Commit Graph

75 Commits

Author SHA1 Message Date
7c1a325fa1 Wardrobe "Easter Egg" reactions
* Added new "spanking" reactions.
* Added some additional reactions.
* Minor writing adjustments.
2024-11-09 15:55:53 +01:00
cd23aa6914 Spanking 2024-11-09 12:10:08 +00:00
dfa36937e5 Wardrobe 2.0 - Animations, Fix exit to character menu, icons, translation strings 2024-11-08 18:40:34 +00:00
d66866aecb Unify and simplify kinetic text effect func 2024-11-07 12:40:49 +00:00
70ec01da8b Wardrobe 2.0 - Easter egg, text tags 2024-10-29 14:06:38 +00:00
31e0ff3f04 Posing and writing
* Adjusted "Head" ypos posing for consistency.
* Re-named and added Genie "knowledge" related flags.
* Tonks Hangout writing additions and adjustments. (Made it feel more natural to do the next hangout after spending time doing other things)
* Minor Cho writing variant behind Genie knowledge check.
2024-09-27 22:21:07 +02:00
a5d78748d7 Refactor say functions, Bug fixes
* Refactored say functions to be more clear and easier to maintain
* Fixed Tonks' hair colour not updating after the temporary change
* Fixed character sprites being displayed above CGs when they shouldn't.
2024-09-26 16:58:42 +01:00
e8a2873fd7 Dynamically resolve X position for head-only modes using flip states 2024-09-24 18:00:40 +01:00
4c169016cb Achievement unlock, misc writing.
* Added achievement unlock for "daddy" nickname on all characters.
* Minor writing additions.
2024-09-15 20:22:49 +02:00
97639772a5 Kinetic text and Genie jerk off
* Added kinetic text.
* Added new Genie jerk off dialogue for each girl as they unlock, and random fictional girl option.
* Minor fixes.
2024-06-28 17:30:53 +02:00
0709368ea4 Allow dolls on interface layer while in head position, tweak character transforms, fix male character transforms 2024-06-26 16:10:44 +01:00
6d4a4e1e42 Kinetic text
* More kinetic text additions.
2024-06-04 15:34:35 +02:00
2b04947b9f Transitions
* Apply transitions for dolls only to the doll layer
* Add missing doll transitions for Genie
2024-05-21 21:00:35 +01:00
8f8b9f2f80 Replace redundant call label with a scene statement 2024-05-19 21:15:26 +01:00
d9d9a2bacb Textbox 2024-05-19 21:08:36 +01:00
2b2a3182c6 Merge dev into interface 2024-05-03 20:13:32 +01:00
395bcf50c0 Improve translation support (part 6)
(cherry picked from commit 0b477fb762)
2024-05-03 18:55:08 +01:00
b8c9212abb Improve translation support (part 3)
(cherry picked from commit feced7b1cf)
2024-05-03 17:57:05 +01:00
080bfdcb9c Improve translation support (part 2)
(cherry picked from commit 5616f77813)
2024-05-03 17:57:03 +01:00
8aba361ea9 Refactoring + Environment
* Partially sunset `game` var store and move relevant special variables inside `states` store.
* Replace `game.daytime` -> `states.env.daytime`
2024-04-25 19:49:09 +01:00
5efd315847 Bug fixes, Save Compatibility, Secularisation 2024-03-28 15:48:19 +00:00
6860614062 Use the correct operator(s) for None
(cherry picked from commit 837d6b378e)
2024-03-24 17:06:06 +00:00
a11c8ae81d Hermione nicknames
* Added Genie nickname success dialogue variants for Hermione.
* Minor fixes
2023-11-21 18:19:18 +01:00
4658a97b4a Bug fixes and improvements
* Improved skipping performance by delaying the call to render functions until after skipping ends
* Fixed skipping not refreshing the doll image
* Fixed skipping callback handler being affected by rollback
* Refactored doll show method
2023-07-25 17:54:34 +01:00
2f136986e2 Bug fixes
* Fixed character cheeks and tears layers being stuck in both gameplay and character studio
* Fixed missing reset properties during end event labels
* Improved updater hint for potential edge cases
2023-07-08 21:44:47 +01:00
b08e0d0071 Astoria spell training and improvements
* Converted Astoria's spell training into the new system, and cleaned up the code.
* Improved Astoria's menu layout
* Replaced -hidden- menu feature names with actual the actual feature names
* Refactored Astoria's file structure and naming convention
* Temporarily disabled spell training stats
2023-07-02 17:39:28 +01:00
20de093e34 Proofreading 2023-05-09 15:45:34 +02:00
01697bcb88 Proofreading 2023-05-04 18:41:59 +02:00
3d73d8c00d Bug fixes
* Fixed regression in sprites positioning method
* Fixed missing paperwork unlock when using quick start
* Removed redundant align attribute from doll class
2023-05-02 21:14:38 +01:00
2d56efde49 Bug fixes
* Fixed empty parenthesis left after regex replacements
* Converted statements omitted by regex
* Fixed missing spaces in some statements
* Removed none values for cheeks parameters
* Fixed incompatible assignments
2023-04-26 02:18:45 +01:00
24069a3956 Refactoring blush and tears (Susan) 2023-04-26 01:26:48 +01:00
eec59a58e4 Defer show
* Defer re-showing sprite until next statement call (less expensive and suits the writer better)
2023-04-26 00:24:11 +01:00
2ee9d0fb16 Temporary expression assignment support
* Added temporary expression assignment functionality
* Fixed get_face returning a live dict object instead of a dict copy
* Improved and simplified character speaker functions
* Removed obsolete face dicts
2023-04-26 00:18:17 +01:00
a2e53fd8ee Bug fixes
* Fixed Hermione 'suck it' repeat fail variant on tier 4 not working.
* Fixed character emotes
2023-04-19 22:17:01 +01:00
bdc5a8be49 Bug fixes
* Fixed CGController incompatibility with Ren'py automatic image definition system causing issues with Cho handjob/blowjob CG scenes
* Converted introductory CGs into show statements
* Converted quidditch CGs into show statements
* Converted potions CGs into show statements
* Reviewed and removed redundant CG code
2023-04-19 01:03:54 +01:00
670e7d82fb Refactor variables - Part 2
* Finished refactoring quest and character vars
* Removed quest class (superseded)
2023-04-03 00:48:38 +01:00
b28a3e250d Refactor variables - Part 1
* Added get_character_scheduling function
* Removed update_interface_color calls (Redundant)
* Redesigned variable naming convention to simplify assignment and lookup
* Removed counter_class (Superseded)
* Removed DynamicDisplayable CG implementation (Superseded)
2023-03-31 23:41:48 +01:00
2e0dbeb8c4 Fixes and improvements
* Improved parts of the Susan/Astoria intro.
* Adjusted "Tonks poster" Acquisition for consistency.

* Minor writing fixes.
2023-03-23 15:52:01 +01:00
b5cc8da4c4 Fixes and more
* Fixed miss-named Cho "crooked_smile" expression.
* Fixed Tonks' "Morph" effect being delayed in some instances.
* Fixed some calls showing multiple ">".

* Removed bld and blktone in some places where it's replaced by inner thought and narrator character.
* Minor writing fixes.
* Minor character positioning fixes.
2023-03-17 16:48:17 +01:00
8ad59d1421 Bug fixes
* Fixed a regression in music playback
* Unexposed monkey-patched engine functions to avoid issues
2023-03-16 22:55:14 +00:00
0d4fedf3ad Bug fixes
* Fixed zorder issues on some items
2023-03-14 23:35:20 +00:00
dc212e80d1 Audio
* Added `sound` sfx channel
* Refactored and unified sound & music calls
* Fixed missing sounds in astoria events
* Removed hide_screens label (Redundant)
* Removed play_music, play_sound call labels
2023-03-11 22:01:39 +00:00
b2e7c44b2e Narrator
* Reworked narrator calls and unified them across the entire game
* Added narrator screen inheriting from say screen
* Removed obsolete narrator code
2023-03-11 19:43:02 +00:00
22b6e66f53 CDS - Random
* Implemented random dialogue CDS supporting:
 - If statements
 - Renpy statements
 - Renpy blocks
 - Prediction
 - Expression editor (yay!)
 - Parsing errors handling
* Refactored randomized dialogues to use `random` CDS
* Removed obsolete code
2023-03-10 23:09:32 +00:00
9b771d1a77 Bug fix
* Fixed character calls breaking when the supplied number of expressions was less than 4, from now on expressions must be supplied as keyword arguments (this is already internally enforced)
2023-03-04 20:59:39 +00:00
96f0113c95 Nicknames
* Unified naming convention for nicknames as per writer's request
* Fixed dum lack of dynamic name flag
2023-03-01 22:14:00 +00:00
fb87fa4962 Writing fixes
* Minor writing fixes.
2023-02-24 13:58:19 +01:00
dcdd54cdfe Colour Re-implementation
* Overhauled colour codes support with Ren'py supplied Color class
* Added support for hexadecimals alongside colour tuples w/ backwards compatibility
* Reduced colour assignments overhead
* Converted all colour lists into hexadecimals for all characters
2023-02-08 21:40:28 +00:00
4061dcceeb Merge fix 2023-02-07 22:05:15 +00:00
2acccbea5a Bodyparts, Modding, Bug fixes
* Added DollBodypart class to allow more extensive modding support for characters, along with dedicates layers for breasts, hips and so on...
* Added more bangs into DollClothDynamic, allowing tracking of singular objects and the ability to chainload the IDs
* Added get_character_body global method
* Added istype global method
* Improved caching, layering for dynamic clothes
* Improved hashing for Doll instances
* Improved readability and improved internal naming convention for Doll-type classes
* Removed dedicated buttplug slot (superseded by multislot reimplementation)
* Fixed clothing supplied skin layer issues with zorders
* Fixed DollClothDynamic __repr__ lack of quotes
* Fixed Hermione's open_wide_tongue mouth
* Fixed Hermione's tattoos missing images
* Fixed Cho's 'goodbye' after-summon skit using wrong number of expressions
2023-02-07 19:22:05 +00:00