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new-achiev
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BIN
game/characters/genie/outfits/robes_beard.webp
(Stored with Git LFS)
BIN
game/characters/genie/outfits/robes_beard.webp
(Stored with Git LFS)
Binary file not shown.
@ -88,11 +88,11 @@ image ch_ast wand_imperio:
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random_blink("characters/astoria/chibis/wand_imperio/ag_head_02.webp", "characters/astoria/chibis/wand_imperio/ag_head_01.webp")
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contains:
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"blank"
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Null()
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pause.12
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"characters/astoria/chibis/wand_imperio/ag_head_03.webp"
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pause 1
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"blank"
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Null()
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contains:
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xpos 78
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@ -113,7 +113,7 @@ image ch_ast wand_imperio:
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alpha 1.0
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"characters/astoria/chibis/wand_imperio/smoke.webp"
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linear 1.0 xzoom 1.0 xpos -34 ypos 37
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"blank"
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Null()
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contains:
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xpos -34
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@ -1,8 +1,6 @@
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image object:
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Null()
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transform OBJbutterfly(hue=random.randint(0, 359)):
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zoom random.uniform(0.4, 0.85)
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matrixcolor HueMatrix(hue)
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choice:
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pause random.randint(1, 7)
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@ -22,13 +20,13 @@ transform OBJbutterfly(hue=random.randint(0, 359)):
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ease_circ 1.0 rotate 15
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repeat
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parallel:
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im.MatrixColor("images/rooms/quidditch_pitch/butterfly/0.webp", im.matrix.hue(hue)) with d3
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"images/rooms/quidditch_pitch/butterfly/0.webp" with d3
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pause .3
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im.MatrixColor("images/rooms/quidditch_pitch/butterfly/1.webp", im.matrix.hue(hue)) with d3
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"images/rooms/quidditch_pitch/butterfly/1.webp" with d3
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pause .3
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im.MatrixColor("images/rooms/quidditch_pitch/butterfly/2.webp", im.matrix.hue(hue)) with d3
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"images/rooms/quidditch_pitch/butterfly/2.webp" with d3
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pause .3
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im.MatrixColor("images/rooms/quidditch_pitch/butterfly/1.webp", im.matrix.hue(hue)) with d3
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"images/rooms/quidditch_pitch/butterfly/1.webp" with d3
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pause .3
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repeat
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choice:
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@ -49,13 +47,13 @@ transform OBJbutterfly(hue=random.randint(0, 359)):
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ease_circ 1.0 rotate -15
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repeat
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parallel:
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im.MatrixColor("images/rooms/quidditch_pitch/butterfly/0.webp", im.matrix.hue(hue)) with d3
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"images/rooms/quidditch_pitch/butterfly/0.webp" with d3
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pause .3
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im.MatrixColor("images/rooms/quidditch_pitch/butterfly/1.webp", im.matrix.hue(hue)) with d3
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"images/rooms/quidditch_pitch/butterfly/1.webp" with d3
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pause .3
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im.MatrixColor("images/rooms/quidditch_pitch/butterfly/2.webp", im.matrix.hue(hue)) with d3
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"images/rooms/quidditch_pitch/butterfly/2.webp" with d3
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pause .3
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im.MatrixColor("images/rooms/quidditch_pitch/butterfly/1.webp", im.matrix.hue(hue)) with d3
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"images/rooms/quidditch_pitch/butterfly/1.webp" with d3
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pause .3
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repeat
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repeat
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@ -1,4 +1,3 @@
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init 5 python:
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def her_cg_doll(st, at):
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return hermione.image, None
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@ -25,35 +24,21 @@ image CG cho_doll = DynamicDisplayable(cho_cg_doll)
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image CG ast_doll = DynamicDisplayable(ast_cg_doll)
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image CG sus_doll = DynamicDisplayable(sus_cg_doll)
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image CG luna = Fixed(
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"images/CG/common/bg.webp",
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AlphaMask(Composite((2160, 1200), (880, -180), Transform("CG lun_doll", zoom=1.2)), "images/CG/common/mask.webp"),
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transform CG_masker(child):
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contains:
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"images/CG/common/bg.webp"
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contains:
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AlphaMask(
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Fixed(Transform(child, zoom=1.2, pos=(880, -180)), xfit=True, yfit=True),
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"images/CG/common/mask.webp",
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)
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image CG hermione = Fixed(
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"images/CG/common/bg.webp",
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AlphaMask(Composite((2160, 1200), (880, -180), Transform("CG her_doll", zoom=1.2)), "images/CG/common/mask.webp"),
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)
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image CG tonks = Fixed(
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"images/CG/common/bg.webp",
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AlphaMask(Composite((2160, 1200), (880, -180), Transform("CG ton_doll", zoom=1.2)), "images/CG/common/mask.webp"),
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)
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image CG cho = Fixed(
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"images/CG/common/bg.webp",
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AlphaMask(Composite((2160, 1200), (880, -180), Transform("CG cho_doll", zoom=1.2)), "images/CG/common/mask.webp"),
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)
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image CG astoria = Fixed(
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"images/CG/common/bg.webp",
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AlphaMask(Composite((2160, 1200), (880, -180), Transform("CG ast_doll", zoom=1.2)), "images/CG/common/mask.webp"),
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)
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image CG susan = Fixed(
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"images/CG/common/bg.webp",
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AlphaMask(Composite((2160, 1200), (880, -180), Transform("CG sus_doll", zoom=1.2)), "images/CG/common/mask.webp"),
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)
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image CG luna = At("CG lun_doll", CG_masker)
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image CG hermione = At("CG her_doll", CG_masker)
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image CG tonks = At("CG ton_doll", CG_masker)
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image CG cho = At("CG cho_doll", CG_masker)
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image CG astoria = At("CG ast_doll", CG_masker)
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image CG susan = At("CG sus_doll", CG_masker)
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# Snape CG
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screen snape_groping():
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@ -76,7 +76,7 @@ init python:
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astoria.animation = animation
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redraw = True
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if flip != None:
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if flip is not None:
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astoria.xzoom = -1 if flip else 1
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redraw = True
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Block a user