* Adjusted "Head" ypos posing for consistency.
* Re-named and added Genie "knowledge" related flags.
* Tonks Hangout writing additions and adjustments. (Made it feel more natural to do the next hangout after spending time doing other things)
* Minor Cho writing variant behind Genie knowledge check.
* Refactored say functions to be more clear and easier to maintain
* Fixed Tonks' hair colour not updating after the temporary change
* Fixed character sprites being displayed above CGs when they shouldn't.
* Improved skipping performance by delaying the call to render functions until after skipping ends
* Fixed skipping not refreshing the doll image
* Fixed skipping callback handler being affected by rollback
* Refactored doll show method
* Fixed character cheeks and tears layers being stuck in both gameplay and character studio
* Fixed missing reset properties during end event labels
* Improved updater hint for potential edge cases
* Converted Astoria's spell training into the new system, and cleaned up the code.
* Improved Astoria's menu layout
* Replaced -hidden- menu feature names with actual the actual feature names
* Refactored Astoria's file structure and naming convention
* Temporarily disabled spell training stats
* Fixed regression in sprites positioning method
* Fixed missing paperwork unlock when using quick start
* Removed redundant align attribute from doll class
* Added temporary expression assignment functionality
* Fixed get_face returning a live dict object instead of a dict copy
* Improved and simplified character speaker functions
* Removed obsolete face dicts
* Fixed CGController incompatibility with Ren'py automatic image definition system causing issues with Cho handjob/blowjob CG scenes
* Converted introductory CGs into show statements
* Converted quidditch CGs into show statements
* Converted potions CGs into show statements
* Reviewed and removed redundant CG code
* Fixed miss-named Cho "crooked_smile" expression.
* Fixed Tonks' "Morph" effect being delayed in some instances.
* Fixed some calls showing multiple ">".
* Removed bld and blktone in some places where it's replaced by inner thought and narrator character.
* Minor writing fixes.
* Minor character positioning fixes.
* Fixed character calls breaking when the supplied number of expressions was less than 4, from now on expressions must be supplied as keyword arguments (this is already internally enforced)
* Overhauled colour codes support with Ren'py supplied Color class
* Added support for hexadecimals alongside colour tuples w/ backwards compatibility
* Reduced colour assignments overhead
* Converted all colour lists into hexadecimals for all characters
* Added DollBodypart class to allow more extensive modding support for characters, along with dedicates layers for breasts, hips and so on...
* Added more bangs into DollClothDynamic, allowing tracking of singular objects and the ability to chainload the IDs
* Added get_character_body global method
* Added istype global method
* Improved caching, layering for dynamic clothes
* Improved hashing for Doll instances
* Improved readability and improved internal naming convention for Doll-type classes
* Removed dedicated buttplug slot (superseded by multislot reimplementation)
* Fixed clothing supplied skin layer issues with zorders
* Fixed DollClothDynamic __repr__ lack of quotes
* Fixed Hermione's open_wide_tongue mouth
* Fixed Hermione's tattoos missing images
* Fixed Cho's 'goodbye' after-summon skit using wrong number of expressions
* Refactored DollFace
* Refactored DollBody
* Refactored DollCum
* Refactored DollCloth
* Refactored Doll
* Refactored clothing item zorders
* Refactored implementation of body, face, cum, clothing layers
* Refactored function calls
* Removed DollLipstick
* Added DollMakeup class, allowing adding dynamic clothes tracking face states
* Added DollClothDynamic, allowing dynamic clothes tracking other cloth states with bangs support
* Added cache to frequently called functions, drastically reducing the overhead
* Added hash system, reducing clone redundancy
* Added layer modifiers support for all types (face, body, cum, clothes etc.)
* Added support for an arbitrary number of equipped multislot clothing items (makeup, tattoos, piercings, etc.)
* Simplified initialization for clothing items and dolls
* Simplified class function calls
* Reduced the number of image creation calls
* Added hue support for additional skin layers
* Added displayable support to image cropping function
* Replaced store cache with built-in functools cache for _list_files function
* Refactored all character files
* and more...