while loop is skipped
call get_character_object in the main thread
(cherry picked from commit 7a25a13926)
- don't use a reserved name (starting with an underscore)
- use a file-local mangled name (starting with two underscores
- use renpy.dynamx to cleanup the variable automatically
(cherry picked from commit 3e86094b0b)
* Fixed outfit deletion tab not updating the list of items
* Fixed Tonks' public requests menu crashing due to an omitted result type
* Removed manual image rebuilding in wardrobe (superseded)
* Added a UI lock mechanism to avoid render stalls
* Fixed initialization issue due to python init offset for android devices
* Fixed a hang caused by joining threads on android devices
* Fixed a race condition when forcefully stopping threads
* Implemented threading and lazyloading for the main doll
* Added global rebuild method for the dolls
* Updated save compatibility patch
* Fixed wardrobe categories showing locked items
* Fixed Cho's suspenders invalid image
* Fixed rebuild_wardrobe_icons referencing a global instead of a local
* Fixed get_equipped_wardrobe_item nulls
* Added debug info for debugging threaded icons