0709368ea4
Allow dolls on interface layer while in head position, tweak character transforms, fix male character transforms
2024-06-26 16:10:44 +01:00
2db398b100
Add new doodles
2024-06-22 13:40:33 +01:00
50869dd97c
Implement help screen, tweak text sizes, fix in_context func
2024-06-18 19:46:57 +01:00
4706519a63
Handle empty history
2024-06-18 18:45:13 +01:00
0248476ac5
Add mountains to the history screen
2024-06-18 17:43:54 +01:00
c8a9b39c00
Add cursor states to bars and sliders
2024-06-17 19:43:08 +01:00
53cfc1bf23
Bug fix
2024-06-17 19:35:25 +01:00
c9db632d6b
Implement history screen and sliders, add sounds
2024-06-17 19:25:20 +01:00
2e240545a5
Tweaks, Bug fixes, Cleanup
2024-06-15 17:37:31 +01:00
1f0c5ecb90
Ensure translation support in navigation and credits
2024-06-15 17:02:56 +01:00
f7c91ebcf7
Bug fix
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* Fixed performance regression due to dynamic displayable in long text
2024-06-15 15:59:18 +01:00
d7e7cba7ad
Overhaul credits interface, Bug fixes, Music Player
2024-06-15 00:05:49 +01:00
4b7c4ff60f
GUI Cleanup and restructuring
2024-06-14 16:34:50 +01:00
9b200a7177
Finalise navigation menu
2024-06-13 23:35:42 +01:00
85b8c10ad7
Add FilePageLast action for the save menu
2024-06-12 16:56:39 +01:00
ad017851e6
Bug fixes
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* Fixed navigation menu being clickable during pseudo hide event
* Fixed wrong menu being displayed when accesses from the quick menu
2024-06-08 18:18:09 +01:00
b3a76cce17
Bug fixes
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* Implemented workaround for navigation menu transforms not receiving 'hide' events.
* Fixed text overflow in navigation menu
2024-06-07 17:19:57 +01:00
6244dbbcce
Enable new navigation menu
2024-06-06 20:25:13 +01:00
7612c0bf1f
Save menu
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* Implement new save/load menus
2024-06-05 22:25:18 +01:00
63859b37f2
Partial Implementation of Navigation menus
2024-06-01 20:46:53 +01:00
792467e25a
Handle choice menu overflow
2024-05-29 22:16:58 +01:00
e9cadcdc89
Improve styling and implement confirm popup
2024-05-29 21:31:12 +01:00
676a90f519
Bug fix
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* Fixed menu scale
2024-05-29 20:33:31 +01:00
ee768b18ce
Choice progression
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* Add completion status info to the choice menu
* Add style support for kinetic text tags
* Begin modal prompt screen implementation
* Cleanup
2024-05-28 20:51:41 +01:00
d293b0c973
Implement Frame
2024-05-24 15:19:34 +01:00
14d4d0c431
Bugfix
2024-05-23 18:08:39 +01:00
972b9dcd70
Bug fix
2024-05-21 20:51:31 +01:00
53548aecdb
Fix {w} text tag affecting textbox animation.
2024-05-21 20:35:01 +01:00
2b40aeba9d
TODO
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* For future reference
2024-05-21 18:45:06 +01:00
0da545a13b
Avoid double click
2024-05-21 02:28:55 +01:00
d59040613b
Animate choice menu
2024-05-21 02:27:21 +01:00
e4f0a9531d
Bug fix
2024-05-21 02:10:28 +01:00
52de19950d
Bug fix
2024-05-21 02:07:48 +01:00
a56d826a10
Improve text box and animate it
2024-05-21 01:58:08 +01:00
18b1b271bb
Implement new choice menu
2024-05-21 00:08:41 +01:00
587425723e
Remove android crash defender (obsolete)
2024-05-19 21:27:37 +01:00
ab9f072848
Detach console
2024-05-19 21:18:49 +01:00
93c0b24da0
Detach dolls from screens
2024-05-19 21:14:30 +01:00
15ebe27d0a
Detach interface and gameplay elements.
2024-05-19 21:12:51 +01:00
5967c358ca
Style fix
2024-05-19 21:08:55 +01:00
d9d9a2bacb
Textbox
2024-05-19 21:08:36 +01:00
2b2a3182c6
Merge dev into interface
2024-05-03 20:13:32 +01:00
080bfdcb9c
Improve translation support (part 2)
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(cherry picked from commit 5616f77813
)
2024-05-03 17:57:03 +01:00
db86910a8e
Seed Randomisation, Map, Refactoring, Bug Fixes
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* Added seeded randomisation w/ cache
* Updated help menu hotkeys section
* Decoupled map from the desk (New map artwork to be added)
* Removed old desk menu
* Removed old desk images
* Removed/Fixed door_randomobj and map_randomobj causing pickling issues
2024-04-27 00:41:38 +01:00
8aba361ea9
Refactoring + Environment
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* Partially sunset `game` var store and move relevant special variables inside `states` store.
* Replace `game.daytime` -> `states.env.daytime`
2024-04-25 19:49:09 +01:00
63b1afc817
Say box
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* Unify say box
2024-04-23 19:25:17 +01:00
9d76d6088f
Engine, Wheel menu, intro, bug fixes
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* Added IfExpr Action.
* Added string evals for If func.
* Added reset_action method for RoomObject class.
* Added new actions appropriate for room relevant objects.
* Fixed a potential issue with reset_variables method within Events class.
* Fixed single button radius calculation in wheel menu
* Fixed crash if a null list of actions was supplied to create_wheelmenu method.
* Converted intro to use wheel menu actions.
* Split existing room object labels where it made sense.
2024-04-22 18:11:01 +01:00
8e589f45b6
Icons, sound effects, and bug fixes
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* Added new head icons for characters
* Fixed initial genie head position for the wheel menu
* Added new interface sounds
* Converted door interface to the new wheel menu (partial)
* Fixed wheel menu condition bug
2024-04-18 16:57:31 +01:00
a7a9fe2d9e
A bunch more f-strings
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I'm not done
(cherry picked from commit be88d0ed7e
)
2024-03-30 17:55:26 +00:00
d9f9454a03
Translation doesn't work like that
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(cherry picked from commit 5fa2a0ff19
)
2024-03-30 17:53:18 +00:00