Commit Graph

54 Commits

Author SHA1 Message Date
Gouvernathor 7e4d4a6799 Fix
(cherry picked from commit 218d8c63d2)
2024-03-30 18:14:24 +00:00
Gouvernathor 62cb39cd19 Default queues instead of using instanciation magic
(cherry picked from commit f7f0ecb566)
2024-03-30 18:13:03 +00:00
Gouvernathor 6860614062 Use the correct operator(s) for None
(cherry picked from commit 837d6b378e)
2024-03-24 17:06:06 +00:00
Gouvernathor 675839d28e Re-enable some menu yaligns and reimplement menu sets
these menu yaligns had been disabled for a long time (the menu_y variable was never read)

(cherry picked from commit eae844ef0b)
2024-03-24 17:01:04 +00:00
Gouvernathor fa3e1e4450 Refactor states.menu_pos and remove reset_menu_position
(cherry picked from commit fbe8035c43)
2024-03-24 17:00:35 +00:00
LoafyLemon 4658a97b4a Bug fixes and improvements
* Improved skipping performance by delaying the call to render functions until after skipping ends
* Fixed skipping not refreshing the doll image
* Fixed skipping callback handler being affected by rollback
* Refactored doll show method
2023-07-25 17:54:34 +01:00
Johnny28 ba7ee49915 Fix
* Fixed Astoria and Tonks outfits not being set properly during spell training.
2023-07-15 18:43:22 +02:00
LoafyLemon 2f136986e2 Bug fixes
* Fixed character cheeks and tears layers being stuck in both gameplay and character studio
* Fixed missing reset properties during end event labels
* Improved updater hint for potential edge cases
2023-07-08 21:44:47 +01:00
LoafyLemon b08e0d0071 Astoria spell training and improvements
* Converted Astoria's spell training into the new system, and cleaned up the code.
* Improved Astoria's menu layout
* Replaced -hidden- menu feature names with actual the actual feature names
* Refactored Astoria's file structure and naming convention
* Temporarily disabled spell training stats
2023-07-02 17:39:28 +01:00
Johnny28 48c3c77167 fixes
* Added _event.cancel() on events that should get canceled rather than marked as "failed"
* Renamed event var for clarity.
2023-06-26 16:37:17 +02:00
Johnny28 b610494c5f Fix
* Fixed incorrect genie expressions being set during Astoria nickname chats.
2023-05-14 12:29:46 +02:00
Johnny28 b1d470a1d0 Proofreading 2023-05-10 17:03:05 +02:00
Johnny28 20de093e34 Proofreading 2023-05-09 15:45:34 +02:00
LoafyLemon 3d73d8c00d Bug fixes
* Fixed regression in sprites positioning method
* Fixed missing paperwork unlock when using quick start
* Removed redundant align attribute from doll class
2023-05-02 21:14:38 +01:00
LoafyLemon f66c5df6b7 Face parameter removal (astoria)
* Removed face parameter for Astoria and reposed events that relied on it.
2023-05-02 19:29:53 +01:00
LoafyLemon f99f37c7bc Refactoring Tonks dynamic hair
* Converted hair parameter assignment to temporary attribute
* Fixed Tonks' hair remaining stuck in a temporary colour
* Unified character parameters
2023-04-26 01:52:58 +01:00
LoafyLemon bccce7b115 Refactoring blush and tears (Tonks) 2023-04-26 01:31:25 +01:00
LoafyLemon 24069a3956 Refactoring blush and tears (Susan) 2023-04-26 01:26:48 +01:00
LoafyLemon 915a1e25ab Refactoring blush and tears (Hermione) 2023-04-26 01:21:55 +01:00
LoafyLemon 803f3a36ce Refactoring blush and tears (Astoria)
* Converted blush face statements to temporary blush face attributes
* Fixed previously omitted Tonks' hair calls
2023-04-26 00:29:33 +01:00
LoafyLemon eec59a58e4 Defer show
* Defer re-showing sprite until next statement call (less expensive and suits the writer better)
2023-04-26 00:24:11 +01:00
LoafyLemon 2ee9d0fb16 Temporary expression assignment support
* Added temporary expression assignment functionality
* Fixed get_face returning a live dict object instead of a dict copy
* Improved and simplified character speaker functions
* Removed obsolete face dicts
2023-04-26 00:18:17 +01:00
LoafyLemon a2e53fd8ee Bug fixes
* Fixed Hermione 'suck it' repeat fail variant on tier 4 not working.
* Fixed character emotes
2023-04-19 22:17:01 +01:00
LoafyLemon bdc5a8be49 Bug fixes
* Fixed CGController incompatibility with Ren'py automatic image definition system causing issues with Cho handjob/blowjob CG scenes
* Converted introductory CGs into show statements
* Converted quidditch CGs into show statements
* Converted potions CGs into show statements
* Reviewed and removed redundant CG code
2023-04-19 01:03:54 +01:00
LoafyLemon 670e7d82fb Refactor variables - Part 2
* Finished refactoring quest and character vars
* Removed quest class (superseded)
2023-04-03 00:48:38 +01:00
LoafyLemon 3df4778fca Bug fixes
* Fixed missed or overlooked changes
2023-04-01 00:28:37 +01:00
LoafyLemon b28a3e250d Refactor variables - Part 1
* Added get_character_scheduling function
* Removed update_interface_color calls (Redundant)
* Redesigned variable naming convention to simplify assignment and lookup
* Removed counter_class (Superseded)
* Removed DynamicDisplayable CG implementation (Superseded)
2023-03-31 23:41:48 +01:00
Johnny28 5eba0300c7 Fixes and improvements
* Improved parts of the Susan/Astoria writing.
2023-03-24 16:38:38 +01:00
Johnny28 2e0dbeb8c4 Fixes and improvements
* Improved parts of the Susan/Astoria intro.
* Adjusted "Tonks poster" Acquisition for consistency.

* Minor writing fixes.
2023-03-23 15:52:01 +01:00
Johnny28 309aa12e1e Writing improvements and fixes
* Improved Cho Gryffindor match leadup public favours.
* Fixed some calls showing multiple ">".
* Removed bld and blktone in some places where it's replaced by inner thought and narrator character.
* Changed Hermione calling lollipops "Candy" since she's not American.
2023-03-18 16:14:56 +01:00
Johnny28 b5cc8da4c4 Fixes and more
* Fixed miss-named Cho "crooked_smile" expression.
* Fixed Tonks' "Morph" effect being delayed in some instances.
* Fixed some calls showing multiple ">".

* Removed bld and blktone in some places where it's replaced by inner thought and narrator character.
* Minor writing fixes.
* Minor character positioning fixes.
2023-03-17 16:48:17 +01:00
LoafyLemon 8ad59d1421 Bug fixes
* Fixed a regression in music playback
* Unexposed monkey-patched engine functions to avoid issues
2023-03-16 22:55:14 +00:00
LoafyLemon 0d4fedf3ad Bug fixes
* Fixed zorder issues on some items
2023-03-14 23:35:20 +00:00
LoafyLemon dc212e80d1 Audio
* Added `sound` sfx channel
* Refactored and unified sound & music calls
* Fixed missing sounds in astoria events
* Removed hide_screens label (Redundant)
* Removed play_music, play_sound call labels
2023-03-11 22:01:39 +00:00
LoafyLemon b2e7c44b2e Narrator
* Reworked narrator calls and unified them across the entire game
* Added narrator screen inheriting from say screen
* Removed obsolete narrator code
2023-03-11 19:43:02 +00:00
LoafyLemon 22b6e66f53 CDS - Random
* Implemented random dialogue CDS supporting:
 - If statements
 - Renpy statements
 - Renpy blocks
 - Prediction
 - Expression editor (yay!)
 - Parsing errors handling
* Refactored randomized dialogues to use `random` CDS
* Removed obsolete code
2023-03-10 23:09:32 +00:00
LoafyLemon 9b771d1a77 Bug fix
* Fixed character calls breaking when the supplied number of expressions was less than 4, from now on expressions must be supplied as keyword arguments (this is already internally enforced)
2023-03-04 20:59:39 +00:00
LoafyLemon 96f0113c95 Nicknames
* Unified naming convention for nicknames as per writer's request
* Fixed dum lack of dynamic name flag
2023-03-01 22:14:00 +00:00
LoafyLemon dcdd54cdfe Colour Re-implementation
* Overhauled colour codes support with Ren'py supplied Color class
* Added support for hexadecimals alongside colour tuples w/ backwards compatibility
* Reduced colour assignments overhead
* Converted all colour lists into hexadecimals for all characters
2023-02-08 21:40:28 +00:00
LoafyLemon 35ac11d10d Update scripts
* Updated scripts to reflect bodyparts changes
2023-02-07 19:31:21 +00:00
LoafyLemon 2acccbea5a Bodyparts, Modding, Bug fixes
* Added DollBodypart class to allow more extensive modding support for characters, along with dedicates layers for breasts, hips and so on...
* Added more bangs into DollClothDynamic, allowing tracking of singular objects and the ability to chainload the IDs
* Added get_character_body global method
* Added istype global method
* Improved caching, layering for dynamic clothes
* Improved hashing for Doll instances
* Improved readability and improved internal naming convention for Doll-type classes
* Removed dedicated buttplug slot (superseded by multislot reimplementation)
* Fixed clothing supplied skin layer issues with zorders
* Fixed DollClothDynamic __repr__ lack of quotes
* Fixed Hermione's open_wide_tongue mouth
* Fixed Hermione's tattoos missing images
* Fixed Cho's 'goodbye' after-summon skit using wrong number of expressions
2023-02-07 19:22:05 +00:00
Johnny28 12078176ee Wardobe file organization
* Organized Wardrobe files.
2023-02-07 17:13:30 +01:00
LoafyLemon c1b04f6ccd IO Overhaul, Refactoring, and more
* Refactored DollFace
* Refactored DollBody
* Refactored DollCum
* Refactored DollCloth
* Refactored Doll
* Refactored clothing item zorders
* Refactored implementation of body, face, cum, clothing layers
* Refactored function calls
* Removed DollLipstick
* Added DollMakeup class, allowing adding dynamic clothes tracking face states
* Added DollClothDynamic, allowing dynamic clothes tracking other cloth states with bangs support
* Added cache to frequently called functions, drastically reducing the overhead
* Added hash system, reducing clone redundancy
* Added layer modifiers support for all types (face, body, cum, clothes etc.)
* Added support for an arbitrary number of equipped multislot clothing items (makeup, tattoos, piercings, etc.)
* Simplified initialization for clothing items and dolls
* Simplified class function calls
* Reduced the number of image creation calls
* Added hue support for additional skin layers
* Added displayable support to image cropping function
* Replaced store cache with built-in functools cache for _list_files function
* Refactored all character files
* and more...
2023-01-14 23:04:54 +00:00
LoafyLemon d6e8efaaa3 Refactoring 2022-09-29 22:19:55 +01:00
LoafyLemon 462921aeed Bug fixes
* Fixed animations (again)
* Added unstaged butt plug files
* Updated save compatibility
2022-07-06 16:27:29 +01:00
LoafyLemon bf5710bf10 Bug fixes
* Default renderer to Auto for compatibility reasons
* Fixed animation assignments for dolls
* Fixed missing side images for non-doll speakers
2022-06-24 18:32:41 +01:00
Johnny 49d4582533 Susan Posing PT3
* Posed Third and final Susan imperio event.
* Adjusted some mouth positions slightly.
* Added Opaque Drool Aheagao Mouth variant.
2022-06-18 21:07:26 +02:00
LoafyLemon cd485b2bac Bug fixes
* Added checkpoints to forbid the editor from rolling back to menu context
* Added forced checkpoint for when the editor is being opened to avoid rolling back to before it was opened (by opening a console for example)
* Alleviated the issue for when the game tries to recover from the place it cannot stop rolling back, but version var is unavailable because of it being not initialized in that moment
2022-06-17 22:05:08 +01:00
Johnny 754d139f31 Susan posing PT2
* Posed Susan's first Imperio Practice event with Astoria.
* Adjusted "disgust" mouth position slightly.
2022-06-17 21:53:12 +02:00
Johnny fd3f44f03c Susan posing PT1
* Posed Susan's first Imperio Practice event with Astoria.
2022-06-17 17:28:38 +02:00