big work
what was reliable before is now not, in recent versions of renpy, which is why we added that new config (which I put in say.rpy, but it can be moved somewhere else)
Also fixes the game_menu's title position, incidentally
some changes are incompatible with my diary and achievement branches, respectively, they will need to be merged with a bit of manual care
Gouvernathor)
remove two blank images (useless and slower than Null())
clarify in weather.rpy which are images directly shown on the screen and not just ingredients for the others
simplify the screen code
use the dedicated xycenter property
avoid setting the previous end-interpolation values before starting the new one, to avoid a jump if the player advances too quickly (also shortens the code)
add subpixel True, even though it doesn't seem very effective
prepare improvement in next renpy version
(cherry picked from commit 8b6627f588)
- don't use a reserved name (starting with an underscore)
- use a file-local mangled name (starting with two underscores
- use renpy.dynamx to cleanup the variable automatically
(cherry picked from commit 3e86094b0b)
- Split events into Tier 5 and 6 instead of sequential Tier 5 events, enabling players to explore every option in a single playthrough.
- Enhanced and added writing, making it more suitable for each tier.
- Adjusted cum locations to work better with the doll.
- Added the option to set Hermione's clothing status during the event to ensure that players can experience every available option.
- Added check so that Genie has to "finish" on Hermione's body during personal favours beforehand.
* Fixed missing 'whore collar' unlock method call
* Fixed gallery not working correctly by extending call_replay funcionality by adding support for nested stores
* Added tier checks to Hermione chit-chats.
* Fixed issue when picking Hermione's "Mudblood" nickname where no dialogue would play if you haven't fucked her.
* Minor writing fixes.
* Improved skipping performance by delaying the call to render functions until after skipping ends
* Fixed skipping not refreshing the doll image
* Fixed skipping callback handler being affected by rollback
* Refactored doll show method
* Fixed outfit deletion tab not updating the list of items
* Fixed Tonks' public requests menu crashing due to an omitted result type
* Removed manual image rebuilding in wardrobe (superseded)
* Fixed 'Panty Thief' event requirements
* Improved event validation to avoid errors in user space
* Offset game object initialization to avoid bogus init errors
* Fixed character cheeks and tears layers being stuck in both gameplay and character studio
* Fixed missing reset properties during end event labels
* Improved updater hint for potential edge cases
* Improved efficiency of RoomObject image creation
* Fixed a crash during one of the Tonks' hangout events
* Fixed DollMakeup object lacking clone method, causing issues with saved outfits
* Fixed DollMakeup non-uniform parameter order
* Fixed doll strip method affecting types like pubic hair, piercings, and tattoos
* Fixed ATL flicker on room objects due to inefficient creation of the images for room objects
* Fixed mistakenly added shadow property for Hermione sex scene lean back pose
* Fixed jumps to non-existent labels
* Fixed calls to non-existent labels
* Fixed typos in show statements
* Fixed grammar
* Implemented a workaround for inconsistent ATL interpolation
* Converted Cho's personal favours into the new system, and cleaned up relevant code.
* Fixed floating dust effect restarting on every interaction
* Refactoring
* Converted Astoria's spell training into the new system, and cleaned up the code.
* Improved Astoria's menu layout
* Replaced -hidden- menu feature names with actual the actual feature names
* Refactored Astoria's file structure and naming convention
* Temporarily disabled spell training stats
* Converted Luna personal favours into the new system, and cleaned up the code.
* Added 'noncompliant' return result to differentiate between unmet event requirements and the disabled states
* Added disabled state default parameter
* Converted Snape's hangout events into the new system, and cleaned up relevant code.
* Fixed unreachable cho_quid_E9 event due to an unintentional jump
* Temporarily disabled Snape's hangout stats