Commit Graph

60 Commits

Author SHA1 Message Date
d9d9a2bacb Textbox 2024-05-19 21:08:36 +01:00
2b2a3182c6 Merge dev into interface 2024-05-03 20:13:32 +01:00
080bfdcb9c Improve translation support (part 2)
(cherry picked from commit 5616f77813)
2024-05-03 17:57:03 +01:00
db86910a8e Seed Randomisation, Map, Refactoring, Bug Fixes
* Added seeded randomisation w/ cache
* Updated help menu hotkeys section
* Decoupled map from the desk (New map artwork to be added)
* Removed old desk menu
* Removed old desk images
* Removed/Fixed door_randomobj and map_randomobj causing pickling issues
2024-04-27 00:41:38 +01:00
8aba361ea9 Refactoring + Environment
* Partially sunset `game` var store and move relevant special variables inside `states` store.
* Replace `game.daytime` -> `states.env.daytime`
2024-04-25 19:49:09 +01:00
63b1afc817 Say box
* Unify say box
2024-04-23 19:25:17 +01:00
9d76d6088f Engine, Wheel menu, intro, bug fixes
* Added IfExpr Action.
* Added string evals for If func.
* Added reset_action method for RoomObject class.
* Added new actions appropriate for room relevant objects.
* Fixed a potential issue with reset_variables method within Events class.
* Fixed single button radius calculation in wheel menu
* Fixed crash if a null list of actions was supplied to create_wheelmenu method.
* Converted intro to use wheel menu actions.
* Split existing room object labels where it made sense.
2024-04-22 18:11:01 +01:00
8e589f45b6 Icons, sound effects, and bug fixes
* Added new head icons for characters
* Fixed initial genie head position for the wheel menu
* Added new interface sounds
* Converted door interface to the new wheel menu (partial)
* Fixed wheel menu condition bug
2024-04-18 16:57:31 +01:00
a7a9fe2d9e A bunch more f-strings
I'm not done

(cherry picked from commit be88d0ed7e)
2024-03-30 17:55:26 +00:00
d9f9454a03 Translation doesn't work like that
(cherry picked from commit 5fa2a0ff19)
2024-03-30 17:53:18 +00:00
6d6f58538e Bug fixes
* Fixed presplash loading bar
* Disabled sparkle in title animation
2024-03-26 19:34:11 +00:00
38d2494bc3 Fix conflicting properties (by Gouvernathor)
big work
what was reliable before is now not, in recent versions of renpy, which is why we added that new config (which I put in say.rpy, but it can be moved somewhere else)
Also fixes the game_menu's title position, incidentally

some changes are incompatible with my diary and achievement branches, respectively, they will need to be merged with a bit of manual care
2024-03-25 14:57:36 +00:00
9d8444241b Optimize choice screen constants and variables
(cherry picked from commit c77f2ca46e)
2024-03-24 17:58:37 +00:00
dbfb22b566 Fix 070d14a
(cherry picked from commit ed2a817c84)
2024-03-24 17:01:18 +00:00
84f3473bf0 Remove unused xalign
(cherry picked from commit 070d14a685)
2024-03-24 17:00:54 +00:00
d1aaeb157e Separate xalign and yalign
(cherry picked from commit a36c0ba222)
2024-03-24 17:00:44 +00:00
fa3e1e4450 Refactor states.menu_pos and remove reset_menu_position
(cherry picked from commit fbe8035c43)
2024-03-24 17:00:35 +00:00
d650a09d31 Engine Update & Bug fixe
* Updated game engine to version 8.2.1
* Fixed incompatibility
2024-03-20 14:12:47 +00:00
a3e2b2eaee New border, transform transition and a bug fix
* Added a new decorative frame for vertical CGs.
* Added a new transition/transform.
* Fixed CG say box fade not being hidden when it should be.
2024-02-08 18:05:43 +00:00
f88f036ea2 Alternate styling
* Implemented alternate styling for the say window used during CG scenes
2024-02-05 20:02:43 +00:00
6b8c9adb7f Bug fixes
* Fixed updater (AGAIN!!)
* Disabled the 'server not responding' hint because it doesn't really match what's happening in the server code
* Version bump
2023-07-25 17:54:34 +01:00
71c2c3fd8f Bug fix
* Fixed mods warning for compatible mods due to old var reference
2023-07-25 17:54:34 +01:00
316aea6a5a Bug fixes and autosaves
* Added autosave toggle
* Fixed achievements being granted in replay scope
2023-07-25 17:54:33 +01:00
01be33b5ee Bug fixes
* Fixed mods crashing on init in user space
* Fixed revertable types inside modding init
* Fixed semantic version crashing mod loader
* Updated example mod
2023-07-15 18:02:01 +01:00
b6c77b1992 Multi-threading preference
* Implemented multi-threading preference option
* Adjusted code to make asynchronous calls optional
* Fixed initialization order for certain tasks
2023-07-14 02:33:58 +01:00
3a853c8e60 Bug fixes and updater improvements
* Added feedback hints when clicking 'check for updates' button in the main menu
* Updated methods to reflect the new changes
* Fixed updater crashing with `u` parameter due to explicit no-parameter screen definition, while renpy expects the (lax) implicit definition
* Fixed server url
2023-07-06 00:23:00 +01:00
c42306f320 Bug fix
* Fixed choice menu hotkeys
2023-07-05 22:35:28 +01:00
37d481ea08 Android flickering fix
* Removed permission request for external storage (not functional since API level 30)
* Fixed flickering on android devices (caused by the above)
2023-07-05 17:06:58 +01:00
653628c90c Improve save compatibility warning 2023-07-04 19:43:37 +01:00
dd128db58c Menus and bug fixes
* Reimplemented named menu options and a back/cancel button support
* Reimplemented icon harts
* Fixed flag check in blowjob public request
* Fixed a potential resolution glitch in gui initialisation
* Fixed a potential label parsing bug in Hermione's summon menu
2023-06-28 19:03:29 +01:00
d14fe598b5 Android permissions
* Patched If function to work with actions
* Added AskPermission class action
* Added storage permission request for mods menu
2023-06-10 16:45:31 +01:00
b5828b67f5 Pre-release
* Version bump
* Added pre-release notices and warnings
* Disabled some of the new Cho content until it gets properly finished
2023-05-13 16:08:35 +01:00
38fc9f2344 Merge branch 'dev' into temporary-expressions 2023-05-01 17:26:01 +01:00
d96b9743d3 Bug fixes
* Fixed styling issues in preference menus
2023-04-30 00:31:14 +01:00
395c3d4397 Expression Editor
* Added support for temporary attribues
* Redesigned persistent expressions toggles and simplified them
* Improved defined expressions dictionary handling and added imap sorting
* Simplified parts of code
* Fixed prompt screen incompatibility with Text displayables
2023-04-27 20:46:24 +01:00
d3d2f6c8aa Modding support
* Resolved CHARACTERS constant to allow adding custom characters without having to rely on monkey patching.
2023-04-11 20:36:25 +01:00
b28a3e250d Refactor variables - Part 1
* Added get_character_scheduling function
* Removed update_interface_color calls (Redundant)
* Redesigned variable naming convention to simplify assignment and lookup
* Removed counter_class (Superseded)
* Removed DynamicDisplayable CG implementation (Superseded)
2023-03-31 23:41:48 +01:00
5a8e4d85ab Image cache preference
* Added image cache size preference
* Increased default image cache size 300MB-> 512MB
* Fixed get_gpu_info function to encode bytes to string before joining
* Fixed missing bar images
2023-03-24 19:16:22 +00:00
8d1a8b4ffa Refactor
* Removed nonfunctional transform from gui_fade
* Removed unused asyncio import
* Unified the use of interface fade
* Replaced function call with a Renpythonic text display in confirm context
2023-03-24 16:23:23 +00:00
f71070f7f3 Memory Leak fix
* Fixed a memory leak inside ScreenshotImage class due to unsafe access and storage of list of renders
2023-03-24 15:39:14 +00:00
08c8a42d1f Bug fixes
* Fixed developer start shortcut not functioning when CTRL is being pressed
* Removed overlay from TBA_message function (superseded)
2023-03-21 21:30:35 +00:00
fab4da6f76 Bug fixes
* Fixed import initialization offset
* Fixed and converted hooch chibi images into spritesheets
* Fixed hooch chibi calls
* Fixed new chibi format file dirs
* Fixed inner thought overlay displaying above side images
* Added default audio fadeout value of 1.0
* Removed rebuild method calls (superseded)
* Removed incompatible updater code
* Converted cho new chibi into spritesheets (Placeholder)
* Commented out dev code to avoid issues
2023-03-21 00:38:33 +00:00
3762ba8fb1 Bug fixes
* Fixed 'decorator' achievement being unreachable
* Fixed character face initialization in the case character image was never called before with facial values
* Fixed saybox disappearing for anonymous narrator calls
* Fixed inner thought fade not working with text tags
2023-03-15 22:27:08 +00:00
e1feea93d4 Bug fixes
* Fixed Hermione's card game job opportunity logic
* Fixed keysym lacking an action in save ui.
* Fixed missing image definitions
* Fixed outfit randomizer affecting bodypart layers
* Fixed a typo
2023-03-14 23:26:12 +00:00
01a2df27e7 Transitions and Bug fixes
* Moved transition definitions into their own file.
* Removed narrator name and side image
* Added automatic narrator speaker fade
* Added automatic inner thought gradient fade
* Fixed night.ogg playback
2023-03-12 21:40:16 +00:00
dc212e80d1 Audio
* Added `sound` sfx channel
* Refactored and unified sound & music calls
* Fixed missing sounds in astoria events
* Removed hide_screens label (Redundant)
* Removed play_music, play_sound call labels
2023-03-11 22:01:39 +00:00
b2e7c44b2e Narrator
* Reworked narrator calls and unified them across the entire game
* Added narrator screen inheriting from say screen
* Removed obsolete narrator code
2023-03-11 19:43:02 +00:00
7819207253 Mods loader
* Simplified and improved mods loading process by utilising the newly added include_module method
* Added sanity checks for mods toggles
* Added scripts list to mods list dict
* Added ToggleMod action
* Require restart to load mods
* Fixed mods not loading at certain times
2023-03-07 19:29:29 +00:00
d6e8efaaa3 Refactoring 2022-09-29 22:19:55 +01:00
2e42f6addb History Screen improvements and fixes
* Removed itertools dependency
* Removed substitution for variables (redundant)
* Fixed a crash caused by anonymous variable assignment inside a nested lambda function, inside list comprehension due to unsupported ast magic (what a mouthful)
* Improved styling
2022-08-30 20:05:32 +01:00